本帖最后由 SQwatermark 于 2021-5-25 11:27 编辑
简介
原版的准星颜色随着准星位置的像素颜色变化而变化。这个资源包中做的准星效果更加贴近FPS游戏中的准星效果,
并且玩家可以通过修改资源包中的一些参数实现一定程度上的自定义。
使用方法
将画质调至"极佳!"即可使用资源包中的准星效果
自定义的话需要玩家修改assets\minecraft\shaders\post\transparency.json内的参数
复制代码这段里面Color下的四个参数分别对应点状准星的RGB以及alpha值,
Radius下的参数表示点状准星的半径。
复制代码这段里面Color下的四个参数分别对应环状准星的RGB以及alpha值,
Radius下的参数表示环状准星的中心间距,
Thickness下的参数表示环状准星的粗细。
复制代码这段里面Color下的四个参数分别对应十字准星的RGB以及alpha值,
Radius下的参数表示十字准星的中心间距,
Thickness下的参数表示十字准星的粗细,
Length下的参数表示十字准星的长度。
你可以通过将特定形状的准星颜色的alpha值设为0.0来关闭该准星的显示。
预览
测试场景以及模型来自蘑菇秘境Ⅱ,与该资源包无关。
默认
对应的transparency.json:
经典圈型
对应的transparency.json:
经典十字
对应的transparency.json:
经典点型
对应的transparency.json:
下载
crosshair.zip
(22.2 KB, 下载次数: 329)
原版的准星颜色随着准星位置的像素颜色变化而变化。这个资源包中做的准星效果更加贴近FPS游戏中的准星效果,
并且玩家可以通过修改资源包中的一些参数实现一定程度上的自定义。
使用方法
将画质调至"极佳!"即可使用资源包中的准星效果
自定义的话需要玩家修改assets\minecraft\shaders\post\transparency.json内的参数
这段里面Color下的四个参数分别对应点状准星的RGB以及alpha值,
Radius下的参数表示点状准星的半径。
这段里面Color下的四个参数分别对应环状准星的RGB以及alpha值,
Radius下的参数表示环状准星的中心间距,
Thickness下的参数表示环状准星的粗细。
这段里面Color下的四个参数分别对应十字准星的RGB以及alpha值,
Radius下的参数表示十字准星的中心间距,
Thickness下的参数表示十字准星的粗细,
Length下的参数表示十字准星的长度。
你可以通过将特定形状的准星颜色的alpha值设为0.0来关闭该准星的显示。
预览
测试场景以及模型来自蘑菇秘境Ⅱ,与该资源包无关。
默认

对应的transparency.json:
{ "targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final",
"swap",
"trigger"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "swap",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "dot",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 1.0 ]
},
{
"name": "Radius",
"values": [ 1.5 ]
}
]
},
{
"name": "circle",
"intarget": "final",
"outtarget": "swap",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 1.0 ]
},
{
"name": "Radius",
"values": [ 12.0 ]
},
{
"name": "Thickness",
"values": [ 0.5 ]
}
]
},
{
"name": "cross",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 1.0 ]
},
{
"name": "Radius",
"values": [ 12.0 ]
},
{
"name": "Thickness",
"values": [ 1.0 ]
},
{
"name": "Length",
"values": [ 8.0 ]
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}
经典圈型

对应的transparency.json:
{ "targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final",
"swap",
"trigger"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "swap",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "dot",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.9 ]
},
{
"name": "Radius",
"values": [ 1.5 ]
}
]
},
{
"name": "circle",
"intarget": "final",
"outtarget": "swap",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.9 ]
},
{
"name": "Radius",
"values": [ 12.0 ]
},
{
"name": "Thickness",
"values": [ 0.5 ]
}
]
},
{
"name": "cross",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 12.0 ]
},
{
"name": "Thickness",
"values": [ 1.0 ]
},
{
"name": "Length",
"values": [ 8.0 ]
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}
经典十字

对应的transparency.json:
{ "targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final",
"swap",
"trigger"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "swap",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "dot",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 1.5 ]
}
]
},
{
"name": "circle",
"intarget": "final",
"outtarget": "swap",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 14.0 ]
},
{
"name": "Thickness",
"values": [ 0.5 ]
}
]
},
{
"name": "cross",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 0.95 ]
},
{
"name": "Radius",
"values": [ 3.0 ]
},
{
"name": "Thickness",
"values": [ 1.0 ]
},
{
"name": "Length",
"values": [ 8.0 ]
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}
经典点型

对应的transparency.json:
{ "targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final",
"swap",
"trigger"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "swap",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "dot",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 1.5 ]
}
]
},
{
"name": "circle",
"intarget": "final",
"outtarget": "swap",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 14.0 ]
},
{
"name": "Thickness",
"values": [ 0.5 ]
}
]
},
{
"name": "cross",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 0.95 ]
},
{
"name": "Radius",
"values": [ 3.0 ]
},
{
"name": "Thickness",
"values": [ 1.0 ]
},
{
"name": "Length",
"values": [ 8.0 ]
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}
下载
简介
原版的准星颜色随着准星位置的像素颜色变化而变化。这个资源包中做的准星效果更加贴近FPS游戏中的准星效果,
并且玩家可以通过修改资源包中的一些参数实现一定程度上的自定义。
使用方法
将画质调至"极佳!"即可使用资源包中的准星效果
自定义的话需要玩家修改assets\minecraft\shaders\post\transparency.json内的参数
- {
- "name": "dot",
- "intarget": "swap",
- "outtarget": "final",
- "uniforms": [
- {
- "name": "Color",
- "values": [ 0.0, 1.0, 0.0, 1.0 ]
- },
- {
- "name": "Radius",
- "values": [ 1.5 ]
- }
- ]
- }
Radius下的参数表示点状准星的半径。
- {
- "name": "circle",
- "intarget": "final",
- "outtarget": "swap",
- "uniforms": [
- {
- "name": "Color",
- "values": [ 0.0, 1.0, 0.0, 1.0 ]
- },
- {
- "name": "Radius",
- "values": [ 12.0 ]
- },
- {
- "name": "Thickness",
- "values": [ 0.5 ]
- }
- ]
- }
Radius下的参数表示环状准星的中心间距,
Thickness下的参数表示环状准星的粗细。
- {
- "name": "cross",
- "intarget": "swap",
- "outtarget": "final",
- "uniforms": [
- {
- "name": "Color",
- "values": [ 0.0, 1.0, 0.0, 1.0 ]
- },
- {
- "name": "Radius",
- "values": [ 12.0 ]
- },
- {
- "name": "Thickness",
- "values": [ 1.0 ]
- },
- {
- "name": "Length",
- "values": [ 8.0 ]
- }
- ]
- }
Radius下的参数表示十字准星的中心间距,
Thickness下的参数表示十字准星的粗细,
Length下的参数表示十字准星的长度。
你可以通过将特定形状的准星颜色的alpha值设为0.0来关闭该准星的显示。
预览
测试场景以及模型来自蘑菇秘境Ⅱ,与该资源包无关。
默认
对应的transparency.json:
经典圈型
对应的transparency.json:
经典十字
对应的transparency.json:
经典点型
对应的transparency.json:
下载
2021.12 数据,可能有更多内容
简介原版的准星颜色随着准星位置的像素颜色变化而变化。这个资源包中做的准星效果更加贴近FPS游戏中的准星效果,
并且玩家可以通过修改资源包中的一些参数实现一定程度上的自定义。
使用方法
将画质调至"极佳!"即可使用资源包中的准星效果
自定义的话需要玩家修改assets\minecraft\shaders\post\transparency.json内的参数
代码:
- {
- "name": "dot",
- "intarget": "swap",
- "outtarget": "final",
- "uniforms": [
- {
- "name": "Color",
- "values": [ 0.0, 1.0, 0.0, 1.0 ]
- },
- {
- "name": "Radius",
- "values": [ 1.5 ]
- }
- ]
- }
Radius下的参数表示点状准星的半径。
代码:
- {
- "name": "circle",
- "intarget": "final",
- "outtarget": "swap",
- "uniforms": [
- {
- "name": "Color",
- "values": [ 0.0, 1.0, 0.0, 1.0 ]
- },
- {
- "name": "Radius",
- "values": [ 12.0 ]
- },
- {
- "name": "Thickness",
- "values": [ 0.5 ]
- }
- ]
- }
Radius下的参数表示环状准星的中心间距,
Thickness下的参数表示环状准星的粗细。
代码:
- {
- "name": "cross",
- "intarget": "swap",
- "outtarget": "final",
- "uniforms": [
- {
- "name": "Color",
- "values": [ 0.0, 1.0, 0.0, 1.0 ]
- },
- {
- "name": "Radius",
- "values": [ 12.0 ]
- },
- {
- "name": "Thickness",
- "values": [ 1.0 ]
- },
- {
- "name": "Length",
- "values": [ 8.0 ]
- }
- ]
- }
Radius下的参数表示十字准星的中心间距,
Thickness下的参数表示十字准星的粗细,
Length下的参数表示十字准星的长度。
你可以通过将特定形状的准星颜色的alpha值设为0.0来关闭该准星的显示。
预览
测试场景以及模型来自蘑菇秘境Ⅱ,与该资源包无关。
默认

对应的transparency.json:
{ "targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final",
"swap",
"trigger"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "swap",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "dot",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 1.0 ]
},
{
"name": "Radius",
"values": [ 1.5 ]
}
]
},
{
"name": "circle",
"intarget": "final",
"outtarget": "swap",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 1.0 ]
},
{
"name": "Radius",
"values": [ 12.0 ]
},
{
"name": "Thickness",
"values": [ 0.5 ]
}
]
},
{
"name": "cross",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 1.0 ]
},
{
"name": "Radius",
"values": [ 12.0 ]
},
{
"name": "Thickness",
"values": [ 1.0 ]
},
{
"name": "Length",
"values": [ 8.0 ]
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}
经典圈型

对应的transparency.json:
{ "targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final",
"swap",
"trigger"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "swap",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "dot",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.9 ]
},
{
"name": "Radius",
"values": [ 1.5 ]
}
]
},
{
"name": "circle",
"intarget": "final",
"outtarget": "swap",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.9 ]
},
{
"name": "Radius",
"values": [ 12.0 ]
},
{
"name": "Thickness",
"values": [ 0.5 ]
}
]
},
{
"name": "cross",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 12.0 ]
},
{
"name": "Thickness",
"values": [ 1.0 ]
},
{
"name": "Length",
"values": [ 8.0 ]
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}
经典十字

对应的transparency.json:
{ "targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final",
"swap",
"trigger"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "swap",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "dot",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 1.5 ]
}
]
},
{
"name": "circle",
"intarget": "final",
"outtarget": "swap",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 14.0 ]
},
{
"name": "Thickness",
"values": [ 0.5 ]
}
]
},
{
"name": "cross",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 0.95 ]
},
{
"name": "Radius",
"values": [ 3.0 ]
},
{
"name": "Thickness",
"values": [ 1.0 ]
},
{
"name": "Length",
"values": [ 8.0 ]
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}
经典点型

对应的transparency.json:
{ "targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final",
"swap",
"trigger"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "swap",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "dot",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 1.5 ]
}
]
},
{
"name": "circle",
"intarget": "final",
"outtarget": "swap",
"uniforms": [
{
"name": "Color",
"values": [ 1.0, 1.0, 1.0, 0.0 ]
},
{
"name": "Radius",
"values": [ 14.0 ]
},
{
"name": "Thickness",
"values": [ 0.5 ]
}
]
},
{
"name": "cross",
"intarget": "swap",
"outtarget": "final",
"uniforms": [
{
"name": "Color",
"values": [ 0.0, 1.0, 0.0, 0.95 ]
},
{
"name": "Radius",
"values": [ 3.0 ]
},
{
"name": "Thickness",
"values": [ 1.0 ]
},
{
"name": "Length",
"values": [ 8.0 ]
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}
下载
很好的材质包 拿包留字
很棒的材质包 很棒的想法 楼主加油 顶!
可以打CS 了(笑)
太好了 终于可以换个准星啦哈哈哈
拿走了 感谢楼主
感谢分享 非常的不错
相当不错666666666666666666666
射击类游戏很适合啊
这个是放在材质包文件夹 然后调到最上吧
这个是放在材质包文件夹 然后调到最上吧
emmm感觉不错
很好的材质,正好就换个准星,谢谢分享
这个材质加上枪械模组简直绝配
感谢楼主的分享~新年快乐
可以可以
哈哈 配合着枪械MOD用真像
感谢大佬的分享awa
6666666666666666666
厉害了,自定义可还行,准心定义的话枪战服确实可以
感谢分享
感谢楼主的分享~新年快乐 加上枪械非常好用
材质还是有点问题 区块容易卡着 方块有时候会变回原样
拿走了 感谢 让我舒服了 hhh
这是要把mc彻彻底底的变成FPS
用着挺舒服的 谢谢了 awa
感谢分享。
很柔和 好看哟~~~~~~~~~~~
可以打CS 了(笑)
谢谢发布
这个血条也好好看啊,是材质里的吗
这个圆的准星看着好舒服,手感来了
想知道这个枪是什么mod,好帅
这枪好卡通。
感觉用了之后玩战争服更真实了
可以玩枪战了
有没有1.12.2版本的啊
可以玩枪战了 感谢
不错 就算放在纯净端里对弓的帮助也很大
可以的,这个枪很不错
好耶!!!!!!!!!
感谢楼主分享
只有1.16的版本吗,低版本能用吗
MCBBS有你更精彩~
感谢大佬分享,用起来很舒服
MCBBS有你更精彩~
实在不错awa
感谢大大分享
谢谢 很好看
不错的材质,准星的设计很有创意,支持
我要整个三角形准星