夏逆520
本帖最后由 夏逆520 于 2022-6-12 18:30 编辑

BungeeTabListPlus插件如何指定某几个服区的玩家显示在一起,以及更改别名

以下是现在的文件

  1. showTo: "all"

  2. priority: 21

  3. type: FIXED_SIZE

  4. showHeaderFooter: true

  5. header:
  6. - '&cWelcome &f${viewer name}'
  7. - '&eW&celcome &f${viewer name}'
  8. - '&eWe&clcome &f${viewer name}'
  9. - '&eWel&ccome &f${viewer name}'
  10. - '&eWelc&come &f${viewer name}'
  11. - '&eWelco&cme &f${viewer name}'
  12. - '&eWelcom&ce &f${viewer name}'
  13. - '&eWelcome &f${viewer name}'
  14. - '&cW&eelcome &f${viewer name}'
  15. - '&cWe&elcome &f${viewer name}'
  16. - '&cWel&ecome &f${viewer name}'
  17. - '&cWelc&eome &f${viewer name}'
  18. - '&cWelco&eme &f${viewer name}'
  19. - '&cWelcom&ee &f${viewer name}'
  20. - '&cWelcome &f${viewer name}'

  21. headerAnimationUpdateInterval: 0.2

  22. footer:
  23. - |-
  24.   &6Line 1
  25.   &eLine 2
  26. - |-
  27.   &eLine 1
  28.   &6Line 2

  29. footerAnimationUpdateInterval: 0.5

  30. customPlaceholders:
  31.   afk_tag:
  32.     !conditional
  33.     condition: ${player essentials_afk}
  34.     true: '&7|&oaway'
  35.     false: ''
  36.   chenghao:
  37.     !conditional
  38.     condition: ${player playerTitle_use}
  39.     true: '&a|&oaway'
  40.     false: ''
  41.   viewer_colored_ping0:
  42.     !conditional
  43.     condition: "${viewer ping} < 50"
  44.     true: "&a${viewer ping}"
  45.     false: "&e${viewer ping}"
  46.   viewer_colored_ping:
  47.     !conditional
  48.     condition: "${viewer ping} < 150"
  49.     true: ${viewer_colored_ping0}
  50.     false: "&c${viewer ping}"

  51. defaultIcon: colors/dark_gray.png
  52. defaultPing: 1000
  53. size: 60
  54. playerSets:
  55.   global:
  56.     filter: "true"
  57. components:
  58. - {text: "&c现所在服区: &6${viewer server}", icon: "default/server.png", ping: 0}
  59. - {text: "&b&l缤纷の烟火", icon: "default/rank.png", ping: 0}
  60. # 根据延迟的高低用不同颜色显示ping
  61. - {text: "&cPing: ${viewer_colored_ping}ms", icon: "default/ping.png", ping: 0}
  62. - !players_by_server
  63.   playerSet: global
  64.   serverHeader:
  65.   - {text: "", icon: "colors/dark_gray.png", ping: 1000}
  66.   - {text: "", icon: "colors/dark_gray.png", ping: 1000}
  67.   - {text: "", icon: "colors/dark_gray.png", ping: 1000}
  68.   - {text: "&e&n${server}&f&o (${server_player_count}):", icon: "colors/yellow.png", ping: 0}
  69.   showServers: ALL
  70.   playerComponent: {text: "${player name}${chenghao}", ping: "${player ping}"}
  71.   morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
  72. # 我们希望下面的元件在Tab列表的最底部
  73. - !spacer {}
  74. - {text: "", icon: "colors/dark_gray.png", ping: 1000}
  75. - {text: "", icon: "colors/dark_gray.png", ping: 1000}
  76. - {text: "", icon: "colors/dark_gray.png", ping: 1000}
  77. # 在底部的动画
  78. - !animated
  79.   interval: 0.2
  80.   components:
  81.   - {text: "&6&c=&6==============", icon: "colors/gold.png", ping: 0}
  82.   - {text: "&6=&c=&6=============", icon: "colors/gold.png", ping: 0}
  83.   - {text: "&6==&c=&6============", icon: "colors/gold.png", ping: 0}
  84.   - {text: "&6===&c=&6===========", icon: "colors/gold.png", ping: 0}
  85.   - {text: "&6====&c=&6==========", icon: "colors/gold.png", ping: 0}
  86.   - {text: "&6=====&c=&6=========", icon: "colors/gold.png", ping: 0}
  87.   - {text: "&6======&c=&6========", icon: "colors/gold.png", ping: 0}
  88.   - {text: "&6=======&c=&6=======", icon: "colors/gold.png", ping: 0}
  89.   - {text: "&6========&c=&6======", icon: "colors/gold.png", ping: 0}
  90.   - {text: "&6=========&c=&6=====", icon: "colors/gold.png", ping: 0}
  91.   - {text: "&6==========&c=&6====", icon: "colors/gold.png", ping: 0}
  92.   - {text: "&6===========&c=&6===", icon: "colors/gold.png", ping: 0}
  93.   - {text: "&6============&c=&6==", icon: "colors/gold.png", ping: 0}
  94.   - {text: "&6=============&c=&6=", icon: "colors/gold.png", ping: 0}
  95.   - {text: "&6==============&c=&6", icon: "colors/gold.png", ping: 0}
  96. - !animated
  97.   interval: 0.2
  98.   components:
  99.   - {text: "&6&c=&6==============", icon: "colors/gold.png", ping: 0}
  100.   - {text: "&6=&c=&6=============", icon: "colors/gold.png", ping: 0}
  101.   - {text: "&6==&c=&6============", icon: "colors/gold.png", ping: 0}
  102.   - {text: "&6===&c=&6===========", icon: "colors/gold.png", ping: 0}
  103.   - {text: "&6====&c=&6==========", icon: "colors/gold.png", ping: 0}
  104.   - {text: "&6=====&c=&6=========", icon: "colors/gold.png", ping: 0}
  105.   - {text: "&6======&c=&6========", icon: "colors/gold.png", ping: 0}
  106.   - {text: "&6=======&c=&6=======", icon: "colors/gold.png", ping: 0}
  107.   - {text: "&6========&c=&6======", icon: "colors/gold.png", ping: 0}
  108.   - {text: "&6=========&c=&6=====", icon: "colors/gold.png", ping: 0}
  109.   - {text: "&6==========&c=&6====", icon: "colors/gold.png", ping: 0}
  110.   - {text: "&6===========&c=&6===", icon: "colors/gold.png", ping: 0}
  111.   - {text: "&6============&c=&6==", icon: "colors/gold.png", ping: 0}
  112.   - {text: "&6=============&c=&6=", icon: "colors/gold.png", ping: 0}
  113.   - {text: "&6==============&c=&6", icon: "colors/gold.png", ping: 0}
  114. - !animated
  115.   interval: 0.2
  116.   components:
  117.   - {text: "&6&c=&6==============", icon: "colors/gold.png", ping: 0}
  118.   - {text: "&6=&c=&6=============", icon: "colors/gold.png", ping: 0}
  119.   - {text: "&6==&c=&6============", icon: "colors/gold.png", ping: 0}
  120.   - {text: "&6===&c=&6===========", icon: "colors/gold.png", ping: 0}
  121.   - {text: "&6====&c=&6==========", icon: "colors/gold.png", ping: 0}
  122.   - {text: "&6=====&c=&6=========", icon: "colors/gold.png", ping: 0}
  123.   - {text: "&6======&c=&6========", icon: "colors/gold.png", ping: 0}
  124.   - {text: "&6=======&c=&6=======", icon: "colors/gold.png", ping: 0}
  125.   - {text: "&6========&c=&6======", icon: "colors/gold.png", ping: 0}
  126.   - {text: "&6=========&c=&6=====", icon: "colors/gold.png", ping: 0}
  127.   - {text: "&6==========&c=&6====", icon: "colors/gold.png", ping: 0}
  128.   - {text: "&6===========&c=&6===", icon: "colors/gold.png", ping: 0}
  129.   - {text: "&6============&c=&6==", icon: "colors/gold.png", ping: 0}
  130.   - {text: "&6=============&c=&6=", icon: "colors/gold.png", ping: 0}
  131.   - {text: "&6==============&c=&6", icon: "colors/gold.png", ping: 0}
  132. - {text: "&c我们欢迎您", icon: "default/balance.png", ping: 0}
  133. - {text: "&c现在时间: &6${time H:mm:ss}", icon: "default/clock.png", ping: 0}
  134. - {text: "&c总在线人数: &6${playerset:global size}", icon: "default/players.png", ping: 0}
复制代码

现在的样子   
default.yml (5.77 KB, 下载次数: 16)

想要更改后的样子是pr,dp2,dp三个服区的玩家显示在一起,并且前方黄字可以写成 地皮一&二区(人数)
以及将现在other的位置名字改成主服区,3q的位置改成地皮三&生存


能否做到
应该将配置文件修改成什么样子
最好直接发配置好的配置文件来
金粒嫌少可以继续加







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