- Totem:
- # When this set to true, on players death totem will be used even if he is not holding it in hand
- RemoveFromInventory: true
- Cooldown:
- # When this set to true player can use totem only every X second's
- Use: false
- Time: 0
- Warmup:
- # When this set to true player can use totem to have X amount of second's, during which he can die and be resurected
- # Totem will be consumed durring activation and wont be returned even if resurection is not used during warmup time
- Use: true
- Time: 15
- # If player falls into void while having totem, he will be teleported to respawn location and totem gets consumed
- ProtectFromVoid: true
- Effects:
- # Time in seconds effect needs to be applied to the player. Set it to 0 if you want to disable it
- Regeneration: 45
- FireResistance: 40
- Absorbtion: 5
papr1.19.2/CMI9.5.0.8
虽然没用过CMI,但是看注释怀疑Warmup的问题
试着把Use改成false,把Time改成0试试?
试着把Use改成false,把Time改成0试试?