哧哧哧哧哧呃
从官网https://www.minecraft.net/zh-hans/download/server/bedrock下载了win端服务器,解压点击exe运行后出现:


于是复制语句到server.properties里:


另外将服务器端口更改为25565并开放,重启服务器:


貌似成功了?但是本地无法连接:




手机端同样如此。
求助求助,谢谢啦。

server.properties里如下

  1. emit-server-telemetry=true

  2. server-name=LavaZzz
  3. # Used as the server name
  4. # Allowed values: Any string without semicolon symbol.

  5. gamemode=survival
  6. # Sets the game mode for new players.
  7. # Allowed values: "survival", "creative", or "adventure"

  8. force-gamemode=false
  9. # force-gamemode=false (or force-gamemode  is not defined in the server.properties)
  10. # prevents the server from sending to the client gamemode values other
  11. # than the gamemode value saved by the server during world creation
  12. # even if those values are set in server.properties after world creation.
  13. #
  14. # force-gamemode=true forces the server to send to the client gamemode values
  15. # other than the gamemode value saved by the server during world creation
  16. # if those values are set in server.properties after world creation.

  17. difficulty=easy
  18. # Sets the difficulty of the world.
  19. # Allowed values: "peaceful", "easy", "normal", or "hard"

  20. allow-cheats=true
  21. # If true then cheats like commands can be used.
  22. # Allowed values: "true" or "false"

  23. max-players=10
  24. # The maximum number of players that can play on the server.
  25. # Allowed values: Any positive integer

  26. online-mode=false
  27. # If true then all connected players must be authenticated to Xbox Live.
  28. # Clients connecting to remote (non-LAN) servers will always require Xbox Live authentication regardless of this setting.
  29. # If the server accepts connections from the Internet, then it's highly recommended to enable online-mode.
  30. # Allowed values: "true" or "false"

  31. allow-list=false
  32. # If true then all connected players must be listed in the separate allowlist.json file.
  33. # Allowed values: "true" or "false"

  34. server-port=25565
  35. # Which IPv4 port the server should listen to.
  36. # Allowed values: Integers in the range [1, 65535]

  37. server-portv6=25566
  38. # Which IPv6 port the server should listen to.
  39. # Allowed values: Integers in the range [1, 65535]

  40. view-distance=32
  41. # The maximum allowed view distance in number of chunks.
  42. # Allowed values: Positive integer equal to 5 or greater.

  43. tick-distance=4
  44. # The world will be ticked this many chunks away from any player.
  45. # Allowed values: Integers in the range [4, 12]

  46. player-idle-timeout=30
  47. # After a player has idled for this many minutes they will be kicked. If set to 0 then players can idle indefinitely.
  48. # Allowed values: Any non-negative integer.

  49. max-threads=8
  50. # Maximum number of threads the server will try to use. If set to 0 or removed then it will use as many as possible.
  51. # Allowed values: Any positive integer.

  52. level-name=LavaZzz
复制代码



试炼
可以去问答看看

哧哧哧哧哧呃

不太熟悉mcbbs,不知道问答在哪欸

哧哧哧哧哧呃
已解决,安全组协议tcp改为udp就好啦
封贴

试炼
哧哧哧哧哧呃 发表于 2022-9-15 11:22
不太熟悉mcbbs,不知道问答在哪欸

https://www.mcbbs.net/forum.php?gid=364问答大区
不过你这个问题应该去这个大区的
https://www.mcbbs.net/forum.php?gid=363
基岩版问答

尽管最后还是在问答版的范围

哧哧哧哧哧呃
御坂777 发表于 2022-9-15 11:39
https://www.mcbbs.net/forum.php?gid=364问答大区
不过你这个问题应该去这个大区的
https://www.mcbbs.n ...

好的,我会多注意的

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