这是我之前的指令,但1.16用不了,求大佬改下
/summon Villager ~ ~1 ~
{Offers:{Recipes:[{maxUses:9999999,buy:{id:264,Count:1},sell:{id:267,Count:1}}]}}
/summon Villager ~ ~1 ~
{Offers:{Recipes:[{maxUses:9999999,buy:{id:264,Count:1},sell:{id:267,Count:1}}]}}
本帖最后由 もぺもぺ 于 2021-2-19 22:40 编辑
summon minecraft:villager ~ ~1 ~ {VillagerData:{level:10,profession:"minecraft:armorer",type:"desert"},Offers:{Recipes:[{maxUses:9999999,buy:{id:"minecraft:diamond",Count:1},sell:{id:"minecraft:iron_sword",Count:1}}]}}
summon minecraft:villager ~ ~1 ~ {VillagerData:{level:10,profession:"minecraft:armorer",type:"desert"},Offers:{Recipes:[{maxUses:9999999,buy:{id:"minecraft:diamond",Count:1},sell:{id:"minecraft:iron_sword",Count:1}}]}}
/summon minecraft:villager ~ ~1 ~ {Brain:{memories:{job_site:{pos:[I;0,0,0],dimension:"minecraft:overworld"}}},Offers:{Recipes:[{maxUses:9999999,max:null,uses:0,buy:{id:"minecraft:diamond",Count:1b},sell:{id:"minecraft:iron_sword",Count:1b}}]}}
もぺもぺ 发表于 2021-2-19 22:35
summon minecraft:villager ~ ~1 ~ {VillagerData:{level:10,profession:"minecraft:armorer",type:"desert ...
谢谢,那怎么检测玩家是否死亡呢
Goance 发表于 2021-2-19 22:53
谢谢,那怎么检测玩家是否死亡呢
创建一个判据为 deathCount 的计分板,检测这个计分板的分数就行了
授人以鱼不如授人以渔,试试这个生成器?https://www.mcmod.cn/tools/cbcreator/
本帖最后由 尸先peng 于 2021-2-20 13:12 编辑
如果是单人游戏的:
/execute as @a run execute unless entity @e[type=player] run (填指令)
如果是多人游戏:
/scoreboard objectives add dead deathCount
/execute as @a[scores={dead=1..}] at @s run (填指令)
/scoreboard players reset @a[scores={dead=1..}] dead
Goance 发表于 2021-2-19 22:53
谢谢,那怎么检测玩家是否死亡呢
如果是单人游戏的:
如果是多人游戏:
/scoreboard players reset @a[scores={dead=1..}] dead1.13版本之后扁平化,意味着不能使用数字id,只能用英文的ID了,详见https://wiki.biligame.com/mc/Jav ... 1%E5%B9%B3%E5%8C%96
好像是 /summon minecraft:villager ~ ~1 ~ {Brain:{memories:{job_site:{pos:[I;0,0,0],dimension:"minecraft:overworld"}}},Offers:{Recipes:[{maxUses:9999999,max:null,uses:0,buy:{id:"minecraft:diamond",Count:1b},sell:{id:"minecraft:iron_sword",Count:1b}}]}}
有个mod可以设置村民交易物品来着,好像是管理员武器mod