- #Do not change this value
 
- ConfigVersion: "4.2.7.1"
 
 
- Options:
 
-   Updater: true
 
-   ShowCancelledNotice: true
 
-   ExtraProxiedPacketProcessingDelay: 0
 
-   PluginMessagePacketVerbose: false
 
 
- Messages:
 
-   NoPermission: "&cYou do not have permission to use that command!"
 
 
-   #After 5 minutes the shared item/inventory generated inventory view will expire
 
-   InvExpired: "&cThis inventory view has expired!"
 
-   ReloadPlugin: "&aInteractiveChat has been reloaded!"
 
 
-   #The message to send when a message is cancelled due to the placeholder limit
 
-   LimitReached: "&cPlease do not use an excessive amount of placeholders in one message!"
 
 
-   #Sent if a keyword placeholder is on cooldown
 
-   PlaceholderCooldown: "&cYou have to wait &e{Time} &cbefore you can use &e{Keyword} &cagain!"
 
-   #Sent if the player is on universal cooldown
 
-   UniversalCooldown: "&cYou have to wait &e{Time} &cbefore you can use keywords again!"
 
 
-   #The messages sent when a client has colors disabled in their own settings
 
-   ColorsDisabled: "&lYou have colors disabled in your client settings! All messages will be white and respect the settings!"
 
-   ColorsReEnabled: "&aYou have colors re-enabled in your client settings! All messages will be colored from this point!"
 
 
-   #The message sent when a player toggle mentions
 
-   EnableMentions: "&aPlayer Mentions Enabled!"
 
-   DisableMentions: "&ePlayer Mentions Disabled!"
 
 
-   #The messages sent when listing placeholders
 
-   ListPlaceholdersHeader: "&eList of Chat Placeholders:"
 
-   ListPlaceholdersBody: "&b{Order}. "&f&l{Keyword}&b" &6- &e{Description}"
 
 
-   #The messages sent when a player set their inventory display layout
 
-   SetInventoryDisplayLayout: "&aSet inventory display layout to Layout &e{Layout}"
 
 
-   PlayerOnlyCommand: "&cThis command cannot be used in the console!"
 
-   InvalidPlayer: "&cThat is not a valid player!"
 
-   NoEnoughArgs: "&cInsufficient arguments!"
 
-   InvalidArgs: "&cInvalid arguments!"
 
 
-   #The prompts sent when a Floodgate (Geyser/Bedrock) player uses the /ic events menu
 
-   BedrockEventsMenu:
 
-     Title: "Recent Chat Messages"
 
-     Content: "Select Message"
 
-     RunSuggested: "Run Suggested Command"
 
 
- Settings:
 
-   #Bungeecord Mode
 
-   Bungeecord: false
 
-   UseAccurateSenderParser: true
 
-   TagEveryIdentifiableMessage: false
 
-   #This option is only effective on Minecraft 1.19.1+
 
-   ForceUnsignedChatPackets: true
 
-   #This option is only effective on Minecraft 1.19.1+
 
-   #If this is true then ForceUnsignedChatPackets should also be true
 
-   HideServerUnsignedStatus: true
 
-   #In which packets should InteractiveChat listen to and modify
 
-   PacketsToListen:
 
-     Chat: true
 
-     Title: false
 
-   #Should click and hover events be removed in chat previews on 1.19+
 
-   ChatPreviewRemoveClickAndHover: false
 
-   #Whether to parse PlaceholderAPI placeholders on the main thread
 
-   ParsePAPIOnMainThread: false
 
-   ItemTagMaxLength: 30767
 
-   PacketStringMaxLength: 32767
 
-   SendOriginalMessageIfExceedLengthLimit: true
 
-   #You might want to adjust this option if you have other plugins listening to the chat
 
-   #And it is interfering with InteractiveChat's placeholders
 
-   #Valid options are
 
-   #LOWEST, LOW, NORMAL, HIGH, HIGHEST, MONITOR
 
-   EventPriorities:
 
-     #Defaults to HIGH
 
-     Commands: HIGH
 
-     #Defaults to HIGH
 
-     Chat: HIGH
 
-     #Defaults to HIGH
 
-     Preview: HIGH
 
-   #Do NOT set this to true unless you know what you are doing
 
-   #Does not do anything on or below 1.16.5
 
-   #Using PaperMC does NOT mean you need to set this to true
 
-   UsePaperModernChatEvent: false
 
-   #Only used if UsePaperModernChatEvent is true
 
-   PaperChatEventEditOriginalMessageField: true
 
-   FormattingTags:
 
-     #Allow the use of "[color=#123456]" RGB tags (1.16+)
 
-     AllowRGBTags: true
 
-     #Allow the use of "[font=uniform]" Font tags (1.16+)
 
-     AllowFontTags: true
 
-     #Define custom RGB formats using regex
 
-     #Matching group 1-6 should be EACH of the characters in the RGB hex code
 
-     #For example, the regex for "#123456" should be
 
-     #"#([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])"
 
-     AdditionalRGBFormats:
 
-       - "#([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])"
 
-   BungeecordUnknownItem:
 
-     ReplaceItem: BARRIER
 
-     DisplayName: "&cUnknown Item {Type}"
 
-     Lore:
 
-       - "&7Unable to parse item"
 
-       - "&7This is likely to be an item that"
 
-       - "&7does not exist in this version of Minecraft"
 
-   #Visit this page for all the languages that Minecraft offers
 
-   #https://minecraft.fandom.com/wiki/Language
 
-   Language: en_us
 
-   #Use individual permissions for custom placeholders
 
-   #For example the first custom placeholder will have the permission
 
-   #interactivechat.module.custom.1
 
-   UseCustomPlaceholderPermissions: false
 
-   #The title of viewing a container inside an inventory view
 
-   ContainerViewTitle: "Container Contents"
 
-   #A list of private message commands on your server
 
-   #The plugin will attempt to parse placeholder inside these commands.
 
-   #This list is in REGEX, so you can do some more advanced matches.
 
-   CommandsToParse:
 
-     - "(?i)/emsg .*"
 
-     - "(?i)/msg .*"
 
-     - "(?i)/pm .*"
 
-     - "(?i)/tell .*"
 
-     - "(?i)/r .*"
 
-   #A list of chat messages to ignore
 
-   #This list is in REGEX, so you can do some more advanced matches.
 
-   MessagesToIgnore:
 
-     - ".*\\[.*IGNORE.*\\].*"
 
-   #Set the cooldown that is shared between all placeholders in the plugin (in seconds)
 
-   #Placeholders will not be parsed when a player is in cooldown
 
-   UniversalCooldown: 0
 
-   #Maximum Placeholders that can be used in one message will be cancelled if the limit is reached
 
-   #Put in -1 to disable the limit
 
-   MaxPlaceholders: -1
 
-   #Settings for situations where the plugin is unable to parse a placeholder
 
-   PlayerNotFound:
 
-     #Hover message settings
 
-     Hover:
 
-       #Add a hover message
 
-       Enable: true
 
-       #Text for the hover message
 
-       #Supports multiple lines
 
-       Text:
 
-         - "&cUnable to parse placeholder.."
 
-     #Click action settings
 
-     Click:
 
-       #Add a click action
 
-       Enable: false
 
-       #The action to do when clicked
 
-       #List of actions:
 
-       #OPEN_URL
 
-       #OPEN_FILE
 
-       #RUN_COMMAND
 
-       #SUGGEST_COMMAND
 
-       #CHANGE_PAGE
 
-       #COPY_TO_CLIPBOARD
 
-       Action: SUGGEST_COMMAND
 
-       #The value for the action above
 
-       #for example '/say yellow is her fav color' for the action RUN_COMMAND
 
-       Value: ""
 
-     #Replace keyword settings
 
-     Replace:
 
-       #Whether the keyword should be replaced with another text
 
-       Enable: true
 
-       #The text to replace the keyword
 
-       #Use {Placeholder} for the name of the placeholder that was unable to be parsed
 
-       ReplaceText: '&c{Placeholder}&r'
 
-   Hooks:
 
-     EcoSetLoreOnMainThread: false
 
 
- Commands:
 
-   #Whether to make commands displayed in chat clickable
 
-   Enabled: true
 
-   #The formatting to trigger the command display function
 
-   Format: "[{Command}]"
 
-   #The text to replace the matched section of the message
 
-   #Use "{Command}" for the command
 
-   Text: "&b[&e{Command}&b]"
 
-   #What happens when the player clicks the command
 
-   #List of actions:
 
-   #RUN_COMMAND
 
-   #SUGGEST_COMMAND
 
-   Action: SUGGEST_COMMAND
 
-   HoverMessage:
 
-     - "&eClick to use command!"
 
 
- Chat:
 
-   #Convert alternate color code character
 
-   #Only one character is allowed, leave blank to disable this feature
 
-   TranslateAltColorCode: '&'
 
 
-   #Enable the mention title and sound
 
-   AllowMention: true
 
 
-   #Time until a player can be mentioned by the same player again
 
-   #In seconds
 
-   MentionCooldown: 3
 
 
-   DisableHere: false
 
-   DisableEveryone: false
 
 
-   #The prefix to trigger a mention
 
-   MentionPrefix: "@"
 
 
-   #The sound to play when a player is mentioned
 
-   #List of all sounds
 
-   #https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
 
-   #.
 
-   #Alternatively you can use full resourceLocations on 1.13+
 
-   #Example: "minecraft:entity.player.levelup"
 
-   MentionedSound: ENTITY_EXPERIENCE_ORB_PICKUP
 
 
-   #The title to show when mentioned
 
-   #Blank to disable
 
-   MentionedTitle: "&c&lMentioned"
 
 
-   #How long should the title be shown when mentioned
 
-   #Duration in seconds
 
-   MentionedTitleDuration: 1.5
 
 
-   #These are currently unused
 
-   UnknownPlayerMentionSubtitle: "&fSomeone had mentioned you in the chat!"
 
-   UnknownPlayerMentionActionbar: ""
 
 
-   #The subtitle and actionbar  to show when mentioned
 
-   #Note that actionbar might not work if your version of Minecraft does not support it
 
-   #Blank to disable
 
-   KnownPlayerMentionSubtitle: "&3%player_name% &fmentioned you in the chat!"
 
-   KnownPlayerMentionActionbar: ""
 
 
-   #Use Advancement Grant Toast to show a message
 
-   #Only works on versions 1.12 or above
 
-   #Blank to disable
 
-   MentionToast: "&3%player_name% &fmentioned you!"
 
 
-   #Use the bossbar to show a message (1.9+)
 
-   MentionBossBar:
 
-     #Blank to disable
 
-     Text: "&3%player_name% &fmentioned you!"
 
-     #Color of the bossbar if supported
 
-     #Accepted values:
 
-     #PURPLE
 
-     #PINK
 
-     #BLUE
 
-     #RED
 
-     #GREEN
 
-     #YELLOW
 
-     #WHITE
 
-     Color: "YELLOW"
 
-     #The style of the bossbar if supported
 
-     #PROGRESS
 
-     #NOTCHED_6
 
-     #NOTCHED_10
 
-     #NOTCHED_12
 
-     #NOTCHED_20
 
-     Overlay: "PROGRESS"
 
-     #How long should the bossbar be shown when mentioned
 
-     #Duration in seconds
 
-     Duration: 6.0
 
-     #The delay after the duration above before the bossbar is removed
 
-     #Delay in seconds
 
-     RemoveDelay: 0.5
 
 
-   #Highlight the mentioned playername for the player mentioned
 
-   #Use {MentionedPlayer} for the highlighted player name
 
-   MentionHighlight: "&e{MentionedPlayer}"
 
-   #Highlight the mentioned playername for other players
 
-   #Use {MentionedPlayer} for the highlighted player name
 
-   MentionHighlightOthers: "&3{MentionedPlayer}"
 
 
-   #The text to show when the player mentioned hover over the highlighted text
 
-   #Use {Sender} and {Receiver}
 
-   MentionHoverText:
 
-     - "&b{Sender} mentioned you!"
 
 
-   UseBukkitDisplayName: true
 
-   UseEssentialsNicknames: true
 
 
- ItemDisplay:
 
-   Settings:
 
-     #How long should an item display be stored in memory after its creation
 
-     #This is in minutes
 
-     Timeout: 5
 
-     #Hide lodestone compass position when sharing them
 
-     HideLodestoneCompassPos: false
 
 
-   Item:
 
-     #Enable players to show their items in main hand
 
-     Enabled: true
 
-     #The keyword to trigger the item display function (in regex)
 
-     Keyword: "(?i)\\[item\\]|\\[i\\]"
 
-     #The text to replace the keyword
 
-     #Special Placeholders:
 
-     #Use {Item} for item display name
 
-     #Use {Amount} for the item amount
 
-     Text: "&f[&f{Item} &bx{Amount}&f]"
 
-     #The text to replace the keyword when the player is only holding one item
 
-     SingularText: "&f[&f{Item}&f]"
 
-     #The title of the inventory view
 
-     InventoryTitle: "%player_name%'s Item"
 
-     #Cooldown of this placeholder in seconds
 
-     Cooldown: 0
 
-     #Enable the click GUI
 
-     GUIEnabled: true
 
-     #Enable the chat hover tooltip
 
-     HoverEnabled: true
 
-     #Alternative hover message to show if HoverEnabled is false
 
-     #Leave blank to disable
 
-     AlternativeHoverMessage:
 
-       - ""
 
-     #The item used for the frame of the Item GUI
 
-     Frame:
 
-       Primary: BLACK_STAINED_GLASS_PANE
 
-       Secondary: WHITE_STAINED_GLASS_PANE
 
-     #Preview shared maps instead of showing the item itself
 
-     PreviewMaps: true
 
-     EmptyItemSettings:
 
-       #Whether players are allowed to show an empty hand
 
-       AllowAir: true
 
-       #Message to send when AllowAir is false and a player tried to show nothing
 
-       DisallowMessage: "&cYou have nothing to show! Try holding something in your hand!"
 
-     #This name is used to identify your placeholder
 
-     #It must be a non-regex form of your keyword and should satisfy the regex of your keyword
 
-     Name: "[item]"
 
-     #This description is used when listing placeholders 
 
-     Description: "&aShow the Item you are holding in the chat!"
 
 
-     HoverableItemsTranslation:
 
-       #Whether to make all chat message item tooltips clickable (e.g. death messages, give command results)
 
-       #Only have an effect if GUIEnabled is enabled above
 
-       Enabled: true
 
-       #The title of the inventory view
 
-       InventoryTitle: "Item Preview"
 
 
-   Inventory:
 
-     #Enable players to show their inventory
 
-     Enabled: true
 
-     #The keyword to trigger the inventory display function (in regex)
 
-     Keyword: "(?i)\\[inv\\]|\\[inventory\\]"
 
-     #The text to replace the keyword
 
-     Text: "&f[&b%player_name%'s Inventory&f]"
 
-     #The title of the inventory view
 
-     InventoryTitle: "%player_name%'s Inventory"
 
-     #Cooldown of this placeholder in seconds
 
-     Cooldown: 0
 
-     #Which inventory sharing layout do you want as default
 
-     #Currently there is layout 0 and layout 1
 
-     Layout: 0
 
-     #The item display text of the skull
 
-     SkullDisplayName: "&e%player_name%"
 
-     #The item used for the frame of the Inventory GUI
 
-     Frame:
 
-       Primary: BLACK_STAINED_GLASS_PANE
 
-       Secondary: WHITE_STAINED_GLASS_PANE
 
-     #Hover Message
 
-     HoverMessage:
 
-       - "&bClick to view!"
 
-     #This name is used to identify your placeholder
 
-     #It must be a non-regex form of your keyword and should satisfy the regex of your keyword
 
-     Name: "[inv]"
 
-     #This description is used when listing placeholders 
 
-     Description: "&bShow your Inventory in the chat!"
 
 
-   EnderChest:
 
-     #Enable players to show their ender chest
 
-     Enabled: true
 
-     #The keyword to trigger the ender chest display function (in regex)
 
-     Keyword: "(?i)\\[ender\\]|\\[e\\]"
 
-     #The text to replace the keyword
 
-     Text: "&f[&d%player_name%'s Ender Chest&f]"
 
-     #The title of the ender chest inventory view
 
-     InventoryTitle: "%player_name%'s Ender Chest"
 
-     #Cooldown of this placeholder in seconds
 
-     Cooldown: 0
 
-     #Hover Message
 
-     HoverMessage:
 
-       - "&bClick to view!"
 
-     #This name is used to identify your placeholder
 
-     #It must be a non-regex form of your keyword and should satisfy the regex of your keyword
 
-     Name: "[ender]"
 
-     #This description is used when listing placeholders 
 
-     Description: "&dShow your Ender Chest in the chat!"
 
 
- Player:
 
-   #Let InteractiveChat handle all player names that appears in chat (literally ALL)
 
-   UsePlayerNameInteraction: true
 
-   #Let InteractiveChat override original hover/click events with its own hover/click events
 
-   #If it is set to false, the original hover/click event will take priority
 
-   #Meaning InteractiveChat player name interaction won't be applied
 
-   OverrideOriginal:
 
-     HoverEvent: true
 
-     ClickEvent: true
 
-   #Whether names have to be capitalized correctly to be replaced
 
-   CaseSensitive: true
 
-   Hover:
 
-     #Add a hover message to all player names in chat
 
-     Enable: true
 
-     #The text to show in the hover message
 
-     #Supports multiple lines
 
-     Text:
 
-       - '&aWorld: &7%player_world%'
 
-       - '&eBiome: &6%player_biome_capitalized%'
 
-       - '&cHealth: %player_health_rounded%&7/%player_max_health_rounded%'
 
-       - '&bPing: &7%player_colored_ping% &bms'
 
-   Click:
 
-     #Add a click action to all player names in chat
 
-     Enable: true
 
-     #The action to do when a player name is clicked
 
-     #List of actions:
 
-     #OPEN_URL
 
-     #OPEN_FILE
 
-     #RUN_COMMAND
 
-     #SUGGEST_COMMAND
 
-     #CHANGE_PAGE
 
-     #COPY_TO_CLIPBOARD
 
-     Action: SUGGEST_COMMAND
 
-     #The value for the action above
 
-     #for example '/say yellow is her fav color' for the action RUN_COMMAND
 
-     Value: "/msg %player_name% "
 
 
- TabCompletion:
 
-   #This option is only used on 1.19.1+
 
-   ChatTabCompletions:
 
-     Enabled: true
 
-   #This only works on command tab completions
 
-   #Doesn't work on chat tab completions or on versions on or below 1.12.2
 
-   PlayerNameToolTip:
 
-     Enabled: true
 
-     ToolTip: "%vault_prefix%%player_name%"
 
 
- #Note that all settings have to be present even if they are set to false
 
- CustomPlaceholders:
 
-   '1':
 
-     #Should the placeholders be parsed as the message sender or the message receiver
 
-     #Either 'sender' or 'viewer'
 
-     ParsePlayer: sender
 
-     #The keyword to look for in the chat (in regex)
 
-     Keyword: "(?i)\\[money\\]|\\[m\\]"
 
-     #Whether to parse placeholders in the keyword text
 
-     ParseKeyword: false
 
-     #Cooldown of this placeholder in seconds
 
-     Cooldown: 0
 
-     #Hover message settings
 
-     Hover:
 
-       #Add a hover message
 
-       Enable: true
 
-       #Text for the hover message
 
-       #Supports multiple lines
 
-       Text:
 
-         - "&6%player_name%'s Balance: \\$%vault_eco_balance_commas%"
 
-     #Click action settings
 
-     Click:
 
-       #Add a click action
 
-       Enable: true
 
-       #The action to do when clicked
 
-       #List of actions:
 
-       #OPEN_URL
 
-       #OPEN_FILE
 
-       #RUN_COMMAND
 
-       #SUGGEST_COMMAND
 
-       #CHANGE_PAGE
 
-       #COPY_TO_CLIPBOARD
 
-       Action: SUGGEST_COMMAND
 
-       #The value for the action above
 
-       #for example '/say yellow is her fav color' for the action RUN_COMMAND
 
-       Value: "/pay %player_name% "
 
-     #Replace keyword settings
 
-     Replace:
 
-       #Whether the keyword should be replaced with another text
 
-       Enable: true
 
-       #The text to replace the keyword
 
-       ReplaceText: "[%player_name%'s Balance]"
 
-     #This name is used to identify your placeholder
 
-     #It must be a non-regex form of your keyword and should satisfy the regex of your keyword
 
-     Name: "[money]"
 
-     #This description is used when listing placeholders 
 
-     Description: "&eShow the amount of money you have in the chat!"
 
-   '2':
 
-     ParsePlayer: viewer
 
-     Keyword: "(?i)\\[loohpjames\\]"
 
-     ParseKeyword: false
 
-     Cooldown: 0
 
-     Hover:
 
-       Enable: true
 
-       Text:
 
-         - "&eVisit the author's website!"
 
-         - "&bClick me!"
 
-     Click:
 
-       Enable: true
 
-       Action: OPEN_URL
 
-       Value: "https://loohpjames.com"
 
-     Replace:
 
-       Enable: true
 
-       ReplaceText: "&3&lLoohp&6&lJames"
 
-     Name: "[loohpjames]"
 
-     Description: "&eLink to author's website!"
 
-   '3':
 
-     ParsePlayer: sender
 
-     Keyword: "(?i)\\[gametime\\]"
 
-     ParseKeyword: false
 
-     Cooldown: 0
 
-     Hover:
 
-       Enable: false
 
-       Text: []
 
-     Click:
 
-       Enable: false
 
-       Action: ""
 
-       Value: ""
 
-     Replace:
 
-       Enable: true
 
-       ReplaceText: "%player_world_time_24%"
 
-     Name: "[gametime]"
 
-     Description: "&eShows the current time of the world you are in!"
 
-   '4':
 
-     ParsePlayer: viewer
 
-     Keyword: "(?i)\\[match: *([^\\[\\]]*)\\]"
 
-     ParseKeyword: false
 
-     Cooldown: 0
 
-     Hover:
 
-       Enable: true
 
-       Text:
 
-         - "&b$1"
 
-     Click:
 
-       Enable: true
 
-       Action: RUN_COMMAND
 
-       Value: "/me $1"
 
-     Replace:
 
-       Enable: true
 
-       ReplaceText: "&b[&e$1&b]"
 
-     Name: "[match:<Text>]"
 
-     Description: "&eExample of using Regex matching groups Text"
 
-   '5':
 
-     ParsePlayer: sender
 
-     Keyword: "(?i)\\[time\\]"
 
-     ParseKeyword: false
 
-     Cooldown: 0
 
-     Hover:
 
-       Enable: false
 
-       Text: []
 
-     Click:
 
-       Enable: false
 
-       Action: ''
 
-       Value: ''
 
-     Replace:
 
-       Enable: true
 
-       ReplaceText: '%server_time_dd/MM/yyyy HH:mm:ss zzz%'
 
-     Name: "[time]"
 
-     Description: "&eShows the current time of the server in the real world!"
 
-   '6':
 
-     ParsePlayer: sender
 
-     Keyword: "(?i)\\[pos\\]"
 
-     ParseKeyword: false
 
-     Cooldown: 0
 
-     Hover:
 
-       Enable: false
 
-       Text: []
 
-     Click:
 
-       Enable: false
 
-       Action: ''
 
-       Value: ''
 
-     Replace:
 
-       Enable: true
 
-       ReplaceText: '&bWorld: &f%player_world% &eX:&f%player_x% &eY:&f%player_y% &eZ:&f%player_z%'
 
-     Name: "[pos]"
 
-     Description: "&eShows your current position!"
 
-   '7':
 
-     ParsePlayer: sender
 
-     Keyword: "(?i)\\[ping\\]"
 
-     ParseKeyword: false
 
-     Cooldown: 0
 
-     Hover:
 
-       Enable: false
 
-       Text: []
 
-     Click:
 
-       Enable: false
 
-       Action: ''
 
-       Value: ''
 
-     Replace:
 
-       Enable: true
 
-       ReplaceText: '%player_colored_ping% &bms'
 
-     Name: "[ping]"
 
- Description: "&eShows your current ping!"
哪个插件的?
你去问问看谁愿意三十金粒汉化五百多行东西?
你去问问看谁愿意三十金粒汉化五百多行东西?
不要求翻译注释我就给你干
名副其实 发表于 2023-6-22 19:32
哪个插件的?
你去问问看谁愿意三十金粒汉化五百多行东西?
确实,500行只给30金粒,大佬看了直呼内行
稍微加点吧
XD 五百行的翻译内容你给我三十金粒  不要求注释我也能干 
加点才会有人给你汉化 问一下这是哪个插件
加点才会有人给你汉化 问一下这是哪个插件