本帖最后由 as616010480 于 2023-2-6 12:59 编辑
服务器版本:1.19.2
res版本:5.1.0.1
玩家创建领地的时候,每个格子的费用是192,groups.yml里设置的是0.5
最新发现:格子费用变多是因为圈地的方块数被插件统计为的x和z坐标(同一个高度内的平面)内的方块数*384,高度不算,比如我圈了一个3x2x4的领地,4是高度,则插件统计方块数为3x2x384, 高度不算数
补充一下groups配置
复制代码
服务器版本:1.19.2
res版本:5.1.0.1
玩家创建领地的时候,每个格子的费用是192,groups.yml里设置的是0.5
最新发现:格子费用变多是因为圈地的方块数被插件统计为的x和z坐标(同一个高度内的平面)内的方块数*384,高度不算,比如我圈了一个3x2x4的领地,4是高度,则插件统计方块数为3x2x384, 高度不算数
补充一下groups配置
- # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
- Groups:
- Default: #group name, DONT remove this group
- # Information about the Residence zone that the player can define.
- #Uncomment the lines below to mirror this config to other groups.
- #Mirror:
- #- 'group1'
- #- 'group2'
- Residence:
- # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
- CanCreate: true
- # The maximum number of Residences a player can have.
- MaxResidences: 5
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 2
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 666
- # (Optional) The minimum number of blocks a Residence can be, East to West (X).
- MinEastWest: 1
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 666
- # (Optional) The minimum number of blocks a Residence can be, North to South (Z).
- MinNorthSouth: 1
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 320
- # (Optional) The minimum number of blocks a Residence can be, High to Low (Y).
- MinUpDown: 1
- # The lowest altitude this group is allowed to protect.
- MinHeight: -64
- # The highest altitude this group is allowed to protect.
- MaxHeight: 320
- # The maximum amount of subzones can current area have.
- MaxSubzonesInArea: 10
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # (Optional) The maximum number of blocks a Residence Subzone can be, East to West (X).
- SubzoneMaxEastWest: 16
- # (Optional) The minimum number of blocks a Residence Subzone can be, East to West (X).
- SubzoneMinEastWest: 3
- # (Optional) The maximum number of blocks a Residence Subzone can be, North to South (Z).
- SubzoneMaxNorthSouth: 16
- # (Optional) The minimum number of blocks a Residence Subzone can be, North to South (Z).
- SubzoneMinNorthSouth: 3
- # (Optional) The maximum number of blocks a Residence Subzone can be, High to Low (Y).
- SubzoneMaxUpDown: 320
- # (Optional) The minimum number of blocks a Residence Subzone can be, High to Low (Y).
- SubzoneMinUpDown: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: true
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: true
- # Allow or Disallow the use of /res kick, to kick player from residence.
- Kick: False
- # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
- SelectCommandAccess: true
- # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
- ItemListAccess: true
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and leave messages.
- CanChange: true
- # The default enter message to apply to new Residences created by players in this group.
- # Use %zone if you want to include only current residence name without including parent zones into name
- # Leaving the message blank will disable it.
- DefaultEnter: "&f欢迎进入&n%owner&f的领地."
- # The default leave message to apply to new Residences created by players in this group.
- # Use %zone if you want to include only current residence name without including parent zones into name
- # Leaving the message blank will disable it.
- DefaultLeave: "你离开了领地 %residence."
- # Options relating to the Lease system.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 16
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 14
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 3
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 3
- # determines max days player can rent residence at once
- MaxRentDays: 31
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: true
- # Whether or not players in this group can sell their Residences.
- CanSell: false
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of making a new Residence or adding a area to it.
- BuyCost: 0.5
- # The cost, per block, player will be getting back when removing residence.
- # ATTENTION ResMoneyBack needs to be enabled in config file for this to work
- SellCost: 0.1
- # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
- RenewCost: 0.8
- # Flags are checked in the order:
- # 1: Player
- # 2: Group
- # 3: Owner
- # 4: If all others are undefined, reverts to default value (usually true).
- # Flag permissions default to false.
- # These flags settings override the globals.
- Flags:
- # Specifically allow or deny this group from changing certain flags.
- Permission:
- #build: true
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- #build: true
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- #build: true
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #default: #group name
- #build: false
- #these flags are applied specifically to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- Global: #these flags will apply to all worlds
- #build: false
- WorldNameHere: #or you can apply them by each individual world
- #build: false
- NextGroup: #group name, player should have residence.group.nextgroup permission node to have access to this residence group
- Residence:
- CanCreate: true
- MaxResidences: 4
- MaxAreasPerResidence: 2
- MaxEastWest: 60
- MaxNorthSouth: 60
- MaxUpDown: 60
- MinHeight: -64
- MaxHeight: 320
- SubzoneDepth: 3
- CanTeleport: true
- Unstuck: true
- Kick: true
- SelectCommandAccess: true
- ItemListAccess: true
- Messaging:
- CanChange: true
- DefaultEnter: "Welcome %player to %residence, owned by %owner."
- DefaultLeave: "Now leaving %residence."
- Lease:
- MaxDays: 16
- RenewIncrement: 14
- Rent:
- MaxRents: 3
- MaxRentables: 3
- MaxRentDays: 31
- Economy:
- CanBuy: true
- CanSell: false
- IgnoreLimits: false
- BuyCost: 0.5
- SellCost: 0.3
- RenewCost: 0.3
- # You can manually specify the group a player is in below, this overrides their permissions group.
- GroupAssignments:
- bekvon: default
- player: default
groups.yml中默认存在两个组,如果你没修改过领地插件的其他配置文件的话,请确保你修改的是其中Default组中的BuyCost项,而且你应确定你保存了,并且使用了/res reload groups指令来应用修改,如果依旧无效,你可以尝试在groups里查询一下“192”,看看是否是改错了位置
出现这种情况一般是配置错误
看一下groups里面的default,你可能设置的是vip的权限组
IceServer 发表于 2023-2-6 05:34
groups.yml中默认存在两个组,如果你没修改过领地插件的其他配置文件的话,请确保你修改的是其中Default组 ...
无192 是Default