EpicCraftingsPlus
在史诗工艺的的主界面中,想做一个返回按钮,跳转到bossshop的菜单。
在史诗工艺的的主界面中,想做一个返回按钮,跳转到bossshop的菜单。
categories.yml文件中
'15':
id: '262'
slot: 36
name: "&7Go Back"
command: 'chestcommands open inventory %player%' #写入你bs打开菜单的指令
'15':
id: '262'
slot: 36
name: "&7Go Back"
command: 'chestcommands open inventory %player%' #写入你bs打开菜单的指令
你史诗工艺版本
DooK 发表于 2022-12-30 22:00
7.1.5-22.2.13
服务器1.16.5的
里面有categories.yml文件吗,如果有打开看看,里面是有模板的,没有categories.yml回复我
M1032 发表于 2022-12-30 22:06
里面有categories.yml文件吗,如果有打开看看,里面是有模板的,没有categories.yml回复我 ...
感觉categories.yml文件夹是加分类的
然后还有个inventory.yml文件,是调坐标和其他的东西(看不懂了就。。。)
DooK 发表于 2022-12-30 22:13
感觉categories.yml文件夹是加分类的
然后还有个inventory.yml文件,是调坐标和其他的东西(看不懂了就。 ...
右击史诗工艺.jar文件,用压缩软件查看的categories.yml文件
M1032 发表于 2022-12-30 22:43
右击史诗工艺.jar文件,用压缩软件查看的categories.yml文件
Categories:
'weapons_armor':
item:
id: 'DIAMOND_SWORD'
name: '&eWeapons&f/&eArmor'
lore:
- '&7Here you can find the &cbest'
- '&7equipment of the server.'
item_flags:
- HIDE_ATTRIBUTES
'others':
permission: epiccraftingsplus.categories.others
item:
id: 'REDSTONE'
name: '&dOther Crafts'
lore:
- '&7A lot of stuff you can craft,'
- '&7like money or the &bVIP &7rank.'
你确定就这么点吗
inventory.yml的打开看看
M1032 发表于 2022-12-31 18:54
inventory.yml的打开看看
Inventories:
main:
slots: 45
title: "&4&lCrafting Inventory"
21:
type: category:weapons_armor
23:
type: category:others
crafting_menu:
slots: 45
title: "&4&lCraft your Item"
0-9;11;17;18;20;26;27;29;35;36-44:
item:
id: "BLACK_STAINED_GLASS_PANE"
name: " "
36:
item:
id: "ARROW"
name: "&7Go Back"
open_inventory: previous
19:
type: final_crafting
18:
type: previous_crafting
20:
type: next_crafting
41:
type: click_to_craft
42:
type: craft_with_money
12-16;21-25;30-34:
type: required_item
category_weapons_armor:
slots: 45
title: "&4&lWeapons and Armor &8%current_page%/%total_pages%"
0-9;17;18;26;27;35;36-44:
item:
id: "BLACK_STAINED_GLASS_PANE"
name: " "
36:
item:
id: "ARROW"
name: "&7Back to Categories"
open_inventory: main
not_show_on_category_crafting_place: true
43:
type: previous_page
44:
type: next_page
10-16;19-25;28-34:
type: preview_crafting
category_others:
slots: 45
title: "&4&lOthers &8%current_page%/%total_pages%"
0-9;17;18;26;27;35;36-44:
item:
id: "BLACK_STAINED_GLASS_PANE"
name: " "
36:
item:
id: "ARROW"
name: "&7Back to Categories"
open_inventory: main
not_show_on_category_crafting_place: true
43:
type: previous_page
44:
type: next_page
10-16;19-25;28-34:
type: preview_crafting
bypass_cooldown_menu:
slots: 27
title: "&4&lBypass Cooldown"
13:
item:
id: "HOPPER"
name: "&a&lAre you sure?"
lore:
- "&7Are you sure you want to bypass the"
- "&ccooldown &7of: &a%crafting_name% &7?"
- '&7This will cost you: &2$%bypass_cost%'
10:
type: bypass_cooldown_yes
16:
type: bypass_cooldown_no
CustomItems:
previous_page:
item:
id: "ARROW"
name: "&7Previous Page"
next_page:
item:
id: "ARROW"
name: "&7Next Page"
previous_crafting:
item:
id: "RED_STAINED_GLASS_PANE"
name: "&7« Previous Crafting «"
next_crafting:
item:
id: "RED_STAINED_GLASS_PANE"
name: "&7» Next Crafting »"
final_crafting:
cooldown_info_lore:
- ""
- "&9Cooldown: &7%time%"
preview_crafting:
name: "&eCraft %name%"
cooldown_info_lore:
- ""
- "&9Cooldown: &7%time%"
in_cooldown_lore:
- ""
- "&8[&cThis craft is being created&8]"
- "&6You need to wait: &7%time%"
cooldown_ready_lore:
- ""
- "&8[&aThis craft is ready to be claimed!&8]"
- "&6&lCLICK TO GET IT!"
bypass_cooldown_lore:
- ""
- "&c&lRIGHT CLICK to bypass cooldown"
required_item:
status_lore:
- ""
- "&6You need this to craft the item"
- "&8Status: %current_items%&8/%total_items%"
no_items_status_color: "&c"
some_items_status_color: "&e"
all_items_status_color: "&a"
not_removed_lore:
- ""
- "&8[&7This item will NOT be removed!&8]"
click_to_craft:
item:
id: CRAFTING_TABLE
name: "&2&lClick to Craft It!"
success_probability_lore:
- ""
- "&7Probability of Success: &c%chance%%"
craft_with_money:
item:
id: LIME_DYE
name: "&6&lCraft Using Money"
lore:
- "&7Click to craft for &a$%cost%&7."
bypass_cooldown_yes:
item:
id: GREEN_TERRACOTTA
name: "&a&lYES"
bypass_cooldown_no:
item:
id: RED_TERRACOTTA
name: "&c&lNO"
36:
item:
id: "ARROW"
name: "&7Go Back to an external Inventory"
click_commands:
- "msg %player% &aOpening the main server menu"
- "chestcommands open %player% menu_server要执行的指令"
item:
id: "ARROW"
name: "&7Go Back to an external Inventory"
click_commands:
- "msg %player% &aOpening the main server menu"
- "chestcommands open %player% menu_server要执行的指令"