player1:
Type: zombie
Display: '.'
Disguise: player . setskin xRedProx
Health: 5
Damage: 1
Modules:
ThreatTable: true #威胁度
Faction: player #阵营
AITargetSelectors:
- SpecificFaction mob
Options:
Despawn: true #进入未加载区块消失
PreventOtherDrops: true #关闭原版掉落
PreventRandomEquipment: true #防止随机穿戴
PreventSunburn: true #防止阳光灼烧
PreventRenaming: false #是否防止重命名
以上为伪装怪物已经设置可以重新命名,但是使用命名牌无效果
Ent_Warrior:
Type: ZOMBIE
Display: '&6Ent Warrior'
Health: 30
Damage: 3
Options:
MovementSpeed: 0.23
ShowHealth: false
PreventRandomEquipment: true
Persistent: false
Despawn: true
PreventOtherDrops: true
FollowRange: 20
Silent: true
KnockbackResistance: 1
PreventSunburn: true
PreventRenaming: false #是否防止重命名
Drops:
- Entwood_Sword 1 1
Modules:
ThreatTable: true
AIGoalSelectors:
- 0 clear
- 1 meleeattack
- 2 movetowardstarget
- 3 randomstroll
AITargetSelectors:
- 0 clear
- 1 players
Skills:
- model{mid=ent_warrior;n=true} @self ~onSpawn
- skill{s=Changetarget} ~onTimer:160 <99%
- skill{s=Cancelattack;sync=true} ~onAttack
- skill{s=Ent_Warrior_Attack} ~onTimer:10
以上为模型怪物,也设置可以重新命名,但是原本的名字就不显示
服务器版本1.20.1 核心 purpur MythicMobs-5.4.0 Model-Engine-R3.1.8 LibsDisguises-10.0.37-Premium
Type: zombie
Display: '.'
Disguise: player . setskin xRedProx
Health: 5
Damage: 1
Modules:
ThreatTable: true #威胁度
Faction: player #阵营
AITargetSelectors:
- SpecificFaction mob
Options:
Despawn: true #进入未加载区块消失
PreventOtherDrops: true #关闭原版掉落
PreventRandomEquipment: true #防止随机穿戴
PreventSunburn: true #防止阳光灼烧
PreventRenaming: false #是否防止重命名
以上为伪装怪物已经设置可以重新命名,但是使用命名牌无效果
Ent_Warrior:
Type: ZOMBIE
Display: '&6Ent Warrior'
Health: 30
Damage: 3
Options:
MovementSpeed: 0.23
ShowHealth: false
PreventRandomEquipment: true
Persistent: false
Despawn: true
PreventOtherDrops: true
FollowRange: 20
Silent: true
KnockbackResistance: 1
PreventSunburn: true
PreventRenaming: false #是否防止重命名
Drops:
- Entwood_Sword 1 1
Modules:
ThreatTable: true
AIGoalSelectors:
- 0 clear
- 1 meleeattack
- 2 movetowardstarget
- 3 randomstroll
AITargetSelectors:
- 0 clear
- 1 players
Skills:
- model{mid=ent_warrior;n=true} @self ~onSpawn
- skill{s=Changetarget} ~onTimer:160 <99%
- skill{s=Cancelattack;sync=true} ~onAttack
- skill{s=Ent_Warrior_Attack} ~onTimer:10
以上为模型怪物,也设置可以重新命名,但是原本的名字就不显示
服务器版本1.20.1 核心 purpur MythicMobs-5.4.0 Model-Engine-R3.1.8 LibsDisguises-10.0.37-Premium
meg的模型怪物 怪本体隐身 所以无法显示名字 如果需要显示名字 可以使用meg自带的tag功能显示
伪装方面已经解决 setDynamicName true 即可实现