- package net.minecraft.block;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- import java.util.Random;
- import net.minecraft.block.material.Material;
- import net.minecraft.client.renderer.texture.IconRegister;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.entity.Entity;
- import net.minecraft.entity.EntityLiving;
- import net.minecraft.entity.item.EntityTNTPrimed;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.entity.projectile.EntityArrow;
- import net.minecraft.item.Item;
- import net.minecraft.util.Icon;
- import net.minecraft.world.Explosion;
- import net.minecraft.world.World;
- public class BlockTNT extends Block
- {
- @SideOnly(Side.CLIENT)
- private Icon field_94393_a;
- @SideOnly(Side.CLIENT)
- private Icon field_94392_b;
- public BlockTNT(int par1)
- {
- super(par1, Material.tnt);
- this.setCreativeTab(CreativeTabs.tabRedstone);
- }
- @SideOnly(Side.CLIENT)
- /**
- * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
- */
- public Icon getIcon(int par1, int par2)
- {
- return par1 == 0 ? this.field_94392_b : (par1 == 1 ? this.field_94393_a : this.blockIcon);
- }
- /**
- * Called whenever the block is added into the world. Args: world, x, y, z
- */
- public void onBlockAdded(World par1World, int par2, int par3, int par4)
- {
- super.onBlockAdded(par1World, par2, par3, par4);
- if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
- {
- this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
- par1World.setBlockToAir(par2, par3, par4);
- }
- }
- /**
- * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
- * their own) Args: x, y, z, neighbor blockID
- */
- public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
- {
- if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
- {
- this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
- par1World.setBlockToAir(par2, par3, par4);
- }
- }
- /**
- * Returns the quantity of items to drop on block destruction.
- */
- public int quantityDropped(Random par1Random)
- {
- return 1;
- }
- /**
- * Called upon the block being destroyed by an explosion
- */
- public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4, Explosion par5Explosion)
- {
- if (!par1World.isRemote)
- {
- EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), par5Explosion.func_94613_c());
- entitytntprimed.fuse = par1World.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;
- par1World.spawnEntityInWorld(entitytntprimed);
- }
- }
- /**
- * Called right before the block is destroyed by a player. Args: world, x, y, z, metaData
- */
- public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
- {
- this.func_94391_a(par1World, par2, par3, par4, par5, (EntityLiving)null);
- }
- public void func_94391_a(World par1World, int par2, int par3, int par4, int par5, EntityLiving par6EntityLiving)
- {
- if (!par1World.isRemote)
- {
- if ((par5 & 1) == 1)
- {
- EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), par6EntityLiving);
- par1World.spawnEntityInWorld(entitytntprimed);
- par1World.playSoundAtEntity(entitytntprimed, "random.fuse", 1.0F, 1.0F);
- }
- }
- }
- /**
- * Called upon block activation (right click on the block.)
- */
- public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
- {
- if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID)
- {
- this.func_94391_a(par1World, par2, par3, par4, 1, par5EntityPlayer);
- par1World.setBlockToAir(par2, par3, par4);
- return true;
- }
- else
- {
- return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
- }
- }
- /**
- * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
- */
- public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
- {
- if (par5Entity instanceof EntityArrow && !par1World.isRemote)
- {
- EntityArrow entityarrow = (EntityArrow)par5Entity;
- if (entityarrow.isBurning())
- {
- this.func_94391_a(par1World, par2, par3, par4, 1, entityarrow.shootingEntity instanceof EntityLiving ? (EntityLiving)entityarrow.shootingEntity : null);
- par1World.setBlockToAir(par2, par3, par4);
- }
- }
- }
- /**
- * Return whether this block can drop from an explosion.
- */
- public boolean canDropFromExplosion(Explosion par1Explosion)
- {
- return false;
- }
- @SideOnly(Side.CLIENT)
- /**
- * When this method is called, your block should register all the icons it needs with the given IconRegister. This
- * is the only chance you get to register icons.
- */
- public void registerIcons(IconRegister par1IconRegister)
- {
- this.blockIcon = par1IconRegister.registerIcon("tnt_side");
- this.field_94393_a = par1IconRegister.registerIcon("tnt_top");
- this.field_94392_b = par1IconRegister.registerIcon("tnt_bottom");
- }
- }
复制代码
|