例子配置生成后的等级默认为1,怎么设置等级范围例如0-9之间的随机整数
Zombie: MobType: zombie Health: 100 Damage: 10 Display: '&5Zombie Lvl - ' Options: MovementSpeed: 0.3 Drops: - myDroptable LevelModifiers: Health: 5 Damage: 0.5
Zombie: MobType: zombie Health: 100 Damage: 10 Display: '&5Zombie Lvl - ' Options: MovementSpeed: 0.3 Drops: - myDroptable LevelModifiers: Health: 5 Damage: 0.5