本帖最后由 帅大2004 于 2020-8-12 16:47 编辑
New Features:
新特性:
Piglin Brute
猪灵蛮兵
合成UI改动:
修复
Performance / Stability
性能与稳定性
全局
Gameplay
游戏
Mobs
生物
Blocks
方块
Items
物品
Audio
声音
User Interface
UI
Commands
命令
Add-Ons
Add-Ons

Minecraft基岩版是指包括Minecraft手机版(Android、IOS)、Win10版(VR)、主机版(XboxOne、NS、PS4)在内,使用“基岩引擎”(C++语言)开发的Minecraft统一版本。 |
正式版是Minecraft基岩版经过一段时间的测试版测试之后得到的稳定版本,也是众多材质、Addon和官方领域服会逐渐跟进的版本。与此同时Google Play、Win10 Store等官方软件商店也会推送此次更新。 |
New Features:
新特性:
Piglin Brute
猪灵蛮兵
- Piglin Brutes are stronger versions of Piglins that live in bastion remnants and protect the treasures there
- 猪灵蛮兵是比猪灵更强的一个变种,他们生活在堡垒遗迹中,守卫那里的宝藏
- Unlike their cowardly and greedy counterparts, the Piglin Brutes cannot be distracted by gold and aren't afraid of anything
- 不像懦弱贪婪的猪灵,猪灵蛮兵不会被金子吸引,也不惧怕任何东西
- Piglin Brutes attack players on sight, no matter how the player is dressed
- 猪灵蛮兵会攻击视野范围内的玩家,不论玩家是否穿着金甲
- Piglin Brutes wield axes and don't need any armor because they're just that tough!
- 猪灵蛮兵会挥舞斧头且不穿着任何盔甲,因为他们真的很猛
合成UI改动:
- Recipe Select button prompt shows when hovering over a non-craftable recipe book item using controller (MCPE-79725)
- 使用手柄将鼠标悬停在不可手工制作的配方书物品上时,将显示配方选择按钮提示(MCPE-79725)
- Recipe selected items put in crafting input grid can now be hovered over with controller to see their tooltip names
- 配方书自动放在合成格中的物品现在可以用手柄悬停在其上来看到其工具提示名称
- On controller, hovering over recipes will show them in the crafting grid when no recipe is selected
- 当没有选择配方时,用手柄将鼠标悬停在配方上会在合成格中显示合成配方
- On controller, you can deselect a selected recipe when hovering above that selection in the recipe book. You can also clear the crafting grid by clicking the right thumbstick
- 当你已经选择一个配方时,你可以用手柄将鼠标悬停在配方书中所选配方上来取消选择该配方。你也可以通过右键来清空合成格
修复
Performance / Stability
性能与稳定性
- Fixed a crash that occurred on PlayStation 4 due to other players using custom skins
- 修复了在Playstation 4上因为其他玩家使用自定义皮肤而造成的崩溃
- Fixed a crash that could occur when pressing the Manage Account button in Profile setting
- 修复了在设置中点击“档案”按钮时发生的崩溃
- Loom blocks no longer cause an out of memory crash when using high resolution resource packs (MCPE-69848)
- 使用高分辨率资源包时,织布机不再导致因内存不足而发生的崩溃 (MCPE-69848)
全局
- Worlds can once again be uploaded to Realms on Nintendo Switch (REALMS-474)
- 现在可以再次用任天堂Switch把存档上传至领域中 (REALMS-474)
- Players can once again host 8 max player worlds on PlayStation 4 (MCPE-85009)
- 玩家可以再次在PlayStation 4上使最大8个玩家加入世界 (MCPE-85009)
- Fixed an issue where the Hot Tourist Destination trophy would not unlock after visiting the last required Nether biome on PlayStation 4 (MCPE-85496)
- 修复了当你在Playstation 4上到达了成就“旅游胜地”所需的最后一个下界生物群系时该成就不会解锁的问题 (MCPE-85496)
- Meeting requirements for some achievements offline will now unlock it after reconnecting
- 当你在离线时满足了一些成就的要求,连接网络后会解锁它们
- Custom skins once again work properly in multiplayer (MCPE-48207)
- 自定义皮肤现在在多人游戏中正常工作 (MCPE-48207)
- Emotes can no longer be equipped before unlocking them (MCPE-84810)
- 现在不再能装备未解锁的表情(MCPE-84810)
- Fixed notifications not appearing on iOS
- 修复了提示信息不在iOS设备上显示的问题
Gameplay
游戏
- Breaking a Furnace will now drop the stored experience from smelting (MCPE-71651)
- 破坏一个熔炉现在会掉落其存储的经验(MCPE-71651)
- Boats are no longer slowed down by objects with no collision (MCPE-81316)
- 船不再被没有碰撞箱的方块减速(MCPE-81316)
- Legacy chunk upgrades will no longer cause chunks to become 100% air (MCPE-58514)
- 旧版本的区块升到新版本将不再导致区块变成全空气(MCPE-58514)
- New Nether biomes, blocks, and structures no longer generates into worlds with a fixed version (MCPE-66357)
- 新的下界生物群系、方块和结构不再在一个版本已确定的世界中生成(MCPE-66357)
- Parity: Fixed chests with loot tables not generating loot until opened or destroyed
- 大一统:修复了带有战利品表的箱子在被开启或者被破坏之前不生成战利品的问题
- Local split-screen players can once again see the Ender Dragon and Ender Crystal (MCPE-67596)
- 本地分屏玩家再次可以看到末影龙和末影水晶 (MCPE-67596)
- The bounding box of the player used for spawning is now the correct size, so we don't think a player is in a dangerous spot when they are actually safe
- 玩家生成所用的碰撞箱(重生、起床等)现在改为正确的大小,我们现在并不认为当玩家实际安全时处于危险中
Mobs
生物
- Mobs max spawn radius is now 44 blocks at sim distance 4 (MCPE-79359)
- 现在模拟距离4的时候生物生成半径为44(MCPE-79359)
- Zombies can spawn underground again (MCPE-52743)
- 僵尸又可以洞穴生成了(MCPE-52743)
- Dolphins, fish, and squid now spawn in bubble columns again (MCPE-73967)
- 海豚、鱼、鱿鱼现在又可以生成在气泡柱中(MCPE-73967)
- Baby pigs now despawn properly (MCPE-76373)
- 小猪现在正常删除(MCPE-76373)
- Hoglins no longer attack on Peaceful mode when too close (MCPE-71939)
- 疣猪兽不再在和平模式下靠的过近时攻击(MCPE-71939)
- Piglins and Brutes can now spawn with enchanted weapons (MCPE-83536)
- 猪灵和猪灵蛮兵现在可以带有附魔武器生成 (MCPE-83536)
- Piglins now spawn on Peaceful difficulty
- 猪灵现在在和平模式下生成
- Piglins no longer naturally spawn on Shroomlights
- 猪灵不再在菌光体上自然生成
- Piglin arms are now behaving more like the players arms and less like zombie arms (MCPE-74089)
- 猪灵手臂的行为现在更接近玩家而非僵尸(MCPE-74089)
- Piglins killed with a single blow while admiring Gold Ingots now drop the admired the Gold Ingot :(
- 猪灵正在端详金锭时被一击杀死现在会掉落正在端详的金锭:(
- Gold Ingots given to baby Piglins are no longer consumed
- 扔给小猪灵的金锭不再被使用
- Piglins no longer drop up to a full stack of Gold Ingots upon giving them one by right-clicking and reloading a world while they are admiring it, instead it drops something from its loot table
- 当猪灵在欣赏右键给予他的金锭时重新加载世界,不再掉落整组金锭,而是从战利品表中选择
- Piglins no longer pick up entire stacks of Gold (MCPE-76080)
- 猪灵不再捡起整组金锭 (MCPE-76080)
- Piglins no longer spawn with enchanted gear
- 猪灵不再穿着附魔装备生成
- Tweaked arm animation for mobs that have their weapons removed (MCPE-83581)
- 调整了未装备武器的生物的手臂动画(MCPE-83581)
- Tamed wolves no longer disappear when returning to overworld through a Nether portal
- 已驯服的狼不再在穿过下界传送门返回主世界时消失
- Husks now prefer iron armor over chain armor
- 现在生物穿装备的权重铁甲>链甲
Blocks
方块
- Walls now connect to open trapdoors (MCPE-79490)
- 墙现在会连接到打开的活板门上(MCPE-79490)
- Walls now connect to glass blocks (MCPE-79483)
- 墙现在会连接玻璃(MCPE-79483)
- Pressure plates have been fixed to have no collision again (MCPE-80276)
- 压力板现在不会发生碰撞 (MCPE-80276)
- Melon and pumpkin stems now break again when the block below them is destroyed (MCPE-79577)
- 现在当西瓜和南瓜梗下方的方块被破坏是其也会被破坏 (MCPE-79577)
- Slime blocks pushed by pistons launch players correctly again (MCPE-62419)
- 史莱姆方块被活塞推动时会正确弹出玩家 (MCPE-62419)
- Fixed an issue that prevented players from being able to place beehives or bee nests from their inventory after an update (MCPE-62067)
- 修复了在更新之后一个会阻止玩家放置蜂箱或者蜂巢的问题 (MCPE-62067)
- Soul Campfires now emit the correct light level (MCPE-73890)
- 现在灵魂营火有正确的亮度等级(MCPE-73890)
- Hyphae blocks now take as long as stem blocks to destroy (MCPE-72045)
- 菌丝方块现在和菌柄方块破坏的时间等长(MCPE-72045)
- Quartz Block can no longer be created from Chiseled Quartz Block and Pillar Quartz Block in a Furnace
- 石英块不再能被錾制石英块和石英柱烧炼而成
- Fixed recipes when crafting a Barrel from Warped or Crimson Slabs
- 修复了用诡异或绯红半砖制作木桶时的合成配方
- Quartz Bricks can no longer be crafted from anything but Quartz Blocks on the Stonecutter
- 石英砖不能再由石英块以外的任何材料在切石机中制作
- Target Block's zones for particular redstone signal strength are no longer misplaced because of old Arrow geometry
- 标靶方块发出特定红石信号的强度区域不再因原先的箭头材质而错位
- Setting Soul Sand on fire no longer produces a placeholder Soul Fire block on pre-Nether version locked content
- 点燃灵魂沙不再在早期版本锁定的内容上产生一个占位灵魂火
Items
物品
- Netherite items no longer bounce on lava (MCPE-65372)
- 下界合金物品不再在岩浆上弹跳(MCPE-65372)
- Using Bone Meal on flowers or grass blocks no longer consumes the item if nothing can grow (MCPE-73889)
- 在花或者草方块上使用骨粉,任何东西都不能生长时不会再消耗骨粉(MCPE-73889)
- Fixed issues around duplicating items when reloading a world while Piglin is admiring an item
- 修复了一个当猪灵端详物品时退出游戏物品复制的问题
Audio
声音
- Zoglins now have sounds distinct from pigs (MCPE-73220)
- 僵尸疣猪兽现在有一个有别于猪的声音(MCPE-73220)
- Netherite armor now has a unique sound when equipped MCPE-69047)(这里少打了个括号2333)
- 下界合金装备时有一个独特的声音(MCPE-69047)
- Climbing vines now plays sound (MCPE-69741)
- 攀爬藤曼时现在会播放声音
- Corrected sound for placing Nether Wart
- 放置诡异疣块时现在播放正确的声音
- Placing or stepping on Warped or Crimson processed materials or planks now make wood sounds (MCPE-69029)
- 放置或者走在诡异木和绯红木制品时会发出木头的音效(MCPE-69029)
- Ambient cave sounds are no longer played in Marketplace content prior to 1.16
- 洞穴环境音效不再在市场中1.16之前的地图中播放
User Interface
UI
- Wither health bar no longer depletes to zero after half of the health is gone (MCPE-79661)
- 凋零的boss栏不再在半血时突然掉到0(MCPE-79661)
- Wither health bar now reappears when returning from another dimension
- 当从另一个维度返回时,凋零的boss栏现在重新出现
- The 'Open' tooltip is no longer displayed when looking at Piglins (MCPE-79376)
- 现在看着猪灵时不会显示“打开”工具提示 (MCPE-79376)
- Speed of credits roll is no longer dependent on framerate
- 滚动速度不再取决于帧速率
Commands
命令
- Fixed an issue with several commands being used while cheats were disabled (MCPE-92557)
- 修复了作弊被禁用时可以使用多个命令的问题(MCPE-92557)
- Made using the '/fill' command more efficient, improving performance
- 现在使用“/fill”命令更加流畅,提高了性能
- Using the '/locate' command to find a Ruined Portal will no longer return placeholder text (MCPE-79323)
- 使用“/locate”命令查找废弃传送门将不再返回占位符文本(MCPE-79323)
- The '/clear' command now correctly removes all blocks with the same block name when no data argument is passed in
- “/clear”命令现在可以在没有数据参数时正确删除具有相同名称的所有方块
- Making command selectors use the current position of an actor rather than the previous position of an actor
- 现在命令选择器使用actor的当前位置而不是actor的上一个位置
- Fixed an issue that could cause Command Blocks to stop working unexpectedly
- 修复了一个可能导致命令方块意外停止工作的问题
Add-Ons
Add-Ons
- Updated Piglin geometry and entity files: Fixed issue with scaling carried item for baby humanoid mobs
- 更新了猪灵几何和实体文件:修复了幼年人形怪物携带物品缩放的问题
- Accessing a Beacon no longer spams the content log with warnings (MCPE-66357)
- 访问信标后,内容日志中不再出现警告(MCPE-66357)
- The 'rider_can_interact' field on 'minecraft:rideable' is now used again
- 在'minecraft:rideable'上的'rider_can_interact'标签又可以使用了
- Behavior animation components will no longer try to reload after a suspend resume and a mob/player rides something
- 行为动画组件将不再在生物/玩家骑乘什么时暂停恢复游戏时尝试重新加载
- Drowned geometry is no longer broken in content packs
- 溺尸在内容包中的模型不再鬼畜
正版地址 | |
Google Play | |
Win10 Store |
外部来源以及详细的更新条目追踪 |
前排支持,貌似测试版里更新的有关行为包里自定义item的一些新属性支持没有被提到呢,看不懂mojang的更新思路
这就去更新
我很好奇
为什么
一上午了
这俩撞车的还在
为什么
一上午了
这俩撞车的还在
Yunzhongyun 发表于 2020-8-12 09:39
这就去更新
你确定?现在更新,你的下界可能就不会生成新的生物群系了。
本帖最后由 krowemoh2020 于 2020-8-12 13:08 编辑
这是复制了之前的新闻贴吗
正式版已经有了?总结更新内容啊,那是撞车了
这是复制了之前的新闻贴吗
正式版已经有了?总结更新内容啊,那是撞车了
更新还是挺快的,就是更新内容是不是说的有点少
我的世界基岩版1.16.20发布后,1.17就不远了
风滚草 发表于 2020-8-12 08:09
前排支持,貌似测试版里更新的有关行为包里自定义item的一些新属性支持没有被提到呢,看不懂mojang的更新思 ...
那些应该是1.16.100的beta的东西 应该会在正式版1.16.100推出
liulangzhilu 发表于 2020-8-13 15:17
更新还是挺快的,就是更新内容是不是说的有点少
放出来的内容看起来确实是挺少的,但mojang有个类似于game core的东西,他们新写的功能都会先放在game core里,mojang可以控制它们是否在游戏里实装。然后如果你拆包的话,你会发现mojang重新设计过了物品的行为包文件,所以mojang这段时间大概率是在一边搞1.17的新内容,一边设计实装行为包的新API和筹备minecon,顺便修修bug,更新一下小版本。简而言之,期待1.17~
泪目,修复一个bug,多出好多bug,哦,不对,那叫特性
基岩版怎么下载,求解
为什么更新1.16.2后挖不倒远古残骸了?
谢谢楼主
这个要买的吧,不如直接下个纯净版
谢谢楼主哦~
基岩版本这么快吗
我刚来bbs
bbs有啥啊,用户组是啥
更新挺快的
太厉害了,太厉害了。
谢谢楼主 好东西
又有新版本啦
说起猪灵又想起猪灵娘化233
1.16.20的服务器端有下载接口么