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Minecraft Beta & Preview - 1.20.40.21
Minecraft 基岩版 Beta & Preview 1.20.40.21
Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQMinecraft Preview 在Xbox,Windows10/11,IOS设备上可用。查阅 aka.ms/PreviewFAQ 以获得更多信息。The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.这个Beta版本在Android(Google Play)上可用. 为了加入或退出Beta计划, 查阅 aka.ms/JoinMCBeta 以获得详细指导。
Here’s a list of what’s new in this weeks Minecraft Preview and Beta! As always, we really want to hear your thoughts on these experiments, so please send your feedback and ideas to aka.ms/MC120Feedback and report any bugs to bugs.mojang.com .
这里是本周 Preview 和 Beta 新内容的列表!和往常一样,我们迫切想知道您对这些实验性版本的想法,欢迎您将您的反馈和点子发布至 aka.ms/MC120Feedback 并在 bugs.mojang.com 反馈您遇到的任何漏洞.
EXPERIMENTAL FEATURES
实验性特性
VILLAGER TRADE REBALANCING
村民交易再平衡
The seven new Explorer Maps from Cartographers can now also point to structures in already explored chunks
来自制图师的七种新的探险家地图也可以指向已探索区块的对应结构了
FEATURES AND BUG FIXES
特性和漏洞修复
PERFORMANCE / STABILITY
性能和稳定性
Fixed a crash that could occur when running in the Archold room in the Spellrune marketplace map修复了在“法术符文”市场地图的Archold房间中跑动时可能发生的崩溃
VANILLA PARITY
原版特性同步
Changes to water splash sounds (MCPE-174524)修改了溅水音效 (MCPE-174524)
The ambient sounds for entering exiting water is now played only when actor is submerged below eye-level in water, matching Java Edition现在玩家进出水时的环境音效只会在玩家被水淹没至眼部时播放, 以匹配Java版The splash sound for entering water has been updated to match Java Edition更新了入水时的溅水音效以匹配Java版
The boss bar on the HUD is now same color as Java Edition (MCPE-43591)HUD上的Boss生命条颜色现在和Java版相同 (MCPE-43591)Camels can no longer dash while in Lava or Water骆驼不再能够在岩浆或水中冲刺Iron Golems no longer spawn naturally in 2-block-high spaces where they would start suffocating (MCPE-173006)铁傀儡不再会生成在会使它们窒息的两格高空间内 (MCPE-173006)
GAMEPLAY
玩法
Players are no longer affected by arrow effects if the arrow is blocked (MCPE-52904)药水箭被阻挡时,玩家不再会受到其药水效果的影响 (MCPE-52904)Villages in the End and Nether are no longer saved to the Overworld (MCPE-85954)下界和末地中的村庄不再会被保存至主世界 (MCPE-85954)
ITEMS
物品
Buckets can once again remove water from waterlogged blocks, unless fully submerged (MCPE-174529)现在水桶再次可以移除含水方块中的水, 除非其完全被水淹没 (MCPE-174529)
TOUCH CONTROLS
触控
Added a sprint button for Camels when "sprint using the joystick" option is turned off (MCPE-172674)加入了关闭“使用摇杆冲刺”时会出现的骆驼冲刺按钮 (MCPE-172674)Fixed Sneak button partially blocking the D-Pad Up button when using touch controls (MCPE-38566)
修复了使用触控时潜行按钮会部分挡住前进按钮的问题 (MCPE-38566)
TECHNICAL UPDATES
技术性更新
ADD-ONS AND SCRIPT ENGINE
附加包和脚本引擎
"minecraft:transformation" now prevents blocks from being transformed past the 30x30x30 pixel limit and "minecraft:unit_cube" from being translated or scaled. Invalid block will instead display the "update" block (MCPE-173799)"minecraft:transformation" 现在会阻止方块被变换至超过30×30×30像素的限制,也会防止"minecraft:unit_cube"被平移或缩放。不可用的方块会被展示为数据更新方块 (MCPE-173799)
API
API
Released World.getMoonPhase, MoonPhase, and MoonPhaseCount v1.6.0
发布了 World.getMoonPhase, MoonPhase, and MoonPhaseCount 的1.6.0版本
EXPERIMENTAL TECHNICAL UPDATES
实验性技术更新
GRAPHICAL
图像
Fixed an issue where particles were not consistently lit while in the Deferred Technical Preview修复了延迟渲染预览模式下粒子效果不会持续发光的问题
ITEMS
物品
Deprecated "minecraft:weapon" component starting in version 1.20.401.20.40版本起,弃用了 "minecraft:weapon" 组件Deprecated "minecraft:on_use" component starting in version 1.20.401.20.40版本起,弃用了 "minecraft:on_use" 组件Deprecated "minecraft:on_use_on" component starting in version 1.20.401.20.40版本起,弃用了 "minecraft:on_use_on" 组件
【Cinder 译自feedback.minecraft.net 2023 年 9 月 13 日发布的 Minecraft Beta & Preview - 1.20.40.21】
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