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每周快照每周快照是 Minecraft Java 版的测试机制,用于新特性的展示和反馈收集。快照有可能导致存档损坏,因此请注意备份,不要直接在你的主存档游玩快照。转载本贴时须要注明原作者以及本帖地址。本贴来自www.mcbbs.net部分新特性译名仅供参考,不代表最终结果。





NEWSMINECRAFT SNAPSHOT 23W40A
Minecraft 快照 23W40A

A Minecraft Java Snapshot
Minecraft Java版 快照


We are now releasing Snapshot 23w40a, the first snapshot for 1.20.3! This snapshot contains improvements for shields, changes to chat component serialization and bug fixes.
我们发布了 23w40a 快照,它将是 1.20.3 的第一个快照版本!本次快照带来了盾牌机制的改进,调整了聊天组件序列化,并修复了多个漏洞。

CHANGES
更改

When a player is blocking with a shield, the arm with the shield now follows the direction the player is looking at, when viewed from third person perspective现在玩家使用盾牌格挡时,持盾的手臂将在第三人称视角下跟随玩家的视角转动



TECHNICAL CHANGES
技术性更改

The Data Pack version is now 19数据包版本现在是 19A few minor changes to chat component serialization对聊天组件序列化做出一些微小更改


CHAT COMPONENTS
聊天组件


SERIALIZATION
序列化

Plain-text chat components (text, no sibilings, no stylings) are now always serialized as string instead of {"text': "blah"}纯文本聊天组件(只有文本内容,无并列的组件,无格式)先总会被序列化成为字符串,而不是 {"text': "blah"}Chat components now serialize to NBT when sent over network聊天组件在通过网络传输时将会在 NBT 的序列化形式下进行Chat components now have an optional type value (allowed values: text, translatable, score, nbt, keybind) to speed up parsing and improve error checking聊天组件现允许有可选的 type 值(允许的值有:text, translatable、score、nbt、keybind)以提升解析与错误检查的速度id field in show_entity hoverEvent style now also accepts UUID as an array of 4 intsid 字段若采用 show_entity hoverEvent 格式,可接受 4 个整型变量所构成数组形式的UUIDNumeric and boolean arguments for translate component are no longer converted to stringtranslate 组件内的数值与 boolean 类型变量不再被转义成字符串The following JSON component representations are no longer accepted:下列 JSON 文本表达式将不再可用:
null[]
Errors in following style fields are no longer silently ignored:以下类型字段中出现错误将不再被静默忽略:
colorclickEventhoverEventhoverEvent [action=show_entity].contents.namehoverEvent [action=show_item].contents.tag


DATA PACK VERSION 19
数据包版本 19 更新内容


TAGS
标签

Added can_breathe_under_water entity type tag which disables drowning新增 can_breathe_under_water 实体标签,拥有该标签的生物不会溺水Added can_break_armor_stands damage type tag for damage types that can incrementally knock down armor stands新增 can_break_armor_stands 伤害类型标签,拥有该标签的伤害类型能一击破坏盔甲架



FIXED BUGS IN 23W40A
23W40A 修复的漏洞

MC-47607 - Barrier particles aren't shown if particles are set to minimalMC-47607 - 粒子效果设置为最小时,屏障粒子不显示MC-50647 - Slime mob spawners spawn slimes only in slime chunksMC-50647 - 只有在史莱姆区块里,史莱姆刷怪笼才会生成史莱姆MC-78314 - (Marker) Armor stands create bubbles in waterMC-78314 - (标记)盔甲架在水里会冒气泡MC-109101 - Shields do not block damage while the player faces straight upMC-109101 - 盾牌无法在玩家面朝正上方时为其抵挡伤害MC-114761 - Area effect cloud applies effect to dying mobMC-114761 - 区域效果云会给死亡的生物应用效果MC-172398 - Fire texture renders according to the player's rotation in the player inventoryMC-172398 - 玩家物品栏中,火焰纹理依玩家朝向渲染MC-221558 - Light particles aren't shown if particles are set to minimalMC-221558 - 粒子效果设置为最小时,光粒子不显示MC-227255 - Beehives and bee nests do not rotate/mirror correctly in structure blocksMC-227255 - 蜂箱和蜂巢无法通过结构方块正确旋转或镜像MC-236946 - Shield attack vector is normalized incorrectlyMC-236946 - 盾牌抵御攻击时,向量的归一化计算错误MC-253819 - Bells don't rotate correctly when loaded by structure/jigsaw blocksMC-253819 - 钟在通过结构方块/拼图方块加载时无法正确旋转MC-254850 - An operator can kick a host of a LAN worldMC-254850 - 管理员可以踢出将该世界对局域网开放的玩家MC-255173 - Nether portal teleportation is inaccurate at large coordinate valuesMC-255173 - 坐标值较大时,下界传送门的传送会出现偏差MC-261303 - Decorated pots have an unused "cracked" block stateMC-261303 - 饰纹陶罐拥有未使用的 cracked 方块状态MC-263123 - Mending incorrectly calculates overflow after full repairMC-263123 - 经验修补在将工具完全修复后错误计算溢出的经验值MC-264748 - GLX._initGlfw Treats Pointer as a StringMC-264748 - GLX._initGlfw 将指针视为字符串MC-265353 - Clocks and Compasses in Item Display Entities don't show correct time/directionMC-265353 - 物品展示实体中的时钟/指南针不显示正确的时间/方向MC-265462 - Sending resource pack during play phase shows loading terrain screen for a long timeMC-265462 - 在游戏启动阶段发送资源包将导致长时间显示加载地形中屏幕MC-265519 - Game minimizes when certain areas of the screen are clicked on Mac in fullscreen modeMC-265519 - Mac 设备上全屏模式游玩时,点击屏幕特定区域会导致游戏窗口最小化




【氘氚人 译自官网 2023 年 10 月 04 日发布的 Minecraft Snapshot 23w40a;原作者 Java Team】
【本文排版借助了:SPXX v2.4.14】




实用链接官方服务端 jar 下载地址正版启动器下载地址漏洞报告站点(仅限英文)官方反馈网站(仅限英文,适用于Java版)

如何游玩快照?对于正版用户:请打开官方启动器,在「配置」选项卡中启用「快照」,选择「最新快照」即可。对于非正版用户:请于推荐启动器列表寻找合适的启动器。目前绝大多数主流启动器都带有下载功能。如仍有疑惑请到原版问答板块提问。

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