本帖最后由 小孩孩 于 2020-8-22 14:13 编辑
介绍
MagneticItems是一个神奇的插件,它可以使掉落物像经验球一样被玩家吸引,玩家距离掉落物越远,掉落物移动越慢;反之移动越快。(当然这是可配置的,你想怎么样就怎么样)这是作者的第一个插件,所以如果你有任何问题/请求,请在GitHub上给他发消息/报告问题。作者将会尽他所能解决。这个插件目前可以在1.13-1.16上运行。
特点:
完全可配置:你可以改变吸力强度和半径,速度曲线(如果它们需要以相同速度运动当它们离得远/近的时候),急转弯的平滑程度(比如在冰上)
使用简单:你可以通过命令调整所有设置,或者通过配置文件(详细的参数介绍写在配置文件里,使你了解每个参数的意义),还有两个使用命令的权限,能否吸引/排斥掉落物
如果有方块阻挡在掉落物与玩家之间,掉落物将不会移动:如果这个方块无法穿过,掉落物就无法被吸引(而花,灌木,草都是可以穿过的)
命令
这是已有的命令,如果你想让作者添加点什么,就赶紧去催更
/magneticitems reload 重载配置
/magneticitems set <参数> <值> 更改配置文件中的参数并应用,这是可以使用tab补全的,可以让你轻松调整配置
权限
目前只有两个权限,还要更多请找作者
magneticitems.manage:允许使用命令/magneticitem 在不更改配置文件条件下管理插件和重载配置
magneticitems.use:允许吸引/排斥掉落物,如果玩家没有这个权限,掉落物将保持原状态
配置文件
复制代码
汉化:
2020.08.20发布
config.yml
(1.82 KB, 下载次数: 37)
图片
没有
介绍视频倒是有,不过是youtube上的,想看的去原帖看
未来可能会更新的项目
代码优化
更好的icon
兼容1.8-1.16
授权
介绍
MagneticItems is a plugin that can makes item act like experience orbs: they are attracted by you, the further you are, the slower they are, and the closer you are, the faster they go (or not, this is fully configurable), it's my first plugin, so if you have any issues / request please send me a message / report issue on github and I will try to act as quickly as I can.
This plugin is currently working from 1.13 to 1.16.x minecraft versions
MagneticItems是一个神奇的插件,它可以使掉落物像经验球一样被玩家吸引,玩家距离掉落物越远,掉落物移动越慢;反之移动越快。(当然这是可配置的,你想怎么样就怎么样)这是作者的第一个插件,所以如果你有任何问题/请求,请在GitHub上给他发消息/报告问题。作者将会尽他所能解决。这个插件目前可以在1.13-1.16上运行。
特点:
Fully configurable: you can change the strength and radius of attraction, the speed curve (if they should go at the same speed when they are far / near or not), the smoothness of sharp turns (on ice for example)
Easy to use: You can manage all these settings with commands, or by configuration files (parameters details are wrote in the configuration file, so that you know each parameter purpose), there are also two permissions for using the commands, and being able to attract / repulse items
The item is not moving if there is block between it and player: If there is a non-passable block between the player and the item, the item will not be attracted (flower, bush, grass, ... are passable blocks)
完全可配置:你可以改变吸力强度和半径,速度曲线(如果它们需要以相同速度运动当它们离得远/近的时候),急转弯的平滑程度(比如在冰上)
使用简单:你可以通过命令调整所有设置,或者通过配置文件(详细的参数介绍写在配置文件里,使你了解每个参数的意义),还有两个使用命令的权限,能否吸引/排斥掉落物
如果有方块阻挡在掉落物与玩家之间,掉落物将不会移动:如果这个方块无法穿过,掉落物就无法被吸引(而花,灌木,草都是可以穿过的)
命令
这是已有的命令,如果你想让作者添加点什么,就赶紧去催更
/magneticitems reload 重载配置
/magneticitems set <参数> <值> 更改配置文件中的参数并应用,这是可以使用tab补全的,可以让你轻松调整配置
权限
目前只有两个权限,还要更多请找作者
magneticitems.manage:允许使用命令/magneticitem 在不更改配置文件条件下管理插件和重载配置
magneticitems.use:允许吸引/排斥掉落物,如果玩家没有这个权限,掉落物将保持原状态
配置文件
- magnetism:
- # Please note that float values are allowed everywhere, for example if you want a radius of 7.5 or a strength of 1.125, it is totally possible
-
- # Changes the attractive force of player on items, this DOES NOT change the radius, check the radius parameter for this (default 1)
- strength: 1
-
- # Toggle the inversion of the magnetism (the items will be repulsed by the player)
- reverse: false
-
- # The radius of a sphere around the player, if an item is in this sphere, it will be attracted by the player (default 7)
- radius: 7
-
- # This parameter changes the acceleration curve of the item depending on the distance to player, but be aware that this DOES NOT change the final speed of the item, check strength for this.
- # The closest this parameter is to 0, the flatter the acceleration curve is, this means that the item will always go at same speed if set to 0, and if set to a high value (for instance 100)
- # the item will go slowly when far, and then at the end accelerate very fast (default 25)
- acceleration: 25
-
- # Minimum speed of item, so that it isn't stopped when at max range, it's a relative value, it does not refers to block distance or anything (default 2)
- minimum_speed: 2
- # If the item is going in the opposite direction from the player (for example if it's thrown on ice), these setings allow you to change the "force" at which they go back, default values
- # are set to be smooth, but you can make them do sharp turn back by increasing the values. (the more you decrease the value, the more the item keeps it velocity)
- # There are different values for each "special" block, so you can change values when the item is in water for instance
- smoothness:
- # Water (default: 0.35)
- water: 0.35
-
- # Icy blocks, includes ice, packed ice and blue ice (default: 2)
- ice: 2
-
- # Any other block (default: 0.2)
- other: 0.2
-
- aesthetic:
- # Choose between the short [MI] and the long [MagneticItems] when using /magneticitems (default: long)
- prefix_type: long
汉化:
2020.08.20发布
图片
没有
介绍视频倒是有,不过是youtube上的,想看的去原帖看
未来可能会更新的项目
代码优化
更好的icon
兼容1.8-1.16
授权
加油吧楼主
支持一下
支持一下,什么时候支持1.8记得叫我一声(狗头
15063463486 发表于 2020-8-19 09:32
支持一下,什么时候支持1.8记得叫我一声(狗头
现已支持1.8-1.16
那个插件根本就没有授权,为什么是授权转载!

而且本贴没图

而且本贴没图
早晨解说 发表于 2020-8-24 20:28
那个插件根本就没有授权,为什么是授权转载!
而且本贴没图
把最下方隐藏内容打开自己看
这tm是真不错啊 为什么没什么人用 内存占用大吗
已下载,感谢分享
啊这....不会卡服务器么