Minecraft - 1.19.83 (Bedrock)
Minecraft 基岩版 1.19.83
A new update has been released to address some issues that were introduced with the 1.19.80 update.
我们发布了新版本来解决 1.19.80 更新带来的一些问题。
Please continue to upvote and report any new bugs at bugs.mojang.com and leave us your feedback at feedback.minecraft.net!
请继续在 bugs.mojang.com 报告新 bug,并把你的反馈发在 feedback.minecraft.net!
Fixes:
修复:
Fixed several crashes that could occur during gameplay修复了游戏过程中可能会发生的一些崩溃问题。The inventory cursor no longer snaps to a random spot when flicking the left thumbstick (MCPE-169176)轻按左摇杆时,物品栏界面的光标不会跳动到随机地点了。 (MCPE-169176)Fixed custom textures that override ‘minecraft’ blocks with aux metadata as a list of textures修复了以辅助元数据作为纹理列表覆盖原版方块的纹理的自定义纹理。Several fixes to custom spawn eggs (MCPE-170184)一些对自定义刷怪蛋的修复 (MCPE-170184)
Re-enabled use of aux value to refer to custom eggs in commands for game versions 1.19.80 and beyond, eg. "/give @s spawn_egg 1 654"在 1.19.80 及更高的游戏版本重新启用了辅助值来指代自定义刷怪蛋。例如: "/give @s spawn_egg 1 654"Re-enabled use of Molang queries for the item's data field in recipes for game versions 1.19.80 and beyond, eg. { "item": "spawn_egg", "data": "query.get_actor_info_id('namespace:actor')" }在 1.19.80 及更高的游戏版本,为物品的 data 字段重新启用了 Molang 查询语句 例如: { "item": "spawn_egg", "data": "query.get_actor_info_id('namespace:actor')" }Re-enabled use of "set_actor_id" in loot tables when refering to custom spawn eggs for game versions 1.19.80 and beyond在 1.19.80 及更高的游戏版本,当需要在战利品表中引用自定义刷怪蛋时,重新启用了 "set_actor_id".
【LeoPro 译自feedback.minecraft.net 2023 年 5 月 17 日发布的 Minecraft - 1.19.83 (Bedrock)】
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Converted at 2023-05-18 00:05 +0800