本帖最后由 2458620810 于 2021-2-28 21:46 编辑
求一份1.9以上版本的 音效翻译大全 不要太过于机翻哦
求一份1.9以上版本的 音效翻译大全 不要太过于机翻哦
本帖最后由 もぺもぺ 于 2021-2-27 21:15 编辑
翻译来自原版的 zh_cn.json
575 / 992
音效 | 翻译 |
block.beehive.enter | 蜜蜂:入巢 |
entity.experience_orb.pickup | 获得经验 |
block.grindstone.use | 砂轮:使用 |
entity.wandering_trader.drink_potion | 流浪商人:饮用药水 |
block.campfire.crackle | 营火:噼啪作响 |
block.dispenser.fail | 物品:发射失败 |
entity.illusioner.prepare_blindness | 幻术师:失明准备 |
item.axe.strip | 斧:削皮 |
entity.item_frame.place | 物品展示框:被放置 |
entity.villager.yes | 村民:赞同 |
ui.loom.take_result | 织布机:使用 |
entity.cod.flop | 鳕鱼:扑腾 |
entity.drowned.step | 溺尸:脚步声 |
entity.wither_skeleton.death | 凋灵骷髅:死亡 |
block.anvil.destroy | 铁砧:被毁 |
block.bubble_column.bubble_pop | 气泡:破裂 |
entity.blaze.death | 烈焰人:死亡 |
entity.donkey.eat | 驴:进食 |
entity.egg.throw | 蛋:飞出 |
entity.polar_bear.ambient_baby | 北极熊:哼哼 |
entity.parrot.fly | 鹦鹉:扑翼 |
entity.turtle.lay_egg | 海龟:产卵 |
entity.endermite.death | 末影螨:死亡 |
entity.ravager.stunned | 劫掠兽:眩晕 |
block.iron_trapdoor.close | 活板门:关闭 |
block.bell.use | 钟:响起 |
entity.bee.pollinate | 蜜蜂:高兴地嗡嗡叫 |
entity.fishing_bobber.retrieve | 浮漂:收回 |
entity.parrot.imitate.pillager | 鹦鹉:咕哝 |
entity.horse.eat | 马:进食 |
entity.villager.work_fisherman | 渔夫:工作 |
entity.parrot.imitate.vindicator | 鹦鹉:低语 |
entity.puffer_fish.blow_up | 河豚:膨胀 |
item.armor.equip_iron | 铁质盔甲:铿锵 |
entity.hoglin.angry | 疣猪兽:怒吼 |
entity.wither_skeleton.ambient | 凋灵骷髅:咯咯声 |
block.chorus_flower.death | 紫颂花:凋零 |
entity.endermite.ambient | 末影螨:叫声 |
entity.dolphin.jump | 海豚:跃起 |
entity.panda.death | 熊猫:死亡 |
entity.piglin_brute.death | 猪灵蛮兵:死亡 |
entity.player.attack.weak | 轻击 |
entity.tropical_fish.death | 热带鱼:死亡 |
entity.generic.hurt | 某物:受伤 |
entity.iron_golem.repair | 铁傀儡:修复 |
entity.skeleton_horse.ambient | 骷髅马:嘶叫 |
entity.villager.work_shepherd | 牧羊人:工作 |
block.dispenser.dispense | 物品:被发射 |
entity.guardian.ambient_land | 守卫者:弹跳 |
entity.zoglin.attack | 僵尸疣猪兽:攻击 |
entity.horse.death | 马:死亡 |
entity.ravager.celebrate | 劫掠兽:欢呼 |
entity.turtle.egg_crack | 海龟蛋:裂开 |
entity.cow.ambient | 牛:哞~ |
entity.villager.hurt | 村民:受伤 |
entity.vindicator.ambient | 卫道士:低语 |
item.shovel.flatten | 锹:压地 |
entity.drowned.hurt | 溺尸:受伤 |
entity.endermite.hurt | 末影螨:受伤 |
entity.panda.pre_sneeze | 熊猫:鼻痒 |
block.beacon.activate | 信标:激活 |
entity.panda.eat | 熊猫:进食 |
entity.player.hurt_drown | 玩家:溺水 |
entity.strider.eat | 炽足兽:进食 |
entity.wandering_trader.disappeared | 流浪商人:隐身 |
entity.piglin.celebrate | 猪灵:庆祝 |
entity.firework_rocket.twinkle | 烟火:闪烁 |
entity.polar_bear.death | 北极熊:死亡 |
entity.stray.hurt | 流浪者:受伤 |
entity.fox.teleport | 狐狸:传送 |
entity.parrot.imitate.wither | 鹦鹉:愤怒 |
entity.piglin_brute.step | 猪灵蛮兵:脚步声 |
entity.villager.work_leatherworker | 皮匠:工作 |
entity.blaze.ambient | 烈焰人:呼吸 |
entity.guardian.death | 守卫者:死亡 |
entity.horse.gallop | 马:奔腾 |
entity.mule.angry | 骡:嘶鸣 |
block.beehive.shear | 剪刀:刮削 |
entity.fox.death | 狐狸:死亡 |
entity.illusioner.cast_spell | 幻术师:施法 |
item.trident.hit | 三叉戟:突刺 |
entity.llama.hurt | 羊驼:受伤 |
entity.parrot.imitate.slime | 鹦鹉:移动声 |
entity.pig.hurt | 猪:受伤 |
entity.generic.small_fall | 某物:摔倒 |
entity.generic.splash | 溅起水花 |
entity.guardian.attack | 守卫者:射击 |
entity.silverfish.death | 蠹虫:死亡 |
entity.fox.ambient | 狐狸:吱吱叫 |
entity.llama.ambient | 羊驼:吼叫 |
entity.skeleton.ambient | 骷髅:咯咯声 |
entity.evoker.cast_spell | 唤魔者:施法 |
block.portal.travel | 传送门:噪声消散 |
entity.chicken.egg | 鸡:下蛋 |
entity.zombie_horse.ambient | 僵尸马:嘶叫 |
entity.blaze.shoot | 烈焰人:射击 |
entity.donkey.angry | 驴:嘶叫 |
entity.drowned.ambient | 溺尸:呻吟 |
entity.tnt.primed | TNT:嘶嘶作响 |
block.portal.trigger | 传送门:噪声渐响 |
entity.cat.hiss | 猫:嘶嘶声 |
entity.zombie_horse.death | 僵尸马:死亡 |
entity.villager.work_cartographer | 制图师:工作 |
entity.villager.work_fletcher | 制箭师:工作 |
item.crossbow.hit | 箭:击中 |
entity.arrow.shoot | 箭:被射出 |
entity.elder_guardian.flop | 远古守卫者:落地 |
entity.zombie_villager.death | 僵尸村民:死亡 |
entity.slime.hurt | 史莱姆:受伤 |
block.anvil.use | 铁砧:使用 |
block.bubble_column.whirlpool_inside | 气泡:骤降 |
entity.shulker.teleport | 潜影贝:传送 |
block.blastfurnace.fire_crackle | 高炉:噼啪作响 |
entity.wither.ambient | 凋灵:愤怒 |
entity.zombie.infect | 僵尸:感染 |
entity.player.burp | 打嗝 |
entity.player.attack.strong | 重击 |
entity.skeleton_horse.swim | 骷髅马:游泳 |
entity.dolphin.death | 海豚:死亡 |
entity.panda.worried_ambient | 熊猫:呜咽 |
entity.cat.purr | 猫:呼噜声 |
entity.dolphin.attack | 海豚:攻击 |
entity.dolphin.swim | 海豚:游泳 |
entity.ghast.hurt | 恶魂:受伤 |
entity.iron_golem.hurt | 铁傀儡:受伤 |
entity.parrot.imitate.drowned | 鹦鹉:咕噜声 |
entity.parrot.imitate.magma_cube | 鹦鹉:移动声 |
entity.strider.happy | 炽足兽:颤鸣 |
block.end_portal_frame.fill | 末影之眼:嵌入 |
entity.drowned.death | 溺尸:死亡 |
entity.generic.extinguish_fire | 火:熄灭 |
entity.parrot.imitate.blaze | 鹦鹉:呼吸 |
item.bucket.fill | 桶:装满 |
entity.leash_knot.place | 拴绳结:被系上 |
entity.parrot.imitate.silverfish | 鹦鹉:嘶~ |
entity.vex.death | 恼鬼:死亡 |
block.beacon.deactivate | 信标:失效 |
entity.cod.hurt | 鳕鱼:受伤 |
entity.item_frame.rotate_item | 物品展示框:转动 |
entity.rabbit.hurt | 兔子:受伤 |
entity.zombie.death | 僵尸:死亡 |
item.armor.equip_diamond | 钻石盔甲:碰擦 |
item.shield.block | 盾牌:格挡 |
entity.cat.hurt | 猫:受伤 |
entity.mule.chest | 骡:装备箱子 |
entity.piglin_brute.hurt | 猪灵蛮兵:受伤 |
entity.spider.death | 蜘蛛:死亡 |
entity.spider.hurt | 蜘蛛:受伤 |
item.nether_wart.plant | 作物:种植 |
entity.bee.loop_aggressive | 蜜蜂:愤怒地嗡嗡叫 |
entity.parrot.imitate.ravager | 鹦鹉:呼噜 |
entity.parrot.imitate.skeleton | 鹦鹉:咯咯声 |
entity.stray.death | 流浪者:死亡 |
entity.wandering_trader.trade | 流浪商人:交易 |
entity.dolphin.play | 海豚:嬉戏 |
entity.wolf.ambient | 狼:喘息 |
entity.panda.ambient | 熊猫:喘息 |
entity.piglin_brute.angry | 猪灵蛮兵:愤怒地哼叫 |
entity.rabbit.death | 兔子:死亡 |
entity.turtle.shamble | 海龟:爬行 |
entity.vex.hurt | 恼鬼:受伤 |
entity.wandering_trader.drink_milk | 流浪商人:饮用牛奶 |
entity.parrot.imitate.hoglin | 鹦鹉:咆哮 |
entity.slime.attack | 史莱姆:攻击 |
item.hoe.till | 锄头:犁地 |
entity.polar_bear.ambient | 北极熊:低吼 |
entity.salmon.flop | 鲑鱼:扑腾 |
block.beehive.work | 蜜蜂:工作 |
block.smithing_table.use | 锻造台:使用 |
entity.parrot.imitate.guardian | 鹦鹉:低鸣 |
block.fire.extinguish | 火:熄灭 |
entity.bee.sting | 蜜蜂:蛰 |
entity.shulker.hurt | 潜影贝:受伤 |
item.trident.thunder | 三叉戟:电闪雷鸣 |
block.barrel.open | 木桶:打开 |
block.bubble_column.upwards_ambient | 气泡:上浮 |
entity.boat.paddle_land | 划船 |
entity.ravager.attack | 劫掠兽:撕咬 |
entity.zombie.attack_wooden_door | 门:晃动 |
block.honey_block.slide | 从蜂蜜块滑下 |
block.smoker.smoke | 烟熏炉:烟熏 |
entity.mooshroom.eat | 哞菇:进食 |
entity.panda.bite | 熊猫:撕咬 |
entity.zombie_villager.ambient | 僵尸村民:低吼 |
entity.armor_stand.fall | 某物:着地 |
entity.guardian.ambient | 守卫者:低鸣 |
entity.puffer_fish.sting | 河豚:刺蛰 |
entity.wandering_trader.no | 流浪商人:拒绝 |
entity.parrot.imitate.endermite | 鹦鹉:螨叫 |
entity.cow.milk | 牛:被挤奶 |
entity.generic.explode | 爆炸 |
entity.hoglin.hurt | 疣猪兽:受伤 |
entity.mule.death | 骡:死亡 |
entity.piglin.retreat | 猪灵:退缩 |
entity.zombie_villager.converted | 僵尸村民:哀嚎 |
entity.dolphin.eat | 海豚:进食 |
entity.elder_guardian.hurt | 远古守卫者:受伤 |
entity.fox.eat | 狐狸:进食 |
entity.parrot.imitate.ender_dragon | 鹦鹉:咆哮 |
entity.slime.squish | 史莱姆:移动 |
block.beacon.power_select | 信标:选择效果 |
entity.boat.paddle_water | 划船 |
entity.ghast.death | 恶魂:死亡 |
entity.turtle.egg_hatch | 海龟蛋:孵化 |
entity.wandering_trader.reappeared | 流浪商人:现身 |
entity.zombie_villager.hurt | 僵尸村民:受伤 |
entity.villager.work_toolsmith | 工具匠:工作 |
entity.bat.takeoff | 蝙蝠:起飞 |
entity.parrot.imitate.zoglin | 鹦鹉:咆哮 |
entity.turtle.swim | 海龟:游动 |
entity.arrow.hit | 箭:击中 |
item.trident.hit_ground | 三叉戟:振动 |
entity.villager.work_weaponsmith | 武器匠:工作 |
entity.wandering_trader.death | 流浪商人:死亡 |
entity.witch.death | 女巫:死亡 |
entity.wolf.hurt | 狼:受伤 |
entity.chicken.death | 鸡:死亡 |
entity.iron_golem.death | 铁傀儡:死亡 |
entity.llama.step | 羊驼:脚步声 |
item.armor.equip_turtle | 海龟壳:咕咚 |
entity.generic.swim | 实体:游泳 |
entity.iron_golem.damage | 铁傀儡:受损 |
entity.fishing_bobber.splash | 浮漂:溅起水花 |
entity.zoglin.death | 僵尸疣猪兽:死亡 |
entity.parrot.imitate.stray | 鹦鹉:咯咯声 |
weather.rain | 雨:落下 |
entity.item_frame.break | 物品展示框:被破坏 |
entity.phantom.death | 幻翼:死亡 |
block.lava.extinguish | 熔岩:嘶嘶声 |
entity.evoker.celebrate | 唤魔者:欢呼 |
entity.hoglin.attack | 疣猪兽:攻击 |
entity.llama.spit | 羊驼:喷射唾沫 |
entity.stray.ambient | 流浪者:咯咯声 |
entity.wither.spawn | 凋灵:解放 |
block.conduit.deactivate | 潮涌核心:失效 |
entity.ravager.death | 劫掠兽:死亡 |
entity.llama.chest | 羊驼:装备箱子 |
entity.piglin.jealous | 猪灵:羡慕地哼叫 |
entity.item.pickup | 物品:被拾起 |
block.barrel.close | 木桶:关闭 |
entity.horse.breathe | 马:呼吸 |
entity.item.break | 物品:被破坏 |
entity.snow_golem.death | 雪傀儡:死亡 |
block.conduit.ambient | 潮涌核心:涌动 |
block.respawn_anchor.ambient | 传送门:呼啸 |
entity.donkey.hurt | 驴:受伤 |
entity.zoglin.hurt | 僵尸疣猪兽:受伤 |
entity.cat.beg_for_food | 猫:求食 |
entity.ravager.step | 劫掠兽:脚步声 |
entity.phantom.ambient | 幻翼:尖声叫 |
entity.item_frame.add_item | 物品展示框:填充 |
entity.piglin.admiring_item | 猪灵:端详物品 |
entity.wither.shoot | 凋灵:攻击 |
entity.dolphin.hurt | 海豚:受伤 |
entity.zoglin.angry | 僵尸疣猪兽:怒吼 |
entity.turtle.shamble_baby | 小海龟:爬行 |
entity.arrow.hit_player | 箭:击中玩家 |
entity.hoglin.converted_to_zombified | 疣猪兽:转化为僵尸疣猪兽 |
entity.piglin.step | 猪灵:脚步声 |
entity.cow.death | 牛:死亡 |
entity.strider.hurt | 炽足兽:受伤 |
entity.illusioner.hurt | 幻术师:受伤 |
item.bottle.fill | 水瓶:装满 |
block.water.ambient | 水:流动 |
entity.bee.death | 蜜蜂:死亡 |
entity.fox.aggro | 狐狸:愤怒 |
entity.puffer_fish.flop | 河豚:扑腾 |
entity.drowned.shoot | 溺尸:投掷三叉戟 |
entity.enderman.stare | 末影人:喊叫 |
entity.fox.screech | 狐狸:尖声叫 |
entity.husk.converted_to_zombie | 尸壳:转变为僵尸 |
entity.iron_golem.attack | 铁傀儡:攻击 |
entity.zombified_piglin.ambient | 僵尸猪灵:呼噜 |
block.chest.locked | 箱子:锁上 |
entity.ghast.shoot | 恶魂:射击 |
entity.polar_bear.hurt | 北极熊:受伤 |
entity.shulker.close | 潜影贝:关闭 |
entity.wither.death | 凋灵:死亡 |
item.bottle.empty | 玻璃瓶:倒空 |
entity.squid.squirt | 鱿鱼:喷墨 |
item.crossbow.shoot | 弩:发射 |
entity.husk.ambient | 尸壳:低吼 |
block.composter.empty | 堆肥桶:清空 |
entity.elder_guardian.death | 远古守卫者:死亡 |
entity.ender_dragon.death | 末影龙:死亡 |
entity.item_frame.remove_item | 物品展示框:清空 |
entity.parrot.imitate.witch | 鹦鹉:暗笑 |
entity.pig.saddle | 鞍:装备 |
entity.snow_golem.hurt | 雪傀儡:受伤 |
entity.villager.work_butcher | 屠夫:工作 |
entity.wither.hurt | 凋灵:受伤 |
entity.parrot.imitate.vex | 鹦鹉:恼人 |
entity.fox.hurt | 狐狸:受伤 |
block.composter.fill | 堆肥桶:填充 |
entity.llama.death | 羊驼:死亡 |
entity.player.hurt_on_fire | 玩家:燃烧 |
entity.villager.celebrate | 村民:欢呼 |
entity.dolphin.splash | 海豚:溅起水花 |
entity.wandering_trader.ambient | 流浪商人:喃喃自语 |
entity.wandering_trader.hurt | 流浪商人:受伤 |
ambient.cave | 怪异的噪声 |
entity.pillager.celebrate | 掠夺者:欢呼 |
entity.shulker_bullet.hurt | 潜影贝导弹:被毁 |
entity.villager.ambient | 村民:喃喃自语 |
entity.cat.ambient | 猫:喵~ |
entity.wolf.shake | 狼:摇动 |
block.respawn_anchor.deplete | 重生锚:耗能 |
entity.illusioner.death | 幻术师:死亡 |
entity.magma_cube.death | 岩浆怪:死亡 |
entity.parrot.ambient | 鹦鹉:说话 |
particle.soul_escape | 灵魂:逸散 |
entity.bat.ambient | 蝙蝠:尖声叫 |
entity.parrot.imitate.zombie_villager | 鹦鹉:低吼 |
entity.lightning_bolt.impact | 电闪 |
entity.strider.retreat | 炽足兽:退缩 |
item.crop.plant | 作物:种植 |
block.iron_trapdoor.open | 活板门:打开 |
entity.parrot.imitate.spider | 鹦鹉:嘶~ |
entity.salmon.death | 鲑鱼:死亡 |
entity.fox.bite | 狐狸:撕咬 |
block.beehive.exit | 蜜蜂:离巢 |
block.pumpkin.carve | 剪刀:雕刻 |
entity.bat.hurt | 蝙蝠:受伤 |
event.raid.horn | 不祥号角:鸣响 |
block.bubble_column.whirlpool_ambient | 气泡:旋转 |
entity.squid.death | 鱿鱼:死亡 |
item.armor.equip_elytra | 鞘翅:沙沙作响 |
block.furnace.fire_crackle | 熔炉:噼啪作响 |
block.respawn_anchor.charge | 重生锚:充能 |
entity.horse.armor | 马铠:装备 |
entity.ravager.roar | 劫掠兽:咆哮 |
entity.zombie.destroy_egg | 海龟蛋:被踩踏 |
block.tripwire.attach | 绊线钩:连接 |
entity.ender_eye.death | 末影之眼:掉落 |
entity.witch.celebrate | 女巫:欢呼 |
entity.silverfish.hurt | 蠹虫:受伤 |
entity.enderman.death | 末影人:死亡 |
entity.fox.sleep | 狐狸:打鼾 |
entity.leash_knot.break | 拴绳结:被破坏 |
entity.parrot.imitate.zombie | 鹦鹉:低吼 |
item.armor.equip_leather | 皮革护甲:摩擦 |
entity.fishing_bobber.throw | 浮漂:甩出 |
entity.ghast.ambient | 恶魂:哭泣 |
entity.zoglin.step | 僵尸疣猪兽:脚步声 |
entity.cow.hurt | 牛:受伤 |
block.redstone_torch.burnout | 红石火把:熄灭 |
entity.parrot.imitate.phantom | 鹦鹉:尖声叫 |
entity.zombie.ambient | 僵尸:低吼 |
entity.cod.death | 鳕鱼:死亡 |
entity.pillager.ambient | 掠夺者:咕哝 |
entity.shulker_bullet.hit | 潜影贝导弹:爆炸 |
entity.firework_rocket.blast | 烟花:爆炸 |
entity.villager.trade | 村民:交易 |
entity.villager.death | 村民:死亡 |
entity.skeleton.hurt | 骷髅:受伤 |
entity.strider.death | 炽足兽:死亡 |
item.honey_bottle.drink | 吞咽 |
entity.villager.no | 村民:反对 |
entity.witch.throw | 女巫:投掷 |
entity.cat.death | 猫:死亡 |
block.fire.ambient | 火:噼啪作响 |
entity.wolf.growl | 狼:嚎叫 |
item.book.page_turn | 书页:沙沙作响 |
entity.parrot.death | 鹦鹉:死亡 |
entity.donkey.chest | 驴:装备箱子 |
entity.evoker.prepare_wololo | 唤魔者:准备施咒 |
entity.wandering_trader.yes | 流浪商人:同意 |
entity.zombie.hurt | 僵尸:受伤 |
entity.puffer_fish.hurt | 河豚:受伤 |
item.book.put | 书:放置 |
entity.fox.spit | 狐狸:吐出 |
entity.blaze.hurt | 烈焰人:受伤 |
entity.evoker.death | 唤魔者:死亡 |
entity.wither_skeleton.hurt | 凋灵骷髅:受伤 |
entity.elder_guardian.ambient_land | 远古守卫者:弹跳 |
entity.horse.ambient | 马:嘶鸣 |
entity.pillager.death | 掠夺者:死亡 |
entity.villager.work_farmer | 农民:工作 |
item.flintandsteel.use | 打火石:生火 |
entity.skeleton_horse.death | 骷髅马:死亡 |
entity.dolphin.ambient_water | 海豚:吹口哨 |
entity.ender_dragon.growl | 末影龙:吼叫 |
entity.parrot.imitate.elder_guardian | 鹦鹉:弹跳 |
entity.illusioner.mirror_move | 幻术师:替换 |
block.conduit.attack.target | 潮涌核心:攻击 |
entity.zombie.converted_to_drowned | 僵尸:转变为溺尸 |
item.chorus_fruit.teleport | 玩家:传送 |
entity.chicken.hurt | 鸡:受伤 |
entity.enderman.hurt | 末影人:受伤 |
entity.player.attack.knockback | 击退攻击 |
entity.skeleton.shoot | 骷髅:射击 |
block.shulker_box.close | 潜影盒:关闭 |
entity.painting.break | 画:被破坏 |
block.portal.ambient | 传送门:呼啸 |
entity.drowned.swim | 溺尸:游泳 |
entity.llama.angry | 羊驼:怒吼 |
entity.minecart.riding | 矿车:行进 |
entity.phantom.flap | 幻翼:振翅 |
entity.piglin_brute.ambient | 猪灵蛮兵:哼叫 |
entity.parrot.imitate.piglin | 鹦鹉:哼叫 |
entity.shulker.ambient | 潜影贝:窥视 |
entity.parrot.imitate.illusioner | 鹦鹉:咕哝 |
item.armor.equip_netherite | 下界合金盔甲:铿锵 |
item.armor.equip_chain | 锁链盔甲:碰擦 |
block.bell.resonate | 钟:回响 |
block.composter.ready | 堆肥桶:堆肥 |
entity.zombified_piglin.angry | 僵尸猪灵:愤怒地呼噜 |
entity.ender_eye.launch | 末影之眼:射出 |
entity.lightning_bolt.thunder | 雷鸣 |
entity.piglin.ambient | 猪灵:哼叫 |
entity.player.attack.sweep | 横扫攻击 |
entity.illusioner.prepare_mirror | 幻术师:镜像准备 |
entity.player.attack.crit | 暴击 |
entity.piglin.converted_to_zombified | 猪灵:转化为僵尸猪灵 |
entity.turtle.death | 海龟:死亡 |
entity.player.death | 玩家:死亡 |
entity.ender_dragon.flap | 末影龙:拍打翅膀 |
entity.mooshroom.suspicious_milk | 哞菇:被可疑地挤奶 |
entity.firework_rocket.launch | 烟花:发射 |
entity.polar_bear.warning | 北极熊:咆哮 |
entity.generic.eat | 进食 |
entity.tropical_fish.flop | 热带鱼:扑腾 |
block.beacon.ambient | 信标:嗡嗡作响 |
entity.panda.sneeze | 熊猫:打喷嚏 |
entity.parrot.imitate.shulker | 鹦鹉:窥视声 |
entity.panda.cant_breed | 熊猫:哀鸣 |
entity.sheep.ambient | 羊:咩~ |
block.tripwire.detach | 绊线钩:断开 |
entity.spider.ambient | 蜘蛛:嘶嘶 |
entity.zombie_villager.cure | 僵尸村民:撕心裂肺 |
entity.donkey.death | 驴:死亡 |
entity.parrot.imitate.husk | 鹦鹉:低吼 |
entity.parrot.imitate.piglin_brute | 鹦鹉:大声哼叫 |
entity.piglin.hurt | 猪灵:受伤 |
entity.slime.death | 史莱姆:死亡 |
entity.turtle.egg_break | 海龟蛋:破裂 |
entity.evoker.prepare_summon | 唤魔者:准备召唤 |
entity.horse.angry | 马:嘶鸣 |
entity.ender_dragon.shoot | 末影龙:射击 |
entity.zombie_horse.hurt | 僵尸马:受伤 |
item.totem.use | 图腾:发动 |
block.bubble_column.upwards_inside | 气泡:飞升 |
enchant.thorns.hit | 荆棘:反刺 |
entity.elder_guardian.ambient | 远古守卫者:低鸣 |
entity.husk.death | 尸壳:死亡 |
entity.sheep.hurt | 羊:受伤 |
item.trident.throw | 三叉戟:铿锵 |
entity.creeper.primed | 苦力怕:嘶~ |
entity.panda.hurt | 熊猫:受伤 |
entity.rabbit.ambient | 兔子:吱吱叫 |
entity.evoker_fangs.attack | 尖牙:咬合 |
entity.generic.drink | 啜饮 |
entity.wolf.death | 狼:死亡 |
item.firecharge.use | 火焰弹:呼啸 |
entity.illusioner.ambient | 幻术师:咕哝 |
entity.skeleton_horse.hurt | 骷髅马:受伤 |
block.shulker_box.open | 潜影盒:开启 |
item.trident.return | 三叉戟:收回 |
entity.tropical_fish.hurt | 热带鱼:受伤 |
block.end_portal.spawn | 末地传送门:开启 |
entity.pillager.hurt | 掠夺者:受伤 |
entity.shulker.open | 潜影贝:打开 |
entity.skeleton.death | 骷髅:死亡 |
entity.phantom.bite | 幻翼:撕咬 |
entity.turtle.ambient_land | 海龟:啾啾 |
entity.creeper.death | 苦力怕:死亡 |
entity.horse.hurt | 马:受伤 |
entity.parrot.imitate.wither_skeleton | 鹦鹉:咯咯声 |
entity.vindicator.death | 卫道士:死亡 |
entity.vindicator.hurt | 卫道士:受伤 |
entity.mooshroom.milk | 哞菇:被挤奶 |
entity.rabbit.attack | 兔子:攻击 |
entity.witch.ambient | 女巫:暗笑 |
block.chorus_flower.grow | 紫颂花:生长 |
entity.snowball.throw | 雪球:飞出 |
block.anvil.land | 铁砧:着地 |
entity.mooshroom.convert | 哞菇:转化 |
item.armor.equip_gold | 黄金盔甲:叮当 |
block.chest.open | 箱子:开启 |
block.lever.click | 拉杆:拉动 |
entity.generic.burn | 燃烧 |
entity.horse.jump | 马:跳跃 |
entity.magma_cube.hurt | 岩浆怪:受伤 |
block.respawn_anchor.set_spawn | 重生锚:设置出生点 |
entity.chicken.ambient | 鸡:咯咯叫 |
entity.shulker.shoot | 潜影贝:射击 |
entity.villager.work_armorer | 盔甲匠:工作 |
entity.bee.loop | 蜜蜂:嗡嗡 |
entity.panda.aggressive_ambient | 熊猫:发怒 |
entity.parrot.imitate.ghast | 鹦鹉:哭泣 |
entity.turtle.hurt_baby | 小海龟:受伤 |
item.bucket.fill_fish | 鱼:被捕获 |
entity.llama.eat | 羊驼:进食 |
entity.turtle.hurt | 海龟:受伤 |
entity.evoker.ambient | 唤魔者:咕哝 |
entity.pig.ambient | 猪:哼叫 |
entity.piglin_brute.converted_to_zombified | 猪灵蛮兵:转化为僵尸猪灵 |
entity.vex.ambient | 恼鬼:恼人 |
block.comparator.click | 比较器:模式变更 |
block.lava.ambient | 熔岩:迸裂 |
entity.evoker.prepare_attack | 唤魔者:准备攻击 |
entity.bee.hurt | 蜜蜂:受伤 |
entity.piglin.death | 猪灵:死亡 |
entity.villager.work_librarian | 图书管理员:工作 |
entity.zombified_piglin.hurt | 僵尸猪灵:受伤 |
block.conduit.activate | 潮涌核心:激活 |
entity.ender_dragon.ambient | 末影龙:咆哮 |
entity.husk.hurt | 尸壳:受伤 |
entity.bat.death | 蝙蝠:死亡 |
block.enchantment_table.use | 附魔台:使用 |
entity.dolphin.ambient | 海豚:啾啾 |
entity.drowned.ambient_water | 溺尸:呻吟 |
entity.phantom.swoop | 幻翼:俯冲 |
entity.witch.hurt | 女巫:受伤 |
entity.zombified_piglin.death | 僵尸猪灵:死亡 |
block.chest.close | 箱子:关闭 |
entity.generic.death | ** |
entity.sheep.death | 羊:死亡 |
entity.ravager.hurt | 劫掠兽:受伤 |
entity.mule.eat | 骡:进食 |
item.bucket.empty | 桶:倒空 |
entity.blaze.burn | 烈焰人:噼啪作响 |
entity.donkey.ambient | 驴:嘶叫 |
entity.elder_guardian.curse | 远古守卫者:诅咒 |
entity.llama.swag | 羊驼:被装饰 |
entity.horse.saddle | 鞍:装备 |
entity.panda.step | 熊猫:脚步声 |
entity.parrot.imitate.creeper | 鹦鹉:嘶~ |
block.beehive.drip | 蜂蜜:滴落 |
ui.cartography_table.take_result | 地图:绘制 |
block.brewing_stand.brew | 酿造台:冒泡 |
entity.squid.hurt | 鱿鱼:受伤 |
entity.fox.sniff | 狐狸:嗅探 |
entity.hoglin.retreat | 疣猪兽:退缩 |
entity.hoglin.step | 疣猪兽:脚步声 |
entity.ravager.ambient | 劫掠兽:呼噜 |
entity.piglin.angry | 猪灵:愤怒地哼叫 |
entity.creeper.hurt | 苦力怕:受伤 |
entity.guardian.hurt | 守卫者:受伤 |
entity.player.levelup | 玩家:升级 |
entity.zoglin.ambient | 僵尸疣猪兽:咆哮 |
entity.turtle.death_baby | 小海龟:死亡 |
entity.evoker.hurt | 唤魔者:受伤 |
entity.shulker.death | 潜影贝:死亡 |
entity.villager.work_mason | 石匠:工作 |
entity.guardian.flop | 守卫者:落地 |
entity.painting.place | 画:被放置 |
entity.phantom.hurt | 幻翼:受伤 |
entity.magma_cube.squish | 岩浆怪:移动 |
entity.mule.hurt | 骡:受伤 |
entity.parrot.imitate.evoker | 鹦鹉:咕哝 |
entity.player.hurt | 玩家:受伤 |
entity.vex.charge | 恼鬼:尖叫 |
entity.enderman.teleport | 末影人:传送 |
entity.hoglin.ambient | 疣猪兽:咆哮 |
entity.mule.ambient | 骡:鸣叫 |
entity.pig.death | 猪:死亡 |
entity.ender_dragon.hurt | 末影龙:受伤 |
entity.silverfish.ambient | 蠹虫:嘶嘶 |
entity.generic.big_fall | 某物:着地 |
entity.witch.drink | 女巫:喝药水 |
entity.zombie.break_wooden_door | 门:毁坏 |
entity.hoglin.death | 疣猪兽:死亡 |
entity.squid.ambient | 鱿鱼:游动 |
entity.vindicator.celebrate | 卫道士:欢呼 |
entity.ender_pearl.throw | 末影珍珠:飞出 |
entity.rabbit.jump | 兔子:跳动 |
entity.salmon.hurt | 鲑鱼:受伤 |
entity.villager.work_cleric | 牧师:工作 |
entity.puffer_fish.blow_out | 河豚:收缩 |
entity.puffer_fish.death | 河豚:死亡 |
item.lodestone_compass.lock | 磁石指针:绑定磁石 |
entity.cat.eat | 猫:进食 |
entity.enderman.ambient | 末影人:低鸣 |
ui.stonecutter.take_result | 切石机:使用 |
翻译来自原版的 zh_cn.json
575 / 992
もぺもぺ 发表于 2021-2-27 21:10
翻译来自原版的 zh_cn.json
575 / 992
貌似没翻译完吧
もぺもぺ 发表于 2021-2-27 21:10
翻译来自原版的 zh_cn.json
575 / 992
貌似没翻译完吧?
以下摘自1.12.2的lang
建议你自行去需要的版本里的lang去找
建议你自行去需要的版本里的lang去找
2458620810 发表于 2021-2-27 22:16
貌似没翻译完吧?
看你之前的帖子,你应该要的是 bukkit 的枚举。以及这些够你用了
声音 | 翻译 |
ENTITY_MOOSHROOM_EAT | 哞菇:进食 |
BLOCK_CONDUIT_AMBIENT | 潮涌核心:涌动 |
BLOCK_END_GATEWAY_SPAWN | block.end_gateway.spawn |
ENTITY_TURTLE_HURT_BABY | 小海龟:受伤 |
ENTITY_LEASH_KNOT_PLACE | 拴绳结:被系上 |
ENTITY_PARROT_IMITATE_WITHER_SKELETON | 鹦鹉:咯咯声 |
BLOCK_GLASS_PLACE | block.glass.place |
ENTITY_WITHER_SKELETON_AMBIENT | 凋灵骷髅:咯咯声 |
BLOCK_CHEST_OPEN | 箱子:开启 |
BLOCK_CORAL_BLOCK_PLACE | block.coral_block.place |
BLOCK_SNOW_FALL | block.snow.fall |
ENTITY_SILVERFISH_DEATH | 蠹虫:死亡 |
ENTITY_VILLAGER_WORK_SHEPHERD | 牧羊人:工作 |
ITEM_AXE_STRIP | 斧:削皮 |
BLOCK_GILDED_BLACKSTONE_STEP | block.gilded_blackstone.step |
BLOCK_NETHER_SPROUTS_FALL | block.nether_sprouts.fall |
BLOCK_DISPENSER_FAIL | 物品:发射失败 |
ITEM_SHIELD_BLOCK | 盾牌:格挡 |
BLOCK_LODESTONE_FALL | block.lodestone.fall |
ENTITY_DOLPHIN_HURT | 海豚:受伤 |
ITEM_BUCKET_EMPTY_FISH | item.bucket.empty_fish |
BLOCK_HONEY_BLOCK_STEP | block.honey_block.step |
ENTITY_WITCH_AMBIENT | 女巫:暗笑 |
ENTITY_VEX_AMBIENT | 恼鬼:恼人 |
BLOCK_CORAL_BLOCK_STEP | block.coral_block.step |
BLOCK_DISPENSER_LAUNCH | block.dispenser.launch |
BLOCK_ENDER_CHEST_CLOSE | block.ender_chest.close |
BLOCK_HONEY_BLOCK_SLIDE | 从蜂蜜块滑下 |
ENTITY_PARROT_IMITATE_CREEPER | 鹦鹉:嘶~ |
ENTITY_PLAYER_HURT | 玩家:受伤 |
BLOCK_BAMBOO_SAPLING_PLACE | block.bamboo_sapling.place |
BLOCK_BELL_RESONATE | 钟:回响 |
BLOCK_CORAL_BLOCK_FALL | block.coral_block.fall |
ENTITY_PIGLIN_JEALOUS | 猪灵:羡慕地哼叫 |
BLOCK_NOTE_BLOCK_SNARE | block.note_block.snare |
ENTITY_SKELETON_HORSE_GALLOP_WATER | entity.skeleton_horse.gallop_water |
ENTITY_ZOMBIE_INFECT | 僵尸:感染 |
ITEM_BUCKET_FILL_LAVA | item.bucket.fill_lava |
BLOCK_SLIME_BLOCK_FALL | block.slime_block.fall |
ENTITY_MAGMA_CUBE_JUMP | entity.magma_cube.jump |
ENTITY_PAINTING_PLACE | 画:被放置 |
ENTITY_PLAYER_BURP | 打嗝 |
ENTITY_SQUID_AMBIENT | 鱿鱼:游动 |
ENTITY_TNT_PRIMED | TNT:嘶嘶作响 |
BLOCK_NETHERITE_BLOCK_BREAK | block.netherite_block.break |
BLOCK_RESPAWN_ANCHOR_DEPLETE | 重生锚:耗能 |
ENTITY_DROWNED_DEATH_WATER | entity.drowned.death_water |
ENTITY_EVOKER_HURT | 唤魔者:受伤 |
ENTITY_LLAMA_STEP | 羊驼:脚步声 |
ENTITY_PLAYER_HURT_DROWN | 玩家:溺水 |
MUSIC_NETHER_NETHER_WASTES | music.nether.nether_wastes |
BLOCK_NYLIUM_HIT | block.nylium.hit |
BLOCK_SAND_HIT | block.sand.hit |
BLOCK_STONE_BREAK | block.stone.break |
ENTITY_ENDER_EYE_DEATH | 末影之眼:掉落 |
ENTITY_HUSK_CONVERTED_TO_ZOMBIE | 尸壳:转变为僵尸 |
ENTITY_VILLAGER_WORK_CLERIC | 牧师:工作 |
ENTITY_ZOMBIFIED_PIGLIN_HURT | 僵尸猪灵:受伤 |
BLOCK_NETHERITE_BLOCK_STEP | block.netherite_block.step |
BLOCK_SOUL_SOIL_HIT | block.soul_soil.hit |
BLOCK_SCAFFOLDING_BREAK | block.scaffolding.break |
PARTICLE_SOUL_ESCAPE | 灵魂:逸散 |
ENTITY_FIREWORK_ROCKET_LARGE_BLAST | entity.firework_rocket.large_blast |
ENTITY_GUARDIAN_HURT_LAND | entity.guardian.hurt_land |
ENTITY_HUSK_DEATH | 尸壳:死亡 |
AMBIENT_NETHER_WASTES_MOOD | ambient.nether_wastes.mood |
ENTITY_DROWNED_AMBIENT | 溺尸:呻吟 |
ENTITY_ELDER_GUARDIAN_HURT | 远古守卫者:受伤 |
ENTITY_LINGERING_POTION_THROW | entity.lingering_potion.throw |
ENTITY_MAGMA_CUBE_HURT | 岩浆怪:受伤 |
ENTITY_PARROT_IMITATE_ELDER_GUARDIAN | 鹦鹉:弹跳 |
ENTITY_PILLAGER_CELEBRATE | 掠夺者:欢呼 |
ENTITY_RAVAGER_HURT | 劫掠兽:受伤 |
BLOCK_ANVIL_STEP | block.anvil.step |
ENTITY_BLAZE_SHOOT | 烈焰人:射击 |
ENTITY_ZOMBIE_VILLAGER_DEATH | 僵尸村民:死亡 |
ITEM_ARMOR_EQUIP_IRON | 铁质盔甲:铿锵 |
AMBIENT_UNDERWATER_LOOP_ADDITIONS | ambient.underwater.loop.additions |
ENTITY_PARROT_IMITATE_DROWNED | 鹦鹉:咕噜声 |
ENTITY_MOOSHROOM_MILK | 哞菇:被挤奶 |
ENTITY_MULE_HURT | 骡:受伤 |
ENTITY_ZOMBIE_ATTACK_IRON_DOOR | entity.zombie.attack_iron_door |
BLOCK_GRAVEL_PLACE | block.gravel.place |
ENTITY_HOGLIN_DEATH | 疣猪兽:死亡 |
ENTITY_PLAYER_ATTACK_SWEEP | 横扫攻击 |
ENTITY_SKELETON_DEATH | 骷髅:死亡 |
ENTITY_STRIDER_STEP_LAVA | entity.strider.step_lava |
ENTITY_TURTLE_DEATH | 海龟:死亡 |
ENTITY_BEE_HURT | 蜜蜂:受伤 |
ENTITY_PARROT_IMITATE_STRAY | 鹦鹉:咯咯声 |
ENTITY_GENERIC_DRINK | 啜饮 |
ENTITY_SNOW_GOLEM_SHEAR | entity.snow_golem.shear |
ENTITY_WANDERING_TRADER_DRINK_POTION | 流浪商人:饮用药水 |
BLOCK_GRASS_FALL | block.grass.fall |
ENTITY_DONKEY_ANGRY | 驴:嘶叫 |
ENTITY_EVOKER_PREPARE_ATTACK | 唤魔者:准备攻击 |
ENTITY_PANDA_EAT | 熊猫:进食 |
ENTITY_WOLF_WHINE | entity.wolf.whine |
BLOCK_END_PORTAL_SPAWN | 末地传送门:开启 |
BLOCK_WOODEN_DOOR_CLOSE | block.wooden_door.close |
BLOCK_WOOL_FALL | block.wool.fall |
ENTITY_WITCH_CELEBRATE | 女巫:欢呼 |
BLOCK_NOTE_BLOCK_CHIME | block.note_block.chime |
BLOCK_NYLIUM_FALL | block.nylium.fall |
ENTITY_PLAYER_BIG_FALL | entity.player.big_fall |
ENTITY_ZOMBIE_DEATH | 僵尸:死亡 |
BLOCK_SOUL_SOIL_BREAK | block.soul_soil.break |
ENTITY_OCELOT_HURT | entity.ocelot.hurt |
ENTITY_SLIME_SQUISH_SMALL | entity.slime.squish_small |
ENTITY_PIGLIN_CELEBRATE | 猪灵:庆祝 |
ENTITY_SKELETON_HORSE_JUMP_WATER | entity.skeleton_horse.jump_water |
ENTITY_ZOGLIN_AMBIENT | 僵尸疣猪兽:咆哮 |
ENTITY_EXPERIENCE_ORB_PICKUP | 获得经验 |
ITEM_SHIELD_BREAK | item.shield.break |
ENTITY_RAVAGER_STEP | 劫掠兽:脚步声 |
ENTITY_SHULKER_AMBIENT | 潜影贝:窥视 |
ENTITY_GUARDIAN_AMBIENT | 守卫者:低鸣 |
ENTITY_PIGLIN_ANGRY | 猪灵:愤怒地哼叫 |
ENTITY_RAVAGER_AMBIENT | 劫掠兽:呼噜 |
ENTITY_FOX_SLEEP | 狐狸:打鼾 |
ENTITY_GHAST_AMBIENT | 恶魂:哭泣 |
BLOCK_STEM_PLACE | block.stem.place |
ENTITY_GENERIC_EAT | 进食 |
ENTITY_ZOMBIE_AMBIENT | 僵尸:低吼 |
BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE | 气泡:飞升 |
BLOCK_STEM_FALL | block.stem.fall |
ENTITY_ITEM_FRAME_ROTATE_ITEM | 物品展示框:转动 |
ENTITY_PARROT_IMITATE_VINDICATOR | 鹦鹉:低语 |
ENTITY_WANDERING_TRADER_TRADE | 流浪商人:交易 |
UI_CARTOGRAPHY_TABLE_TAKE_RESULT | 地图:绘制 |
BLOCK_LODESTONE_HIT | block.lodestone.hit |
BLOCK_STONE_PLACE | block.stone.place |
ENTITY_WANDERING_TRADER_NO | 流浪商人:拒绝 |
ENTITY_FOX_AMBIENT | 狐狸:吱吱叫 |
ENTITY_PARROT_IMITATE_EVOKER | 鹦鹉:咕哝 |
ENTITY_PIGLIN_BRUTE_AMBIENT | 猪灵蛮兵:哼叫 |
WEATHER_RAIN_ABOVE | weather.rain.above |
BLOCK_WOOL_STEP | block.wool.step |
BLOCK_IRON_TRAPDOOR_OPEN | 活板门:打开 |
BLOCK_NETHERITE_BLOCK_HIT | block.netherite_block.hit |
BLOCK_LAVA_AMBIENT | 熔岩:迸裂 |
BLOCK_NETHER_ORE_STEP | block.nether_ore.step |
ENTITY_PIG_STEP | entity.pig.step |
ENTITY_WANDERING_TRADER_DISAPPEARED | 流浪商人:隐身 |
ENTITY_WANDERING_TRADER_DRINK_MILK | 流浪商人:饮用牛奶 |
BLOCK_BONE_BLOCK_FALL | block.bone_block.fall |
BLOCK_HONEY_BLOCK_BREAK | block.honey_block.break |
BLOCK_NETHER_ORE_PLACE | block.nether_ore.place |
ENTITY_STRIDER_EAT | 炽足兽:进食 |
ENTITY_BLAZE_AMBIENT | 烈焰人:呼吸 |
ENTITY_CHICKEN_EGG | 鸡:下蛋 |
ENTITY_FOX_AGGRO | 狐狸:愤怒 |
ENTITY_PARROT_IMITATE_PHANTOM | 鹦鹉:尖声叫 |
ENTITY_PUFFER_FISH_DEATH | 河豚:死亡 |
ENTITY_ZOGLIN_STEP | 僵尸疣猪兽:脚步声 |
BLOCK_SHROOMLIGHT_STEP | block.shroomlight.step |
BLOCK_SOUL_SAND_BREAK | block.soul_sand.break |
ENTITY_MAGMA_CUBE_DEATH | 岩浆怪:死亡 |
BLOCK_BARREL_CLOSE | 木桶:关闭 |
ENTITY_LLAMA_DEATH | 羊驼:死亡 |
ENTITY_TURTLE_EGG_HATCH | 海龟蛋:孵化 |
ENTITY_PANDA_PRE_SNEEZE | 熊猫:鼻痒 |
ENTITY_WOLF_SHAKE | 狼:摇动 |
ENTITY_DROWNED_HURT_WATER | entity.drowned.hurt_water |
ENTITY_HORSE_LAND | entity.horse.land |
ENTITY_DROWNED_SHOOT | 溺尸:投掷三叉戟 |
ENTITY_WOLF_AMBIENT | 狼:喘息 |
ENTITY_POLAR_BEAR_AMBIENT_BABY | 北极熊:哼哼 |
ENTITY_SPIDER_HURT | 蜘蛛:受伤 |
ENTITY_STRIDER_STEP | entity.strider.step |
BLOCK_SAND_PLACE | block.sand.place |
ENTITY_FIREWORK_ROCKET_LAUNCH | 烟花:发射 |
ENTITY_PIGLIN_HURT | 猪灵:受伤 |
MUSIC_DISC_PIGSTEP | music_disc.pigstep |
BLOCK_GRASS_STEP | block.grass.step |
ENTITY_ENDERMAN_AMBIENT | 末影人:低鸣 |
ENTITY_PUFFER_FISH_HURT | 河豚:受伤 |
BLOCK_WOODEN_TRAPDOOR_CLOSE | block.wooden_trapdoor.close |
ENTITY_GENERIC_BURN | 燃烧 |
ENTITY_HOGLIN_HURT | 疣猪兽:受伤 |
ENTITY_PARROT_IMITATE_HOGLIN | 鹦鹉:咆哮 |
BLOCK_WATER_AMBIENT | 水:流动 |
ENTITY_DONKEY_CHEST | 驴:装备箱子 |
ENTITY_ILLUSIONER_AMBIENT | 幻术师:咕哝 |
BLOCK_GILDED_BLACKSTONE_FALL | block.gilded_blackstone.fall |
BLOCK_NOTE_BLOCK_BELL | block.note_block.bell |
BLOCK_SOUL_SAND_HIT | block.soul_sand.hit |
BLOCK_NETHER_GOLD_ORE_HIT | block.nether_gold_ore.hit |
BLOCK_SCAFFOLDING_STEP | block.scaffolding.step |
ITEM_TRIDENT_RETURN | 三叉戟:收回 |
ENTITY_BAT_AMBIENT | 蝙蝠:尖声叫 |
ENTITY_SNOW_GOLEM_HURT | 雪傀儡:受伤 |
ENTITY_PARROT_FLY | 鹦鹉:扑翼 |
ENTITY_PIGLIN_BRUTE_HURT | 猪灵蛮兵:受伤 |
ENTITY_ZOMBIE_DESTROY_EGG | 海龟蛋:被踩踏 |
BLOCK_BLASTFURNACE_FIRE_CRACKLE | 高炉:噼啪作响 |
ENTITY_HOSTILE_BIG_FALL | entity.hostile.big_fall |
BLOCK_NOTE_BLOCK_GUITAR | block.note_block.guitar |
ENTITY_SHULKER_BULLET_HIT | 潜影贝导弹:爆炸 |
AMBIENT_SOUL_SAND_VALLEY_ADDITIONS | ambient.soul_sand_valley.additions |
BLOCK_IRON_DOOR_CLOSE | block.iron_door.close |
ENTITY_PLAYER_ATTACK_NODAMAGE | entity.player.attack.nodamage |
ENTITY_TROPICAL_FISH_HURT | 热带鱼:受伤 |
MUSIC_UNDER_WATER | music.under_water |
BLOCK_ANCIENT_DEBRIS_BREAK | block.ancient_debris.break |
BLOCK_HONEY_BLOCK_FALL | block.honey_block.fall |
ENTITY_HORSE_BREATHE | 马:呼吸 |
ENTITY_PAINTING_BREAK | 画:被破坏 |
BLOCK_SMOKER_SMOKE | 烟熏炉:烟熏 |
BLOCK_TRIPWIRE_DETACH | 绊线钩:断开 |
ENTITY_MOOSHROOM_CONVERT | 哞菇:转化 |
BLOCK_WART_BLOCK_PLACE | block.wart_block.place |
ENTITY_ITEM_FRAME_REMOVE_ITEM | 物品展示框:清空 |
ENTITY_BOAT_PADDLE_LAND | 划船 |
ENTITY_MAGMA_CUBE_SQUISH | 岩浆怪:移动 |
ENTITY_PIG_HURT | 猪:受伤 |
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE | 气泡:骤降 |
BLOCK_ENDER_CHEST_OPEN | block.ender_chest.open |
AMBIENT_NETHER_WASTES_ADDITIONS | ambient.nether_wastes.additions |
ENTITY_BLAZE_HURT | 烈焰人:受伤 |
ENTITY_LEASH_KNOT_BREAK | 拴绳结:被破坏 |
ENTITY_WITCH_HURT | 女巫:受伤 |
ENTITY_WOLF_PANT | entity.wolf.pant |
ITEM_BUCKET_FILL_FISH | 鱼:被捕获 |
BLOCK_LODESTONE_STEP | block.lodestone.step |
ENTITY_COW_HURT | 牛:受伤 |
ENTITY_LIGHTNING_BOLT_IMPACT | 电闪 |
ENTITY_TURTLE_EGG_BREAK | 海龟蛋:破裂 |
ENTITY_ZOMBIE_VILLAGER_CURE | 僵尸村民:撕心裂肺 |
ITEM_BOOK_PUT | 书:放置 |
BLOCK_NETHERRACK_PLACE | block.netherrack.place |
ENTITY_BAT_TAKEOFF | 蝙蝠:起飞 |
ENTITY_MULE_DEATH | 骡:死亡 |
ENTITY_TURTLE_DEATH_BABY | 小海龟:死亡 |
BLOCK_COMPARATOR_CLICK | 比较器:模式变更 |
ENTITY_FISHING_BOBBER_RETRIEVE | 浮漂:收回 |
BLOCK_WEEPING_VINES_STEP | block.weeping_vines.step |
AMBIENT_CRIMSON_FOREST_MOOD | ambient.crimson_forest.mood |
BLOCK_BONE_BLOCK_BREAK | block.bone_block.break |
ENTITY_SLIME_JUMP | entity.slime.jump |
ENTITY_VILLAGER_WORK_LEATHERWORKER | 皮匠:工作 |
ENTITY_SKELETON_HORSE_AMBIENT_WATER | entity.skeleton_horse.ambient_water |
ITEM_TRIDENT_RIPTIDE_3 | item.trident.riptide_3 |
AMBIENT_WARPED_FOREST_ADDITIONS | ambient.warped_forest.additions |
BLOCK_BONE_BLOCK_PLACE | block.bone_block.place |
ITEM_BOTTLE_FILL_DRAGONBREATH | item.bottle.fill_dragonbreath |
ENTITY_PARROT_IMITATE_HUSK | 鹦鹉:低吼 |
ENTITY_PIGLIN_BRUTE_ANGRY | 猪灵蛮兵:愤怒地哼叫 |
BLOCK_STEM_HIT | block.stem.hit |
BLOCK_TRIPWIRE_CLICK_ON | block.tripwire.click_on |
ENTITY_CAT_PURREOW | entity.cat.purreow |
ENTITY_RABBIT_HURT | 兔子:受伤 |
ENTITY_RAVAGER_ATTACK | 劫掠兽:撕咬 |
BLOCK_BEEHIVE_SHEAR | 剪刀:刮削 |
BLOCK_LANTERN_STEP | block.lantern.step |
ENTITY_PARROT_IMITATE_SPIDER | 鹦鹉:嘶~ |
AMBIENT_SOUL_SAND_VALLEY_LOOP | ambient.soul_sand_valley.loop |
ENTITY_ELDER_GUARDIAN_HURT_LAND | entity.elder_guardian.hurt_land |
ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED | 猪灵蛮兵:转化为僵尸猪灵 |
ENTITY_SPIDER_STEP | entity.spider.step |
ENTITY_VINDICATOR_HURT | 卫道士:受伤 |
ITEM_ARMOR_EQUIP_LEATHER | 皮革护甲:摩擦 |
UI_LOOM_TAKE_RESULT | 织布机:使用 |
ENTITY_DOLPHIN_DEATH | 海豚:死亡 |
ENTITY_ELDER_GUARDIAN_AMBIENT_LAND | 远古守卫者:弹跳 |
BLOCK_TRIPWIRE_CLICK_OFF | block.tripwire.click_off |
ENTITY_GHAST_SHOOT | 恶魂:射击 |
BLOCK_NETHER_BRICKS_PLACE | block.nether_bricks.place |
BLOCK_NOTE_BLOCK_PLING | block.note_block.pling |
ENTITY_IRON_GOLEM_DAMAGE | 铁傀儡:受损 |
AMBIENT_UNDERWATER_ENTER | ambient.underwater.enter |
BLOCK_NETHER_GOLD_ORE_BREAK | block.nether_gold_ore.break |
ENTITY_EVOKER_FANGS_ATTACK | 尖牙:咬合 |
ENTITY_SHULKER_HURT_CLOSED | entity.shulker.hurt_closed |
AMBIENT_BASALT_DELTAS_LOOP | ambient.basalt_deltas.loop |
ENTITY_ENDER_PEARL_THROW | 末影珍珠:飞出 |
MUSIC_GAME | music.game |
ENTITY_DOLPHIN_JUMP | 海豚:跃起 |
ENTITY_PLAYER_SPLASH_HIGH_SPEED | entity.player.splash.high_speed |
ENTITY_LLAMA_EAT | 羊驼:进食 |
ENTITY_STRAY_AMBIENT | 流浪者:咯咯声 |
ENTITY_VILLAGER_WORK_TOOLSMITH | 工具匠:工作 |
ENTITY_ZOMBIE_VILLAGER_STEP | entity.zombie_villager.step |
BLOCK_NETHERRACK_FALL | block.netherrack.fall |
ENTITY_BAT_DEATH | 蝙蝠:死亡 |
ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR | entity.firework_rocket.large_blast_far |
ENTITY_STRIDER_SADDLE | entity.strider.saddle |
MUSIC_DISC_CHIRP | music_disc.chirp |
ENTITY_CAT_HISS | 猫:嘶嘶声 |
ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED | 猪灵:转化为僵尸猪灵 |
MUSIC_DISC_MALL | music_disc.mall |
BLOCK_HONEY_BLOCK_HIT | block.honey_block.hit |
ENTITY_VEX_DEATH | 恼鬼:死亡 |
BLOCK_SNOW_STEP | block.snow.step |
ENTITY_MULE_CHEST | 骡:装备箱子 |
MUSIC_DISC_FAR | music_disc.far |
BLOCK_PORTAL_AMBIENT | 传送门:呼啸 |
BLOCK_SHROOMLIGHT_FALL | block.shroomlight.fall |
ENTITY_SILVERFISH_AMBIENT | 蠹虫:嘶嘶 |
ENTITY_WANDERING_TRADER_HURT | 流浪商人:受伤 |
BLOCK_BEACON_AMBIENT | 信标:嗡嗡作响 |
ENTITY_ITEM_FRAME_BREAK | 物品展示框:被破坏 |
ENTITY_PUFFER_FISH_BLOW_OUT | 河豚:收缩 |
ENTITY_ENDERMAN_HURT | 末影人:受伤 |
ENTITY_GUARDIAN_HURT | 守卫者:受伤 |
ENTITY_VILLAGER_WORK_CARTOGRAPHER | 制图师:工作 |
ENTITY_WOLF_HOWL | entity.wolf.howl |
BLOCK_WET_GRASS_FALL | block.wet_grass.fall |
ENTITY_IRON_GOLEM_REPAIR | 铁傀儡:修复 |
BLOCK_FUNGUS_HIT | block.fungus.hit |
BLOCK_LADDER_PLACE | block.ladder.place |
BLOCK_NETHER_GOLD_ORE_FALL | block.nether_gold_ore.fall |
ENTITY_PARROT_DEATH | 鹦鹉:死亡 |
BLOCK_CAMPFIRE_CRACKLE | 营火:噼啪作响 |
BLOCK_FENCE_GATE_CLOSE | block.fence_gate.close |
ENTITY_BEE_LOOP_AGGRESSIVE | 蜜蜂:愤怒地嗡嗡叫 |
ENTITY_DOLPHIN_AMBIENT_WATER | 海豚:吹口哨 |
ENTITY_DROWNED_STEP | 溺尸:脚步声 |
ENTITY_HORSE_SADDLE | 鞍:装备 |
ENTITY_TURTLE_SWIM | 海龟:游动 |
AMBIENT_WARPED_FOREST_MOOD | ambient.warped_forest.mood |
BLOCK_SLIME_BLOCK_HIT | block.slime_block.hit |
ENTITY_SKELETON_HURT | 骷髅:受伤 |
ITEM_BUCKET_EMPTY_LAVA | item.bucket.empty_lava |
MUSIC_DISC_WAIT | music_disc.wait |
BLOCK_CHAIN_BREAK | block.chain.break |
BLOCK_NOTE_BLOCK_BANJO | block.note_block.banjo |
BLOCK_SCAFFOLDING_HIT | block.scaffolding.hit |
BLOCK_METAL_STEP | block.metal.step |
BLOCK_PUMPKIN_CARVE | 剪刀:雕刻 |
ENTITY_PARROT_IMITATE_ZOMBIE | 鹦鹉:低吼 |
ENTITY_SKELETON_HORSE_STEP_WATER | entity.skeleton_horse.step_water |
ENTITY_SKELETON_STEP | entity.skeleton.step |
ITEM_TRIDENT_THUNDER | 三叉戟:电闪雷鸣 |
BLOCK_NETHER_ORE_FALL | block.nether_ore.fall |
ENTITY_ENDERMITE_AMBIENT | 末影螨:叫声 |
AMBIENT_CAVE | 怪异的噪声 |
ENTITY_VILLAGER_WORK_BUTCHER | 屠夫:工作 |
ITEM_CROSSBOW_HIT | 箭:击中 |
ENTITY_HOSTILE_HURT | entity.hostile.hurt |
ENTITY_SLIME_ATTACK | 史莱姆:攻击 |
ENTITY_STRIDER_DEATH | 炽足兽:死亡 |
BLOCK_WART_BLOCK_STEP | block.wart_block.step |
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF | block.wooden_pressure_plate.click_off |
ENTITY_PIGLIN_STEP | 猪灵:脚步声 |
ENTITY_POLAR_BEAR_HURT | 北极熊:受伤 |
ENTITY_SPLASH_POTION_BREAK | entity.splash_potion.break |
ENTITY_SQUID_HURT | 鱿鱼:受伤 |
BLOCK_METAL_FALL | block.metal.fall |
ENTITY_DOLPHIN_SWIM | 海豚:游泳 |
ENTITY_GUARDIAN_DEATH | 守卫者:死亡 |
AMBIENT_UNDERWATER_LOOP | ambient.underwater.loop |
BLOCK_NETHER_ORE_HIT | block.nether_ore.hit |
ENTITY_PARROT_IMITATE_SKELETON | 鹦鹉:咯咯声 |
ENTITY_WANDERING_TRADER_DEATH | 流浪商人:死亡 |
ITEM_ARMOR_EQUIP_ELYTRA | 鞘翅:沙沙作响 |
BLOCK_GRASS_BREAK | block.grass.break |
BLOCK_SWEET_BERRY_BUSH_BREAK | block.sweet_berry_bush.break |
BLOCK_PISTON_EXTEND | block.piston.extend |
MUSIC_END | music.end |
BLOCK_CHEST_LOCKED | 箱子:锁上 |
BLOCK_METAL_PRESSURE_PLATE_CLICK_ON | block.metal_pressure_plate.click_on |
BLOCK_WOODEN_DOOR_OPEN | block.wooden_door.open |
ENTITY_BEE_POLLINATE | 蜜蜂:高兴地嗡嗡叫 |
ENTITY_ENDER_DRAGON_DEATH | 末影龙:死亡 |
ENTITY_ILLUSIONER_HURT | 幻术师:受伤 |
ITEM_ARMOR_EQUIP_TURTLE | 海龟壳:咕咚 |
BLOCK_BASALT_FALL | block.basalt.fall |
BLOCK_FENCE_GATE_OPEN | block.fence_gate.open |
ENTITY_EVOKER_CAST_SPELL | 唤魔者:施法 |
ENTITY_FISH_SWIM | entity.fish.swim |
ENTITY_HORSE_AMBIENT | 马:嘶鸣 |
ENTITY_TROPICAL_FISH_AMBIENT | entity.tropical_fish.ambient |
ITEM_TRIDENT_THROW | 三叉戟:铿锵 |
BLOCK_ANVIL_USE | 铁砧:使用 |
BLOCK_IRON_TRAPDOOR_CLOSE | 活板门:关闭 |
BLOCK_END_PORTAL_FRAME_FILL | 末影之眼:嵌入 |
ENTITY_PARROT_IMITATE_ILLUSIONER | 鹦鹉:咕哝 |
ENTITY_RAVAGER_CELEBRATE | 劫掠兽:欢呼 |
ENTITY_TURTLE_AMBIENT_LAND | 海龟:啾啾 |
BLOCK_BAMBOO_STEP | block.bamboo.step |
ENTITY_GENERIC_BIG_FALL | 某物:着地 |
ENTITY_WITCH_DRINK | 女巫:喝药水 |
ENTITY_FIREWORK_ROCKET_BLAST | 烟花:爆炸 |
ENTITY_GUARDIAN_AMBIENT_LAND | 守卫者:弹跳 |
ENTITY_SHULKER_OPEN | 潜影贝:打开 |
ITEM_CROSSBOW_LOADING_MIDDLE | item.crossbow.loading_middle |
BLOCK_WOOD_PLACE | block.wood.place |
ENTITY_FOX_SNIFF | 狐狸:嗅探 |
ENTITY_HUSK_HURT | 尸壳:受伤 |
ENTITY_SHEEP_AMBIENT | 羊:咩~ |
ITEM_CROSSBOW_LOADING_END | item.crossbow.loading_end |
BLOCK_BAMBOO_HIT | block.bamboo.hit |
BLOCK_NETHERITE_BLOCK_PLACE | block.netherite_block.place |
BLOCK_WART_BLOCK_FALL | block.wart_block.fall |
ENTITY_VILLAGER_YES | 村民:赞同 |
ITEM_CROP_PLANT | 作物:种植 |
ENTITY_WITHER_SKELETON_STEP | entity.wither_skeleton.step |
ENTITY_ZOMBIE_VILLAGER_HURT | 僵尸村民:受伤 |
MUSIC_DISC_CAT | music_disc.cat |
ENTITY_PLAYER_ATTACK_CRIT | 暴击 |
ENTITY_SLIME_HURT | 史莱姆:受伤 |
BLOCK_LODESTONE_PLACE | block.lodestone.place |
ENTITY_ELDER_GUARDIAN_FLOP | 远古守卫者:落地 |
ENTITY_IRON_GOLEM_STEP | entity.iron_golem.step |
BLOCK_GLASS_STEP | block.glass.step |
BLOCK_NOTE_BLOCK_BIT | block.note_block.bit |
ENTITY_DOLPHIN_SPLASH | 海豚:溅起水花 |
ENTITY_PLAYER_HURT_ON_FIRE | 玩家:燃烧 |
ENTITY_SHEEP_STEP | entity.sheep.step |
BLOCK_NETHERITE_BLOCK_FALL | block.netherite_block.fall |
ENTITY_COW_STEP | entity.cow.step |
ENTITY_ELDER_GUARDIAN_AMBIENT | 远古守卫者:低鸣 |
ENTITY_GHAST_DEATH | 恶魂:死亡 |
MUSIC_DISC_11 | music_disc.11 |
BLOCK_SLIME_BLOCK_STEP | block.slime_block.step |
BLOCK_SOUL_SAND_FALL | block.soul_sand.fall |
BLOCK_WOOD_STEP | block.wood.step |
ENTITY_ENDERMITE_DEATH | 末影螨:死亡 |
BLOCK_NETHER_WART_BREAK | block.nether_wart.break |
BLOCK_SOUL_SOIL_STEP | block.soul_soil.step |
ENTITY_FOX_TELEPORT | 狐狸:传送 |
BLOCK_BEEHIVE_EXIT | 蜜蜂:离巢 |
ENTITY_COD_AMBIENT | entity.cod.ambient |
ENTITY_LIGHTNING_BOLT_THUNDER | 雷鸣 |
ENTITY_PARROT_IMITATE_SHULKER | 鹦鹉:窥视声 |
ENTITY_PUFFER_FISH_AMBIENT | entity.puffer_fish.ambient |
BLOCK_BEACON_POWER_SELECT | 信标:选择效果 |
BLOCK_NOTE_BLOCK_BASS | block.note_block.bass |
ENTITY_PLAYER_ATTACK_WEAK | 轻击 |
ENTITY_SHEEP_DEATH | 羊:死亡 |
ENTITY_VILLAGER_TRADE | 村民:交易 |
BLOCK_FUNGUS_FALL | block.fungus.fall |
BLOCK_GRINDSTONE_USE | 砂轮:使用 |
ENTITY_PILLAGER_AMBIENT | 掠夺者:咕哝 |
ENTITY_SHULKER_BULLET_HURT | 潜影贝导弹:被毁 |
ENTITY_STRIDER_HAPPY | 炽足兽:颤鸣 |
BLOCK_NOTE_BLOCK_IRON_XYLOPHONE | block.note_block.iron_xylophone |
ENTITY_ENDERMITE_HURT | 末影螨:受伤 |
BLOCK_LADDER_FALL | block.ladder.fall |
BLOCK_WET_GRASS_BREAK | block.wet_grass.break |
ENTITY_SHULKER_HURT | 潜影贝:受伤 |
ITEM_CROSSBOW_QUICK_CHARGE_3 | item.crossbow.quick_charge_3 |
BLOCK_CHAIN_HIT | block.chain.hit |
BLOCK_FIRE_EXTINGUISH | 火:熄灭 |
ENTITY_CHICKEN_HURT | 鸡:受伤 |
ENTITY_WOLF_HURT | 狼:受伤 |
AMBIENT_UNDERWATER_EXIT | ambient.underwater.exit |
BLOCK_LODESTONE_BREAK | block.lodestone.break |
BLOCK_SHROOMLIGHT_PLACE | block.shroomlight.place |
ENTITY_ARMOR_STAND_BREAK | entity.armor_stand.break |
ENTITY_GENERIC_SWIM | 实体:游泳 |
BLOCK_CORAL_BLOCK_HIT | block.coral_block.hit |
BLOCK_GILDED_BLACKSTONE_PLACE | block.gilded_blackstone.place |
BLOCK_PISTON_CONTRACT | block.piston.contract |
ENTITY_VILLAGER_DEATH | 村民:死亡 |
BLOCK_LANTERN_BREAK | block.lantern.break |
ENTITY_GHAST_WARN | entity.ghast.warn |
ENTITY_PARROT_IMITATE_ENDER_DRAGON | 鹦鹉:咆哮 |
ENTITY_STRIDER_AMBIENT | entity.strider.ambient |
ENTITY_STRIDER_RETREAT | 炽足兽:退缩 |
ENTITY_VINDICATOR_DEATH | 卫道士:死亡 |
BLOCK_GRASS_HIT | block.grass.hit |
BLOCK_LADDER_BREAK | block.ladder.break |
ENTITY_HOSTILE_SMALL_FALL | entity.hostile.small_fall |
ENTITY_VILLAGER_WORK_FISHERMAN | 渔夫:工作 |
ITEM_CHORUS_FRUIT_TELEPORT | 玩家:传送 |
BLOCK_SAND_BREAK | block.sand.break |
ENTITY_FOX_DEATH | 狐狸:死亡 |
ENTITY_TURTLE_SHAMBLE_BABY | 小海龟:爬行 |
ITEM_ELYTRA_FLYING | item.elytra.flying |
ENTITY_HORSE_STEP | entity.horse.step |
ENTITY_PARROT_IMITATE_WITHER | 鹦鹉:愤怒 |
BLOCK_SLIME_BLOCK_BREAK | block.slime_block.break |
MUSIC_NETHER_SOUL_SAND_VALLEY | music.nether.soul_sand_valley |
BLOCK_BEEHIVE_DRIP | 蜂蜜:滴落 |
ENTITY_VINDICATOR_AMBIENT | 卫道士:低语 |
ENTITY_TURTLE_SHAMBLE | 海龟:爬行 |
MUSIC_DISC_BLOCKS | music_disc.blocks |
ENTITY_VILLAGER_WORK_FLETCHER | 制箭师:工作 |
ITEM_CROSSBOW_QUICK_CHARGE_1 | item.crossbow.quick_charge_1 |
BLOCK_NOTE_BLOCK_COW_BELL | block.note_block.cow_bell |
ENTITY_MAGMA_CUBE_DEATH_SMALL | entity.magma_cube.death_small |
ENTITY_HOSTILE_SPLASH | entity.hostile.splash |
ITEM_TRIDENT_RIPTIDE_1 | item.trident.riptide_1 |
BLOCK_BONE_BLOCK_STEP | block.bone_block.step |
ENTITY_ILLUSIONER_PREPARE_BLINDNESS | 幻术师:失明准备 |
ENTITY_PHANTOM_SWOOP | 幻翼:俯冲 |
ENTITY_PLAYER_ATTACK_STRONG | 重击 |
BLOCK_WET_GRASS_STEP | block.wet_grass.step |
ENTITY_COD_FLOP | 鳕鱼:扑腾 |
ENTITY_ILLUSIONER_PREPARE_MIRROR | 幻术师:镜像准备 |
BLOCK_DISPENSER_DISPENSE | 物品:被发射 |
BLOCK_SNOW_BREAK | block.snow.break |
BLOCK_NYLIUM_BREAK | block.nylium.break |
ENTITY_ZOMBIE_HORSE_HURT | 僵尸马:受伤 |
BLOCK_SHROOMLIGHT_BREAK | block.shroomlight.break |
ENTITY_DOLPHIN_EAT | 海豚:进食 |
BLOCK_ANVIL_BREAK | block.anvil.break |
BLOCK_CORAL_BLOCK_BREAK | block.coral_block.break |
ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED | 疣猪兽:转化为僵尸疣猪兽 |
ENTITY_SPIDER_AMBIENT | 蜘蛛:嘶嘶 |
ENTITY_BEE_LOOP | 蜜蜂:嗡嗡 |
ENTITY_PARROT_IMITATE_MAGMA_CUBE | 鹦鹉:移动声 |
ENTITY_VILLAGER_WORK_WEAPONSMITH | 武器匠:工作 |
BLOCK_LILY_PAD_PLACE | block.lily_pad.place |
BLOCK_NOTE_BLOCK_DIDGERIDOO | block.note_block.didgeridoo |
BLOCK_WOOL_PLACE | block.wool.place |
ENTITY_SALMON_FLOP | 鲑鱼:扑腾 |
ITEM_ARMOR_EQUIP_CHAIN | 锁链盔甲:碰擦 |
UI_STONECUTTER_TAKE_RESULT | 切石机:使用 |
BLOCK_FURNACE_FIRE_CRACKLE | 熔炉:噼啪作响 |
BLOCK_SHULKER_BOX_OPEN | 潜影盒:开启 |
BLOCK_SCAFFOLDING_FALL | block.scaffolding.fall |
ENTITY_FIREWORK_ROCKET_SHOOT | entity.firework_rocket.shoot |
ENTITY_OCELOT_AMBIENT | entity.ocelot.ambient |
ENTITY_RABBIT_DEATH | 兔子:死亡 |
BLOCK_FUNGUS_PLACE | block.fungus.place |
BLOCK_NETHERRACK_BREAK | block.netherrack.break |
MUSIC_CREDITS | music.credits |
ENTITY_ARMOR_STAND_PLACE | entity.armor_stand.place |
ENTITY_EGG_THROW | 蛋:飞出 |
ENTITY_VILLAGER_AMBIENT | 村民:喃喃自语 |
BLOCK_CHORUS_FLOWER_GROW | 紫颂花:生长 |
ENTITY_SKELETON_SHOOT | 骷髅:射击 |
ENTITY_HOGLIN_ATTACK | 疣猪兽:攻击 |
ENTITY_PHANTOM_AMBIENT | 幻翼:尖声叫 |
ITEM_ARMOR_EQUIP_DIAMOND | 钻石盔甲:碰擦 |
BLOCK_COMPOSTER_EMPTY | 堆肥桶:清空 |
BLOCK_NOTE_BLOCK_FLUTE | block.note_block.flute |
ENTITY_ENDER_DRAGON_SHOOT | 末影龙:射击 |
ITEM_LODESTONE_COMPASS_LOCK | 磁石指针:绑定磁石 |
AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE | ambient.underwater.loop.additions.rare |
BLOCK_STEM_BREAK | block.stem.break |
ENTITY_ENDERMAN_SCREAM | entity.enderman.scream |
ENTITY_OCELOT_DEATH | entity.ocelot.death |
ENTITY_PIGLIN_BRUTE_DEATH | 猪灵蛮兵:死亡 |
ENTITY_SNOW_GOLEM_AMBIENT | entity.snow_golem.ambient |
ITEM_BOOK_PAGE_TURN | 书页:沙沙作响 |
BLOCK_FUNGUS_STEP | block.fungus.step |
BLOCK_NETHER_SPROUTS_BREAK | block.nether_sprouts.break |
ENTITY_MAGMA_CUBE_HURT_SMALL | entity.magma_cube.hurt_small |
BLOCK_GLASS_BREAK | block.glass.break |
BLOCK_NETHER_GOLD_ORE_PLACE | block.nether_gold_ore.place |
ENTITY_PUFFER_FISH_FLOP | 河豚:扑腾 |
ENTITY_PARROT_IMITATE_WITCH | 鹦鹉:暗笑 |
ENTITY_PLAYER_BREATH | entity.player.breath |
ENTITY_WITCH_DEATH | 女巫:死亡 |
MUSIC_DRAGON | music.dragon |
BLOCK_CHORUS_FLOWER_DEATH | 紫颂花:凋零 |
BLOCK_SWEET_BERRY_BUSH_PLACE | block.sweet_berry_bush.place |
ENTITY_PLAYER_ATTACK_KNOCKBACK | 击退攻击 |
ENTITY_WOLF_DEATH | 狼:死亡 |
BLOCK_WOOD_BREAK | block.wood.break |
ENTITY_SLIME_HURT_SMALL | entity.slime.hurt_small |
ENTITY_ZOMBIE_CONVERTED_TO_DROWNED | 僵尸:转变为溺尸 |
MUSIC_DISC_MELLOHI | music_disc.mellohi |
BLOCK_REDSTONE_TORCH_BURNOUT | 红石火把:熄灭 |
BLOCK_WEEPING_VINES_FALL | block.weeping_vines.fall |
ENTITY_PUFFER_FISH_BLOW_UP | 河豚:膨胀 |
BLOCK_SAND_STEP | block.sand.step |
BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF | block.stone_pressure_plate.click_off |
ENTITY_GUARDIAN_FLOP | 守卫者:落地 |
ENTITY_SNOWBALL_THROW | 雪球:飞出 |
ENTITY_ZOMBIE_BREAK_WOODEN_DOOR | 门:毁坏 |
BLOCK_LAVA_POP | block.lava.pop |
BLOCK_STONE_STEP | block.stone.step |
ENTITY_CAT_HURT | 猫:受伤 |
BLOCK_VINE_STEP | block.vine.step |
ENTITY_ARROW_HIT | 箭:击中 |
BLOCK_NETHER_ORE_BREAK | block.nether_ore.break |
ENTITY_HOSTILE_DEATH | entity.hostile.death |
ENTITY_VEX_HURT | 恼鬼:受伤 |
BLOCK_BEACON_ACTIVATE | 信标:激活 |
BLOCK_NETHERRACK_HIT | block.netherrack.hit |
ENTITY_MAGMA_CUBE_SQUISH_SMALL | entity.magma_cube.squish_small |
ITEM_BOTTLE_EMPTY | 玻璃瓶:倒空 |
BLOCK_PORTAL_TRIGGER | 传送门:噪声渐响 |
ENTITY_GHAST_HURT | 恶魂:受伤 |
ENTITY_IRON_GOLEM_DEATH | 铁傀儡:死亡 |
ENTITY_SNOW_GOLEM_SHOOT | entity.snow_golem.shoot |
BLOCK_BEACON_DEACTIVATE | 信标:失效 |
BLOCK_LANTERN_FALL | block.lantern.fall |
BLOCK_SOUL_SAND_STEP | block.soul_sand.step |
ENTITY_PIGLIN_DEATH | 猪灵:死亡 |
ENTITY_SALMON_DEATH | 鲑鱼:死亡 |
MUSIC_MENU | music.menu |
BLOCK_ANCIENT_DEBRIS_FALL | block.ancient_debris.fall |
BLOCK_GLASS_HIT | block.glass.hit |
ENTITY_EVOKER_CELEBRATE | 唤魔者:欢呼 |
ENTITY_HOGLIN_ANGRY | 疣猪兽:怒吼 |
ENTITY_PIGLIN_BRUTE_STEP | 猪灵蛮兵:脚步声 |
ENTITY_POLAR_BEAR_WARNING | 北极熊:咆哮 |
BLOCK_NETHERRACK_STEP | block.netherrack.step |
BLOCK_SHROOMLIGHT_HIT | block.shroomlight.hit |
ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER | 鹦鹉:低吼 |
UI_TOAST_IN | ui.toast.in |
BLOCK_BEEHIVE_WORK | 蜜蜂:工作 |
BLOCK_FIRE_AMBIENT | 火:噼啪作响 |
ENTITY_CAT_AMBIENT | 猫:喵~ |
ENTITY_COD_HURT | 鳕鱼:受伤 |
ENTITY_LLAMA_SPIT | 羊驼:喷射唾沫 |
ENTITY_WITHER_AMBIENT | 凋灵:愤怒 |
BLOCK_STONE_BUTTON_CLICK_ON | block.stone_button.click_on |
BLOCK_STONE_PRESSURE_PLATE_CLICK_ON | block.stone_pressure_plate.click_on |
BLOCK_NOTE_BLOCK_HARP | block.note_block.harp |
ENTITY_GHAST_SCREAM | entity.ghast.scream |
ENTITY_HORSE_ANGRY | 马:嘶鸣 |
ITEM_HONEY_BOTTLE_DRINK | 吞咽 |
BLOCK_CONDUIT_DEACTIVATE | 潮涌核心:失效 |
BLOCK_ENCHANTMENT_TABLE_USE | 附魔台:使用 |
ENTITY_SHULKER_SHOOT | 潜影贝:射击 |
WEATHER_RAIN | 雨:落下 |
ENTITY_PANDA_AGGRESSIVE_AMBIENT | 熊猫:发怒 |
ENTITY_PIG_AMBIENT | 猪:哼叫 |
ENTITY_RAVAGER_ROAR | 劫掠兽:咆哮 |
ENTITY_SLIME_DEATH | 史莱姆:死亡 |
ENTITY_VINDICATOR_CELEBRATE | 卫道士:欢呼 |
ITEM_NETHER_WART_PLANT | 作物:种植 |
BLOCK_WART_BLOCK_BREAK | block.wart_block.break |
ENTITY_EVOKER_PREPARE_SUMMON | 唤魔者:准备召唤 |
ENTITY_PANDA_STEP | 熊猫:脚步声 |
ENTITY_TURTLE_HURT | 海龟:受伤 |
BLOCK_WOODEN_BUTTON_CLICK_OFF | block.wooden_button.click_off |
ENTITY_ARMOR_STAND_HIT | entity.armor_stand.hit |
MUSIC_CREATIVE | music.creative |
ENTITY_TROPICAL_FISH_DEATH | 热带鱼:死亡 |
ENTITY_WITHER_DEATH | 凋灵:死亡 |
ENTITY_ILLUSIONER_MIRROR_MOVE | 幻术师:替换 |
BLOCK_ANCIENT_DEBRIS_PLACE | block.ancient_debris.place |
ENTITY_ENDER_EYE_LAUNCH | 末影之眼:射出 |
BLOCK_RESPAWN_ANCHOR_CHARGE | 重生锚:充能 |
BLOCK_WEEPING_VINES_HIT | block.weeping_vines.hit |
BLOCK_SOUL_SOIL_PLACE | block.soul_soil.place |
ENTITY_VILLAGER_NO | 村民:反对 |
BLOCK_WET_GRASS_PLACE | block.wet_grass.place |
ENTITY_FISHING_BOBBER_SPLASH | 浮漂:溅起水花 |
ENTITY_FIREWORK_ROCKET_TWINKLE_FAR | entity.firework_rocket.twinkle_far |
ENTITY_PANDA_SNEEZE | 熊猫:打喷嚏 |
BLOCK_LANTERN_PLACE | block.lantern.place |
ENTITY_COW_MILK | 牛:被挤奶 |
ENTITY_CHICKEN_STEP | entity.chicken.step |
ENTITY_EVOKER_PREPARE_WOLOLO | 唤魔者:准备施咒 |
BLOCK_SCAFFOLDING_PLACE | block.scaffolding.place |
BLOCK_TRIPWIRE_ATTACH | 绊线钩:连接 |
BLOCK_SAND_FALL | block.sand.fall |
BLOCK_STEM_STEP | block.stem.step |
ENTITY_ELDER_GUARDIAN_DEATH | 远古守卫者:死亡 |
ENTITY_PARROT_IMITATE_PILLAGER | 鹦鹉:咕哝 |
ENTITY_PARROT_IMITATE_SILVERFISH | 鹦鹉:嘶~ |
ENTITY_WOLF_GROWL | 狼:嚎叫 |
BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT | 气泡:上浮 |
BLOCK_GRAVEL_HIT | block.gravel.hit |
EVENT_RAID_HORN | 不祥号角:鸣响 |
ENTITY_RAVAGER_DEATH | 劫掠兽:死亡 |
BLOCK_ROOTS_PLACE | block.roots.place |
BLOCK_WOOD_HIT | block.wood.hit |
ENTITY_PARROT_IMITATE_SLIME | 鹦鹉:移动声 |
MUSIC_DISC_13 | music_disc.13 |
BLOCK_BAMBOO_BREAK | block.bamboo.break |
ENTITY_ENDER_DRAGON_HURT | 末影龙:受伤 |
BLOCK_WART_BLOCK_HIT | block.wart_block.hit |
ENTITY_MULE_AMBIENT | 骡:鸣叫 |
ENTITY_PANDA_CANT_BREED | 熊猫:哀鸣 |
ENTITY_PIG_SADDLE | 鞍:装备 |
ENTITY_TURTLE_LAY_EGG | 海龟:产卵 |
MUSIC_DISC_STRAD | music_disc.strad |
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT | 气泡:旋转 |
BLOCK_NETHER_SPROUTS_PLACE | block.nether_sprouts.place |
ENTITY_CHICKEN_DEATH | 鸡:死亡 |
ENTITY_DOLPHIN_ATTACK | 海豚:攻击 |
ENTITY_POLAR_BEAR_AMBIENT | 北极熊:低吼 |
ENTITY_POLAR_BEAR_STEP | entity.polar_bear.step |
ITEM_BUCKET_EMPTY | 桶:倒空 |
BLOCK_BAMBOO_SAPLING_BREAK | block.bamboo_sapling.break |
BLOCK_CHAIN_STEP | block.chain.step |
ENTITY_LLAMA_SWAG | 羊驼:被装饰 |
ENTITY_PANDA_WORRIED_AMBIENT | 熊猫:呜咽 |
ENTITY_SLIME_DEATH_SMALL | entity.slime.death_small |
ENTITY_COW_DEATH | 牛:死亡 |
ENTITY_HOGLIN_AMBIENT | 疣猪兽:咆哮 |
ENTITY_SQUID_SQUIRT | 鱿鱼:喷墨 |
UI_LOOM_SELECT_PATTERN | ui.loom.select_pattern |
BLOCK_BEEHIVE_ENTER | 蜜蜂:入巢 |
ENTITY_ENDER_DRAGON_FLAP | 末影龙:拍打翅膀 |
ITEM_SHOVEL_FLATTEN | 锹:压地 |
UI_TOAST_OUT | ui.toast.out |
AMBIENT_CRIMSON_FOREST_ADDITIONS | ambient.crimson_forest.additions |
BLOCK_METAL_HIT | block.metal.hit |
ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH | entity.player.hurt_sweet_berry_bush |
BLOCK_BARREL_OPEN | 木桶:打开 |
ENTITY_MOOSHROOM_SHEAR | entity.mooshroom.shear |
ENTITY_GENERIC_EXPLODE | 爆炸 |
ENTITY_PLAYER_SMALL_FALL | entity.player.small_fall |
ENTITY_PUFFER_FISH_STING | 河豚:刺蛰 |
ENTITY_SKELETON_HORSE_DEATH | 骷髅马:死亡 |
ENTITY_VILLAGER_WORK_ARMORER | 盔甲匠:工作 |
ITEM_BOTTLE_FILL | 水瓶:装满 |
BLOCK_ROOTS_FALL | block.roots.fall |
ENTITY_ENDER_DRAGON_GROWL | 末影龙:吼叫 |
BLOCK_CHAIN_FALL | block.chain.fall |
ENTITY_ITEM_FRAME_PLACE | 物品展示框:被放置 |
BLOCK_BAMBOO_PLACE | block.bamboo.place |
ENTITY_PIG_DEATH | 猪:死亡 |
ENTITY_BAT_HURT | 蝙蝠:受伤 |
MUSIC_NETHER_CRIMSON_FOREST | music.nether.crimson_forest |
BLOCK_NETHER_BRICKS_HIT | block.nether_bricks.hit |
ENCHANT_THORNS_HIT | 荆棘:反刺 |
ENTITY_ZOMBIE_VILLAGER_CONVERTED | 僵尸村民:哀嚎 |
BLOCK_BUBBLE_COLUMN_BUBBLE_POP | 气泡:破裂 |
BLOCK_WOOD_FALL | block.wood.fall |
ENTITY_STRAY_HURT | 流浪者:受伤 |
ITEM_ARMOR_EQUIP_GOLD | 黄金盔甲:叮当 |
ENTITY_DONKEY_HURT | 驴:受伤 |
ENTITY_PARROT_IMITATE_VEX | 鹦鹉:恼人 |
ENTITY_HUSK_STEP | entity.husk.step |
ENTITY_PANDA_AMBIENT | 熊猫:喘息 |
BLOCK_STONE_HIT | block.stone.hit |
BLOCK_SOUL_SOIL_FALL | block.soul_soil.fall |
ENTITY_HORSE_DEATH | 马:死亡 |
ENTITY_MINECART_RIDING | 矿车:行进 |
ENTITY_PLAYER_SPLASH | entity.player.splash |
ENTITY_VILLAGER_WORK_MASON | 石匠:工作 |
MUSIC_DISC_WARD | music_disc.ward |
BLOCK_SHULKER_BOX_CLOSE | 潜影盒:关闭 |
BLOCK_SNOW_HIT | block.snow.hit |
BLOCK_LANTERN_HIT | block.lantern.hit |
ENTITY_CREEPER_HURT | 苦力怕:受伤 |
ENTITY_DROWNED_HURT | 溺尸:受伤 |
ENTITY_PLAYER_DEATH | 玩家:死亡 |
ENTITY_SILVERFISH_STEP | entity.silverfish.step |
BLOCK_ANVIL_HIT | block.anvil.hit |
BLOCK_NOTE_BLOCK_HAT | block.note_block.hat |
ENTITY_CAT_STRAY_AMBIENT | entity.cat.stray_ambient |
ENTITY_GENERIC_SPLASH | 溅起水花 |
ENTITY_PARROT_IMITATE_PIGLIN | 鹦鹉:哼叫 |
ENTITY_WITHER_BREAK_BLOCK | entity.wither.break_block |
MUSIC_DISC_STAL | music_disc.stal |
BLOCK_CHEST_CLOSE | 箱子:关闭 |
ENTITY_BLAZE_DEATH | 烈焰人:死亡 |
ENTITY_PLAYER_SWIM | entity.player.swim |
ENTITY_SPLASH_POTION_THROW | entity.splash_potion.throw |
BLOCK_CONDUIT_AMBIENT_SHORT | block.conduit.ambient.short |
ENTITY_PANDA_DEATH | 熊猫:死亡 |
BLOCK_LEVER_CLICK | 拉杆:拉动 |
ENTITY_FOX_SPIT | 狐狸:吐出 |
ENTITY_PHANTOM_FLAP | 幻翼:振翅 |
ENTITY_SKELETON_HORSE_SWIM | 骷髅马:游泳 |
ENTITY_VILLAGER_HURT | 村民:受伤 |
BLOCK_BASALT_HIT | block.basalt.hit |
BLOCK_LADDER_STEP | block.ladder.step |
ENTITY_ELDER_GUARDIAN_DEATH_LAND | entity.elder_guardian.death_land |
ENTITY_PARROT_IMITATE_ENDERMITE | 鹦鹉:螨叫 |
ENTITY_CHICKEN_AMBIENT | 鸡:咯咯叫 |
ENTITY_SHULKER_TELEPORT | 潜影贝:传送 |
ENTITY_VILLAGER_WORK_LIBRARIAN | 图书管理员:工作 |
BLOCK_NETHER_BRICKS_FALL | block.nether_bricks.fall |
BLOCK_NETHER_GOLD_ORE_STEP | block.nether_gold_ore.step |
BLOCK_STONE_FALL | block.stone.fall |
ENTITY_ENDERMAN_STARE | 末影人:喊叫 |
BLOCK_NETHER_BRICKS_STEP | block.nether_bricks.step |
BLOCK_SOUL_SAND_PLACE | block.soul_sand.place |
BLOCK_METAL_PLACE | block.metal.place |
ENTITY_ZOMBIE_HORSE_AMBIENT | 僵尸马:嘶叫 |
ENTITY_BEE_DEATH | 蜜蜂:死亡 |
BLOCK_CHAIN_PLACE | block.chain.place |
BLOCK_ROOTS_STEP | block.roots.step |
ENTITY_ITEM_PICKUP | 物品:被拾起 |
ENTITY_PARROT_IMITATE_GHAST | 鹦鹉:哭泣 |
ENTITY_RABBIT_ATTACK | 兔子:攻击 |
ENTITY_VEX_CHARGE | 恼鬼:尖叫 |
ITEM_CROSSBOW_LOADING_START | item.crossbow.loading_start |
ITEM_TOTEM_USE | 图腾:发动 |
ITEM_TRIDENT_HIT_GROUND | 三叉戟:振动 |
BLOCK_WEEPING_VINES_BREAK | block.weeping_vines.break |
ENTITY_PIGLIN_ADMIRING_ITEM | 猪灵:端详物品 |
ENTITY_ILLUSIONER_CAST_SPELL | 幻术师:施法 |
ENTITY_TROPICAL_FISH_FLOP | 热带鱼:扑腾 |
ENTITY_STRIDER_HURT | 炽足兽:受伤 |
ENTITY_DONKEY_AMBIENT | 驴:嘶叫 |
ENTITY_HORSE_JUMP | 马:跳跃 |
BLOCK_WOODEN_TRAPDOOR_OPEN | block.wooden_trapdoor.open |
ENTITY_PIGLIN_AMBIENT | 猪灵:哼叫 |
ENTITY_HUSK_AMBIENT | 尸壳:低吼 |
BLOCK_BAMBOO_FALL | block.bamboo.fall |
ENTITY_EVOKER_DEATH | 唤魔者:死亡 |
ENTITY_PHANTOM_DEATH | 幻翼:死亡 |
ENTITY_RABBIT_JUMP | 兔子:跳动 |
ENTITY_TURTLE_EGG_CRACK | 海龟蛋:裂开 |
BLOCK_ANVIL_PLACE | block.anvil.place |
BLOCK_GILDED_BLACKSTONE_BREAK | block.gilded_blackstone.break |
BLOCK_NETHER_SPROUTS_HIT | block.nether_sprouts.hit |
ENTITY_DROWNED_DEATH | 溺尸:死亡 |
MUSIC_NETHER_BASALT_DELTAS | music.nether.basalt_deltas |
UI_BUTTON_CLICK | ui.button.click |
AMBIENT_CRIMSON_FOREST_LOOP | ambient.crimson_forest.loop |
ITEM_CROSSBOW_SHOOT | 弩:发射 |
ENTITY_EVOKER_AMBIENT | 唤魔者:咕哝 |
ENTITY_ZOGLIN_ATTACK | 僵尸疣猪兽:攻击 |
ENTITY_FOX_BITE | 狐狸:撕咬 |
ENTITY_GUARDIAN_DEATH_LAND | entity.guardian.death_land |
BLOCK_NETHER_SPROUTS_STEP | block.nether_sprouts.step |
ENTITY_ARMOR_STAND_FALL | 某物:着地 |
BLOCK_HONEY_BLOCK_PLACE | block.honey_block.place |
ENTITY_COW_AMBIENT | 牛:哞~ |
UI_TOAST_CHALLENGE_COMPLETE | ui.toast.challenge_complete |
ENTITY_EXPERIENCE_BOTTLE_THROW | entity.experience_bottle.throw |
ENTITY_WITCH_THROW | 女巫:投掷 |
ENTITY_DONKEY_EAT | 驴:进食 |
ENTITY_SPIDER_DEATH | 蜘蛛:死亡 |
BLOCK_CONDUIT_ATTACK_TARGET | 潮涌核心:攻击 |
BLOCK_GRAVEL_STEP | block.gravel.step |
ENTITY_ARROW_HIT_PLAYER | 箭:击中玩家 |
ENTITY_PILLAGER_DEATH | 掠夺者:死亡 |
ENTITY_SHULKER_CLOSE | 潜影贝:关闭 |
ENTITY_SILVERFISH_HURT | 蠹虫:受伤 |
BLOCK_CROP_BREAK | block.crop.break |
BLOCK_IRON_DOOR_OPEN | block.iron_door.open |
BLOCK_WET_GRASS_HIT | block.wet_grass.hit |
ENTITY_DOLPHIN_AMBIENT | 海豚:啾啾 |
ENTITY_PARROT_IMITATE_PIGLIN_BRUTE | 鹦鹉:大声哼叫 |
ITEM_FLINTANDSTEEL_USE | 打火石:生火 |
ITEM_HOE_TILL | 锄头:犁地 |
BLOCK_BASALT_PLACE | block.basalt.place |
BLOCK_SMITHING_TABLE_USE | 锻造台:使用 |
ENTITY_GUARDIAN_ATTACK | 守卫者:射击 |
ENTITY_MULE_ANGRY | 骡:嘶鸣 |
ENTITY_FISHING_BOBBER_THROW | 浮漂:甩出 |
ENTITY_FOX_HURT | 狐狸:受伤 |
ENTITY_PHANTOM_BITE | 幻翼:撕咬 |
BLOCK_ANCIENT_DEBRIS_STEP | block.ancient_debris.step |
BLOCK_PORTAL_TRAVEL | 传送门:噪声消散 |
ENTITY_ENDER_DRAGON_AMBIENT | 末影龙:咆哮 |
ENTITY_FIREWORK_ROCKET_BLAST_FAR | entity.firework_rocket.blast_far |
ENTITY_MULE_EAT | 骡:进食 |
ENTITY_ZOMBIFIED_PIGLIN_DEATH | 僵尸猪灵:死亡 |
AMBIENT_WARPED_FOREST_LOOP | ambient.warped_forest.loop |
BLOCK_STONE_BUTTON_CLICK_OFF | block.stone_button.click_off |
ENTITY_FOX_EAT | 狐狸:进食 |
ENTITY_SNOW_GOLEM_DEATH | 雪傀儡:死亡 |
BLOCK_NYLIUM_PLACE | block.nylium.place |
BLOCK_RESPAWN_ANCHOR_SET_SPAWN | 重生锚:设置出生点 |
ITEM_ARMOR_EQUIP_NETHERITE | 下界合金盔甲:铿锵 |
ITEM_SWEET_BERRIES_PICK_FROM_BUSH | item.sweet_berries.pick_from_bush |
ENTITY_BOAT_PADDLE_WATER | 划船 |
ENTITY_VILLAGER_CELEBRATE | 村民:欢呼 |
ENTITY_SLIME_SQUISH | 史莱姆:移动 |
ENTITY_SQUID_DEATH | 鱿鱼:死亡 |
BLOCK_RESPAWN_ANCHOR_AMBIENT | 传送门:呼啸 |
BLOCK_SLIME_BLOCK_PLACE | block.slime_block.place |
BLOCK_NETHER_BRICKS_BREAK | block.nether_bricks.break |
ENTITY_CREEPER_DEATH | 苦力怕:死亡 |
ENTITY_LLAMA_ANGRY | 羊驼:怒吼 |
ITEM_TRIDENT_HIT | 三叉戟:突刺 |
BLOCK_COMPOSTER_READY | 堆肥桶:堆肥 |
BLOCK_GRAVEL_BREAK | block.gravel.break |
ENTITY_SKELETON_HORSE_HURT | 骷髅马:受伤 |
ENTITY_ZOGLIN_HURT | 僵尸疣猪兽:受伤 |
BLOCK_ROOTS_BREAK | block.roots.break |
ENTITY_IRON_GOLEM_HURT | 铁傀儡:受伤 |
ENTITY_VILLAGER_WORK_FARMER | 农民:工作 |
ENTITY_CAT_DEATH | 猫:死亡 |
ENTITY_FIREWORK_ROCKET_TWINKLE | 烟火:闪烁 |
ENTITY_STRAY_STEP | entity.stray.step |
ENTITY_PARROT_STEP | entity.parrot.step |
ENTITY_SHEEP_SHEAR | entity.sheep.shear |
ENTITY_GENERIC_DEATH | ** |
ENTITY_CAT_BEG_FOR_FOOD | 猫:求食 |
ENTITY_ENDERMAN_TELEPORT | 末影人:传送 |
ENTITY_PARROT_IMITATE_GUARDIAN | 鹦鹉:低鸣 |
ENTITY_PARROT_IMITATE_ZOGLIN | 鹦鹉:咆哮 |
ENTITY_POLAR_BEAR_DEATH | 北极熊:死亡 |
ENTITY_ENDERMITE_STEP | entity.endermite.step |
ENTITY_FOX_SCREECH | 狐狸:尖声叫 |
ENTITY_PLAYER_LEVELUP | 玩家:升级 |
AMBIENT_SOUL_SAND_VALLEY_MOOD | ambient.soul_sand_valley.mood |
ENTITY_MOOSHROOM_SUSPICIOUS_MILK | 哞菇:被可疑地挤奶 |
BLOCK_ANVIL_FALL | block.anvil.fall |
ENTITY_SKELETON_HORSE_AMBIENT | 骷髅马:嘶叫 |
ENTITY_ENDERMAN_DEATH | 末影人:死亡 |
BLOCK_BASALT_STEP | block.basalt.step |
ENTITY_COD_DEATH | 鳕鱼:死亡 |
ITEM_TRIDENT_RIPTIDE_2 | item.trident.riptide_2 |
ENTITY_STRAY_DEATH | 流浪者:死亡 |
UI_STONECUTTER_SELECT_RECIPE | ui.stonecutter.select_recipe |
ENTITY_ARROW_SHOOT | 箭:被射出 |
ENTITY_PARROT_AMBIENT | 鹦鹉:说话 |
ENTITY_DRAGON_FIREBALL_EXPLODE | entity.dragon_fireball.explode |
ENTITY_ITEM_FRAME_ADD_ITEM | 物品展示框:填充 |
ENTITY_SKELETON_AMBIENT | 骷髅:咯咯声 |
BLOCK_GLASS_FALL | block.glass.fall |
ENTITY_BAT_LOOP | entity.bat.loop |
ENTITY_PARROT_IMITATE_BLAZE | 鹦鹉:呼吸 |
ENTITY_ZOGLIN_DEATH | 僵尸疣猪兽:死亡 |
ENTITY_ZOMBIFIED_PIGLIN_ANGRY | 僵尸猪灵:愤怒地呼噜 |
BLOCK_NYLIUM_STEP | block.nylium.step |
ENTITY_HORSE_EAT | 马:进食 |
ENTITY_DROWNED_SWIM | 溺尸:游泳 |
ITEM_CROSSBOW_QUICK_CHARGE_2 | item.crossbow.quick_charge_2 |
ITEM_FIRECHARGE_USE | 火焰弹:呼啸 |
BLOCK_ANVIL_DESTROY | 铁砧:被毁 |
BLOCK_ANVIL_LAND | 铁砧:着地 |
BLOCK_BAMBOO_SAPLING_HIT | block.bamboo_sapling.hit |
ENTITY_WITHER_SHOOT | 凋灵:攻击 |
ENTITY_WITHER_HURT | 凋灵:受伤 |
BLOCK_LAVA_EXTINGUISH | 熔岩:嘶嘶声 |
ENTITY_PARROT_EAT | entity.parrot.eat |
ENTITY_SALMON_HURT | 鲑鱼:受伤 |
ENTITY_ELDER_GUARDIAN_CURSE | 远古守卫者:诅咒 |
ENTITY_PARROT_IMITATE_RAVAGER | 鹦鹉:呼噜 |
ENTITY_PIGLIN_RETREAT | 猪灵:退缩 |
ENTITY_ZOMBIE_VILLAGER_AMBIENT | 僵尸村民:低吼 |
BLOCK_BREWING_STAND_BREW | 酿造台:冒泡 |
ENTITY_LLAMA_AMBIENT | 羊驼:吼叫 |
ENTITY_GENERIC_EXTINGUISH_FIRE | 火:熄灭 |
ENTITY_HORSE_HURT | 马:受伤 |
BLOCK_LADDER_HIT | block.ladder.hit |
ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR | 门:晃动 |
ENTITY_WANDERING_TRADER_YES | 流浪商人:同意 |
ENTITY_GENERIC_HURT | 某物:受伤 |
ENTITY_ILLUSIONER_DEATH | 幻术师:死亡 |
ENTITY_RABBIT_AMBIENT | 兔子:吱吱叫 |
ENTITY_IRON_GOLEM_ATTACK | 铁傀儡:攻击 |
ENTITY_PANDA_BITE | 熊猫:撕咬 |
ENTITY_WANDERING_TRADER_REAPPEARED | 流浪商人:现身 |
BLOCK_GILDED_BLACKSTONE_HIT | block.gilded_blackstone.hit |
ENTITY_HOSTILE_SWIM | entity.hostile.swim |
ENTITY_CAT_PURR | 猫:呼噜声 |
ENTITY_CREEPER_PRIMED | 苦力怕:嘶~ |
ENTITY_DONKEY_DEATH | 驴:死亡 |
ENTITY_HOGLIN_STEP | 疣猪兽:脚步声 |
ENTITY_HORSE_STEP_WOOD | entity.horse.step_wood |
BLOCK_CONDUIT_ACTIVATE | 潮涌核心:激活 |
BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF | block.metal_pressure_plate.click_off |
AMBIENT_BASALT_DELTAS_ADDITIONS | ambient.basalt_deltas.additions |
AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE | ambient.underwater.loop.additions.ultra_rare |
ENTITY_HORSE_ARMOR | 马铠:装备 |
ENTITY_WANDERING_TRADER_AMBIENT | 流浪商人:喃喃自语 |
ENTITY_ZOGLIN_ANGRY | 僵尸疣猪兽:怒吼 |
ENTITY_ZOMBIE_STEP | entity.zombie.step |
AMBIENT_BASALT_DELTAS_MOOD | ambient.basalt_deltas.mood |
ENTITY_GENERIC_SMALL_FALL | 某物:摔倒 |
BLOCK_WOODEN_BUTTON_CLICK_ON | block.wooden_button.click_on |
ENTITY_DOLPHIN_PLAY | 海豚:嬉戏 |
ENTITY_ITEM_BREAK | 物品:被破坏 |
ENTITY_SLIME_JUMP_SMALL | entity.slime.jump_small |
BLOCK_GRAVEL_FALL | block.gravel.fall |
BLOCK_METAL_BREAK | block.metal.break |
ENTITY_WITHER_SPAWN | 凋灵:解放 |
ENTITY_ZOMBIE_HURT | 僵尸:受伤 |
AMBIENT_NETHER_WASTES_LOOP | ambient.nether_wastes.loop |
BLOCK_ROOTS_HIT | block.roots.hit |
ITEM_ARMOR_EQUIP_GENERIC | item.armor.equip_generic |
BLOCK_NOTE_BLOCK_XYLOPHONE | block.note_block.xylophone |
ENTITY_LLAMA_HURT | 羊驼:受伤 |
BLOCK_ANCIENT_DEBRIS_HIT | block.ancient_debris.hit |
BLOCK_WOOL_HIT | block.wool.hit |
ENTITY_WITHER_SKELETON_DEATH | 凋灵骷髅:死亡 |
ENTITY_PANDA_HURT | 熊猫:受伤 |
ENTITY_PILLAGER_HURT | 掠夺者:受伤 |
BLOCK_WEEPING_VINES_PLACE | block.weeping_vines.place |
ENTITY_BLAZE_BURN | 烈焰人:噼啪作响 |
ENTITY_PARROT_HURT | entity.parrot.hurt |
MUSIC_NETHER_WARPED_FOREST | music.nether.warped_forest |
BLOCK_BASALT_BREAK | block.basalt.break |
ENTITY_BEE_STING | 蜜蜂:蛰 |
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON | block.wooden_pressure_plate.click_on |
ENTITY_DROWNED_AMBIENT_WATER | 溺尸:呻吟 |
ENTITY_RAVAGER_STUNNED | 劫掠兽:眩晕 |
BLOCK_BELL_USE | 钟:响起 |
BLOCK_COMPOSTER_FILL | 堆肥桶:填充 |
ENTITY_HORSE_GALLOP | 马:奔腾 |
ENTITY_ZOMBIFIED_PIGLIN_AMBIENT | 僵尸猪灵:呼噜 |
ITEM_BUCKET_FILL | 桶:装满 |
BLOCK_BONE_BLOCK_HIT | block.bone_block.hit |
BLOCK_SNOW_PLACE | block.snow.place |
ENTITY_WOLF_STEP | entity.wolf.step |
ENTITY_HOGLIN_RETREAT | 疣猪兽:退缩 |
ENTITY_PHANTOM_HURT | 幻翼:受伤 |
ENTITY_WITHER_SKELETON_HURT | 凋灵骷髅:受伤 |
ENTITY_ZOMBIE_HORSE_DEATH | 僵尸马:死亡 |
BLOCK_WOOL_BREAK | block.wool.break |
ENTITY_MINECART_INSIDE | entity.minecart.inside |
BLOCK_NOTE_BLOCK_BASEDRUM | block.note_block.basedrum |
ENTITY_SHEEP_HURT | 羊:受伤 |
ENTITY_SHULKER_DEATH | 潜影贝:死亡 |
BLOCK_COMPOSTER_FILL_SUCCESS | block.composter.fill_success |
BLOCK_FUNGUS_BREAK | block.fungus.break |
BLOCK_GRASS_PLACE | block.grass.place |
ENTITY_SALMON_AMBIENT | entity.salmon.ambient |
ENTITY_CAT_EAT | 猫:进食 |
ENTITY_LLAMA_CHEST | 羊驼:装备箱子 |
もぺもぺ 发表于 2021-2-27 22:42
看你之前的帖子,你应该要的是 bukkit 的枚举。以及这些够你用了
这些是全部的吗
2458620810 发表于 2021-2-27 22:44
这些是全部的吗
对的,这里的全部 https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
也是你 bossshoppro 中填音效需要填的东西
もぺもぺ 发表于 2021-2-27 22:46
对的,这里的全部 https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
也是你 bossshoppr ...
好的感谢