服务器玩家显示是横着的
怎么弄成竖着的
- components:
 
- - !table
 
-   columns:
 
 
-     0-2:
 
-       - {text: "&b&l正式服务器", icon: "colors/aqua.png", ping: 0}
 
-       - {text: "&b&l在线: ${playerset:official size} | 100", icon: "colors/aqua.png", ping: 0}
 
-       - {text: "&b&l延迟: ${viewer_colored_ping}ms", icon: "colors/aqua.png", ping: 0}
 
-       - !players
 
-         playerSet: official
 
-         playerComponent: {text: "&6${player name}", ping: "${viewer_colored_ping}"}
 
-         morePlayersComponent: {text: "&7... 与 &e${other_count} &7玩家", ping: 0}
 
-       - !spacer {}
 
 
-       - {text: "&b&l状态: ${fix_official_online}", icon: "colors/aqua.png", ping: 0}
 
-       - {text: "", icon: "colors/aqua.png", ping: 100}
 
-       - {text: "", icon: "colors/aqua.png", ping: 100}
 
-     3:
 
-       - {text: "&9&l验证服务器", icon: "colors/aqua.png", ping: 0}
 
-       - !players
 
-         playerSet: login
 
-         playerComponent: {text: "&7${player name}", ping: "${viewer_colored_ping}"}
 
-         morePlayersComponent: {text: "&7... 与 &e${other_count} &7玩家", ping: 0}
 
-       - !spacer {}
 
 
- - {text: "&9&l状态: ${fix_login_online}", icon: "colors/aqua.png", ping: 0}
然后就是 加了个结婚插件 有姓氏 但是没结婚就会显示 no married 怎么让他不显示呢 下面的代码不可以用 用了就结婚了也不显示
 
- fix_married:
 
-     !switch
 
-     parameters: 1
 
-     expression: ${player MarriageMaster_Surname}
 
-     replacements:
 
- "no married": "&a&l单身狗"
并且根据姓氏排序