C:\Users\Administrator\Desktop\一区\.\crash-reports\crash-2021-08-28_20.42.21-server.txt
这个文件发下
这个文件发下
Qingraw 发表于 2021-8-28 21:43
C:%users\Administrator\Desktop\一区\.\crash-reports\crash-2021-08-28_20.42.21-server.txt
这个文件发 ...
已补充该文件
君云锦 发表于 2021-8-28 21:25
ME网络工具?
就是...me网络在读取能量的时候出了一些问题,如果不是最新版建议直接反馈开发者
君云锦 发表于 2021-8-28 21:47
已补充该文件
config\AppliedEnergistics2文件内找到AppliedEnergistics2.cfg文件
general {
# Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game!
B:removeCrashingItemsOnLoad=true
B:removeCrashingItemsOnLoad选项后面改成true
config文件夹内找到forge.cfg文件
# Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
B:removeErroringEntities=true
# Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
B:removeErroringTileEntities=true
两个选项后面也改成true