提示:此版本仅为测试尝鲜版,相当于MC的preview版本,如果要做重大工程请备份您的工程文件和所有资料!
[Mine-imator]MC动画/视频制作软件教程-0.7 DEMO 详解
原帖直翻:❤
真正的大更新!0.7版本更新了许许多多的内容,在正式版本来临之前,让我们一睹为快吧!
在0.6.2版本中添加的内容:
★Minecraft地图导入工具,不需要MCEDIT那样的工具和操作方法,一切都通过点击即可导出选框内区域为Schematic文件!


★云,你的动画也许会被认为是真的在Minecraft里实况的哦~

★更多的方块:
火焰,石质按钮,传送门,棕色蘑菇(大),红色蘑菇(大),藤蔓,酿造台,龙蛋,可可豆(作物块),命令方块,信标,原石,墙,花盆,胡萝卜,土豆,木质按钮,铁砧,重力压力板,光线传感器,红石块,下界石英矿石,漏斗,石英块,楼梯(石英材质),激活铁轨.

★动画支持:
水,火,岩浆,传送门.
★距离0.7正式版的到来也不远了,其他的更新(Mine-imator旧更新+Schematic制作器更新)请点击这里.
★制作者们请注意:因为Mojang接二连三的改变Minecraft的材质格式,以及要考虑到支持动画纹理的材质,如果你要使用非原版的材质支持,请将这些方块按照他们的ID顺序排列(重命名),如果你不是材质包的作者,请去寻找最新的材质包或者咨询材质作者进行更改(其实你完全可以改嘛..也就改改名字..).
----翻译结束----
教程&预览教学更新链接帖:❤
官方原网站:❤
官方论坛FAQ:❤
感谢你的支持与鼓励!
希望出更多更方便的东西!!支持!
楼主能不能说一下详细教程或地址
哇哇哇 冰凝出現了 拿出大師球準備捕捉
另外我想说一下,Schematic文件包括的只是指代符,和obj一样,可以自由更改材质,比如说泥土你也可以换成Mod里的任意方块之类的...
妳跟我說要幹嘛...要加在原帖上才對吧=.=
 本帖最后由 路邊電燈泡 于 2013-6-29 20:35 编辑 
唔 憂傷
難不成是我對妳做了甚麼事嗎...
我甚麼也沒做!我是清白的!我絕對沒有甚麼非分之想!就算有也只有一瞬間啊啊啊啊啊啊啊啊啊啊啊!!!──────
唔 憂傷
難不成是我對妳做了甚麼事嗎...
我甚麼也沒做!我是清白的!我絕對沒有甚麼非分之想!就算有也只有一瞬間啊啊啊啊啊啊啊啊啊啊啊!!!──────
啊啊啊,怎马用啊
表示几天前就有了,本来想发到论坛上,被你抢先了。。。
貌似现在用来做mc动画的除这个外就是C4D了?
恩..已经看到有很多人用MI做视频了..(不过还有一些人用C4D做却不开渲染...无语了...效果和MI一样- -)
 本帖最后由 liurun20001207 于 2013-7-16 16:15 编辑 
import from the world里导不进去地图怎么办显示no world loaded
import from the world里导不进去地图怎么办显示no world loaded
要按照正版格式放置你的存档比如说以往的正版存档位置都是在AppData/Roming/.minecraft/save下,那么你也要放在这个文件夹下才行
不 你有一个问题误导新人了    导入存档地图 不能直接导入 需要一些东西和路径
C4D不渲染也能输出?怎么弄!渲染再输出慢死了!
意思是指模型放进去不进行美观加工以及渲染设置里没有开任何别的特效。。
另外今天我不是不更,如果要是每次都更新一次的话呢我就得发到茶馆了。。。/.\
 本帖最后由 okes 于 2013-8-12 14:53 编辑 
我照著樓主所說的做了,可是卻發生這樣的情況
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Convert.ToByte(Char value)
at schematicextracter.NBTwriter.WriteString(FileStream fs, String v)
at schematicextracter.NBTwriter.WriteTAG_String(String name, String val)
at schematicextracter.frmMain.SaveSchematic()
at schematicextracter.frmMain.btnDone_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1008 (RTMGDR.030319-1000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
schematicextracter
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Penny/Desktop/Mine-imator%200.7%20DEMO/Other/worldimport.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1002 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
file:///C:/Users/Penny/Desktop/bandicam%202013-08-11%2022-44-26-428.jpg
我照著樓主所說的做了,可是卻發生這樣的情況
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Convert.ToByte(Char value)
at schematicextracter.NBTwriter.WriteString(FileStream fs, String v)
at schematicextracter.NBTwriter.WriteTAG_String(String name, String val)
at schematicextracter.frmMain.SaveSchematic()
at schematicextracter.frmMain.btnDone_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1008 (RTMGDR.030319-1000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
schematicextracter
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Penny/Desktop/Mine-imator%200.7%20DEMO/Other/worldimport.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1002 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
file:///C:/Users/Penny/Desktop/bandicam%202013-08-11%2022-44-26-428.jpg
okes 发表于 2013-8-12 14:50
我照著樓主所說的做了,可是卻發生這樣的情況
See the end of this message for details on invoking
jus ...
按照帖子做了...这只是介绍帖啊0 0||
另外这个报错看上来是schematic文件错误导致的..
所有的加载库信息呢...有微软公共语言运行时类库/schematic读取器/win框架/绘图显示/系统核心的信息..不过对我们来说都没用0 0||
最后问一句...这个报错你是在哪看到的∑0 0
怎么读取存档?你说的那个文件夹路径是要放在MI目录里面还是随便哪里就可以识别?
http://tieba.baidu.com/p/2449314868
已经知道了,LZ可以把这个导入教程写进去
已经知道了,LZ可以把这个导入教程写进去
IceFreeze 发表于 2013-6-29 18:10
因为看你的回复感到了淡淡的忧桑...:P
lz怎么导入存档啊
····无语了,这个要怎么导入地图
不错!!!?非常不错!!!
支持支持支持!!!!
希望有更多方块
支持!!!
emmm。。。。。。

 本帖最后由 mc_xiaochan 于 2018-8-2 18:13 编辑 






