如题,通过execute指令检测玩家第九个物品栏的物品附魔和等级,如果符合,则say ok以下是我打的指令,但在1.16.5中执行无果
execute as @e[type=player] if data entity @s Inventory[{Slot: 8b}].tag.Enchantments[{id: "minecraft:sharpness", lvl: 5}] run say hello
execute as @e[type=player] if data entity @s Inventory[{Slot: 8b}].tag.Enchantments[{id: "minecraft:sharpness", lvl: 5}] run say hello
lvl的类型是short。复制代码
- execute as @e[type=player] if data entity @s Inventory[{Slot:8b}].tag.Enchantments[{id:"minecraft:sharpness",lvl:5s}] run say hello