LeCorbusier
本帖最后由 LeCorbusier 于 2020-9-7 00:04 编辑

CULTURE
Gateway to Gateux
通往Gateux的路途

Take a wander through TheRed1337’s fairytale world
在TheRed1337的童梦世界中遨游

Staff


I’ve never been attacked by a dragon (at time of writing) but I’m starting to think it’s something I’d like to try. Sure, being burnt alive by its flamey breath would probably be painful and my nice face doesn’t really need any dragon teeth in it, thanks –but– when it’s a red-winged beauty like ** in Gateux by TheRed1337, I’d happily lose a little thing like ‘being alive’ for a closer look!
我从来没有被一头巨龙袭击过(在我创作文案的时候),但我不禁认为那是我乐意去尝试的某些东西。诚然,被它那炽焰龙息生焦火烤大概会很痛苦,并且我的脸颊也不需要任何龙齿的问候,谢谢但如果是 TheRed1337在他的作品Gateux中创作的那只红翼美兽,我会很 高兴的用我微不足道的生命换取近距一瞥!

Luckily, I don’t need to, because TheRed1337 – or Adrian, as he’s also known – was happy to answer my questions about his pretty palace, wonderful woodlands and damn-I-wish-I-could-build-something-that-good-dragon.
幸运的是,我并不需要这样做,因为 TheRed1337——或者叫他Adrian,他也被称作这个名字,他那赏心悦目的城堡、美不胜收的林地以及“我希望我也能修建出那么棒”的巨龙,他很乐意回答我关于它们的问题。


“I’m a spontaneous builder,” he tells me. “If something comes to my mind, I will always try to recreate it in Minecraft.” In this case, Adrian was inspired by the Walt Disney castle, and ideas just snowballed from there. He started to picture a story of a royal family holding it, using lore to bolster his creation. As he kept fleshing out ideas and making iterations, the fairytale-esque construction became more fierce in its appearance.
“我是一个崇尚自然的建造者,”他对我说到,“如果某些灵感在我脑海里面涌现,我总是会在Minecraft里面重建它。”因此,Adrian受到迪士尼城堡的启发,创意仅仅来自于那里的水晶球。他开始“描绘”一个皇室贵族拥有的故事,用他的知识来支撑他的创作。当他不断的迸发灵感并且反复修改,那童话式的建筑外貌变得愈发清晰。

“I wanted to achieve the idea that when someone comes to visit my creation, they will see that the royal family is truly powerful enough to tame a dragon and hold a huge fortress for ages!“
“我想要实现这个想法,以至于当人们来参观我的创作时,他们会觉得皇室贵族真有足够的权势去驯服一头巨龙,并且享有一座城堡数年!”





It’s this fortress that Adrian is most proud of, but there’s more to this than just his magical stronghold. Personally, I love the composition and placement in the world of Gateux. For me, the village is a beautiful but fragile place, hidden away in the shadow of its colossal, towering counterpart – the castle fortress. The little wooden houses and fishing boats are dwarfed by the gargantuan gateway and stoney façade. The hot air balloon mirrors the spire tops, round and bulbous, but is made starkly puny by comparison.
这就是Adrian最引以为傲的城堡,但这并不仅仅是他的一座魔法城堡。就我自己而言,我十分欣赏Gateux世界中的景物配置还有布局设计。私以为村庄是美好但又脆弱的地方,相比于高耸巨大的城堡要塞来说,它们只能隐匿与其阴影之中。庞大的厅门以及石制的建筑立面让那些小木屋小渔船显得十分矮小。圆形和球根状的热气球和尖塔顶端相似,但是相比之下就显得有些渺小。

“That castle was one of my first big creations,” he says. “I spent a lot of time making [it]. I’m least happy with the village part. I wanted to make it better. I think I placed it in the wrong spot, so it became difficult to make it look alright.”
“这座城堡是我第一个大型创作之一,”他说到。“我花费了很多时间建造【它】。我对村庄部分最为不满,我想要把它建造的更好。我认为我把它放在了错误的位置,所以这让它变得很难看上去得体一些。”

Yet, we haven’t even mentioned the dragon or the golem that serve as the royal palace guards. I mean, imagine living in the shadow of these things! Wait, that’s terrifying. Don’t imagine that. STOP.
但是,我们还没有谈及那头作为皇家宫殿守卫的巨龙和巨像。我的意思是,想象一下活在这些巨物的影子下面的感觉!等等,那样有一点恐怖。别去想象。停下。



Adrian explains that he had some struggles creating these curious creatures. “The biggest problem for me was making organics,” he says. “I’m mainly a structural builder and sometimes I make terrain when [it’s] needed.”
Adrian解释说在创作这些奇珍异兽的时候遇到一些阻碍。“对我来说最大的困难就是修建生物有机体,”他说到。“我主要是一个建筑结构建造者,并且有时需要的时候会创作地形。”

Lucky for him, two members of Adrian’s current build team,Team Visionary, offered their help. “DoriFyah_ made the biggest golem that protects the island,” he tells me, “and iDragolyte made [the] huge dragon that protects the realm.”
他很幸运的是, Adrian现任的建造团队Team Visionary里的两个成员,向他伸出援手。“DoriFyah_修建了守护这片土地的巨像,”他告诉我说,“同时 iDragolyte修建了守卫城堡的巨龙


All the smaller details that really bring this place to life, though, are the work of Adrian. The ships bobbing in the water and the small, fairytale houses make this magical map feel real, inhabited and pleasantly lived-in – and they’re all made by his hand.
不过对于整片土地具有画龙点睛作用的细节部分,都是出自Adrian之手。在水中漂流的舰船,矮小但具有童话气息的房子让这个魔法地图看起来栩栩如生,仿佛有人在这里美好的生活似的,并且这些东西都是他亲手完成的。






“In my opinion,” says Adrian, “small details like ships, boats and other small flavours add immersion and depth.” Organics may not be his forté, but this is an aspect of world-building that Adrian really excels in. Balancing the immense presence of dragons, golems, and royal palaces with the natural beauty of the land, as well as the small signs of life dotted about it, is not an easy task.
Adrian说道:“我个人认为,微小的细节诸如小船,小舟以及其他细微的氛围给整个作品增添了沉浸感和层次感。”修建生物也许不是他说擅长的,但在整个世界构架方面Adrian确实有过人之处。将巨龙巨像的巨大存在感和皇室地盘以及整块大陆的自然风貌均衡,同时也有细微的生活痕迹点缀其中,这可不是一件易事。

If you want to be able to achieve a similar vibe in your next build, Adrian does have a few pointers. For instance, “look at [a lot of] concept art and images. If possible, use your own building style or [merge] different styles to compile a unique idea for your build. Add small hidden flavours to make the map [feel] alive.”
如果你想在你的下一个作品中营造相似的氛围,Adrian这里有几个指导意见。举个例子,“参照【许多】概念插画和图片。如果可能的话,使用你个人的建造风格或者(融合)其他不同的风格以此来为你的作品融汇一种独特的灵感。”




But be warned – it takes a great deal of hard work and some trial and error to make a build this impressive. “It took three months to complete everything I wanted to put in,” says Adrian. “I put a lot of effort into this map. I spent most of my time on the castle – there were a lot of previous versions, but I only liked this one.”
但需要注意的是——这会需要大量艰苦的工作并且需要反复的试错才能创作出这样令人印象深刻的作品。“我花费了三个月的时间来完成我想要修建的所有东西,” Adrian说。“我在这张地图上耗费了大量心血。大部分时间花费在那座城堡上——在此之前有很多废案,但是我最喜欢这个方案。”

I guess the lesson is, find something that inspires you and then try, try and try again. You might hate your first creations, but they’ll lead you to something you love. Oh, and maybe don’t build houses of wood if you live next to a giant fire-breathing dragon. Jus’ sayin’.
我认为这节课讲的是,寻找一些带给你灵感的东西然后做出尝试,不断不断的尝试。你也许会厌恶你第一次创作的东西,但是它们会将你引向你所喜爱的东西。噢,如果你生活在一个巨像以及会吐息的巨龙旁边的话,也许不应该修建木质的房子。只是说说而已。

Renders by: Kryiin, Iskillia, Lukasz, Kouris, TerrorQ, Cmelvard, Maaki, iDragolyte, AddictedToMC and Omegafoxx.
渲染:Kryiin,Iskillia,Lukasz,Kouris,TerrorQ,Cmelvard,Maaki,iDragolyte,AddictedToMC and Omegafoxx.






【Le 译自官网 2018 年 05 月 15 日发布的 Gateway to Gateux;原作者 Staff】
【本文排版借助了:SPX



米安博奥
可惜没有抓根宝的正面大图 光影挺美的

万能凡
我被惊艳了

kayn-
视觉盛宴啊这

8说了
谢谢分享的教程