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把这个取消
但是使用AntiCoolDown的时候会报错
可以吧武器攻击速度改高
Amount值越高攻击冷却间隔越少-意味着攻击速度越快
注:如果这样调节原本的武器攻击伤害会消失,请参考第②条命令
①无攻击力的物品 - 例如除了剑,斧头,锹,镐子,锄头等
/give 自己名字 物品 1 0 {AttributeModifiers:[{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:攻速-请参考原版物品适当调节,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand}]}
②有攻击力的物品 - 例如剑,斧头,锹,镐子,锄头等
/give 自己名字 物品 1 0 {AttributeModifiers:[{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:攻击力-请参考原版物品适当调节,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:攻速-请参考原版物品适当调节,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand}]}
举个栗子
名字叫做“牛逼的斧头”,攻击速度为1,攻击伤害为9的原版钻石斧
/give 自己名字 minecraft:diamond_axe 1 0 {display:{Name:"牛逼的斧头"}, AttributeModifiers:[{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:9,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:1,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand}]}
Amount值越高攻击冷却间隔越少-意味着攻击速度越快
注:如果这样调节原本的武器攻击伤害会消失,请参考第②条命令
①无攻击力的物品 - 例如除了剑,斧头,锹,镐子,锄头等
/give 自己名字 物品 1 0 {AttributeModifiers:[{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:攻速-请参考原版物品适当调节,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand}]}
②有攻击力的物品 - 例如剑,斧头,锹,镐子,锄头等
/give 自己名字 物品 1 0 {AttributeModifiers:[{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:攻击力-请参考原版物品适当调节,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:攻速-请参考原版物品适当调节,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand}]}
举个栗子
名字叫做“牛逼的斧头”,攻击速度为1,攻击伤害为9的原版钻石斧
/give 自己名字 minecraft:diamond_axe 1 0 {display:{Name:"牛逼的斧头"}, AttributeModifiers:[{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:9,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},{Operation:0,UUIDLeast:1,UUIDMost:1,Amount:1,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand}]}