想要将矿物生成在河底和海底,如何选择Decoration,placement以及config
event.getGeneration().withFeature(GenerationStage.Decoration.???, Feature.ORE.withConfiguration(
new OreFeatureConfig(OreFeatureConfig.FillerBlockType.BASE_STONE_OVERWORLD,Blocks.SALT_ORE.getDefaultState(),12)
).withPlacement(Placement.???.configure(new DepthAverageConfig(???))));
event.getGeneration().withFeature(GenerationStage.Decoration.???, Feature.ORE.withConfiguration(
new OreFeatureConfig(OreFeatureConfig.FillerBlockType.BASE_STONE_OVERWORLD,Blocks.SALT_ORE.getDefaultState(),12)
).withPlacement(Placement.???.configure(new DepthAverageConfig(???))));
Placement.???.configure(new ???Config(???))