正常开服 然后貌似是没人了 莫名卡死 然后重启
Current Thread: pool-16-thread-1
[02:05:26] [Paper Watchdog Thread/ERROR]: PID: 45 | Suspended: false | Native: false | State: TIMED_WAITING
[02:05:26] [Paper Watchdog Thread/ERROR]: Stack:
[02:05:26] [Paper Watchdog Thread/ERROR]: java.lang.Thread.sleep(Native Method)
[02:05:26] [Paper Watchdog Thread/ERROR]: io.izzel.taboolib.TabooLib.lambda$new$0(TabooLib.java:74)
[02:05:26] [Paper Watchdog Thread/ERROR]: io.izzel.taboolib.TabooLib$$Lambda$279/1058858381.run(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.util.concurrent.FutureTask.run(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.lang.Thread.run(Unknown Source)
应该就没人的时候卡死 也不保存地图等数据 回档10几分钟 就很烦
求大佬帮忙看看 解决一下
log附件
2020-07-05-1.log
(186.51 KB, 下载次数: 2)
Current Thread: pool-16-thread-1
[02:05:26] [Paper Watchdog Thread/ERROR]: PID: 45 | Suspended: false | Native: false | State: TIMED_WAITING
[02:05:26] [Paper Watchdog Thread/ERROR]: Stack:
[02:05:26] [Paper Watchdog Thread/ERROR]: java.lang.Thread.sleep(Native Method)
[02:05:26] [Paper Watchdog Thread/ERROR]: io.izzel.taboolib.TabooLib.lambda$new$0(TabooLib.java:74)
[02:05:26] [Paper Watchdog Thread/ERROR]: io.izzel.taboolib.TabooLib$$Lambda$279/1058858381.run(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.util.concurrent.FutureTask.run(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
[02:05:26] [Paper Watchdog Thread/ERROR]: java.lang.Thread.run(Unknown Source)
应该就没人的时候卡死 也不保存地图等数据 回档10几分钟 就很烦
求大佬帮忙看看 解决一下
log附件
然后刚刚又出现这个了
[02:24:24 ERROR]: --- DO NOT REPORT THIS TO PAPER - THIS IS NOT A BUG OR A CRASH ---
[02:24:24 ERROR]: The server has not responded for 14 seconds! Creating thread dump
[02:24:24 ERROR]: ------------------------------
[02:24:24 ERROR]: Server thread dump (Look for plugins here before reporting to Paper!):
[02:24:24 ERROR]: ------------------------------
[02:24:24 ERROR]: Current Thread: Server thread
[02:24:24 ERROR]: PID: 20 | Suspended: false | Native: false | State: RUNNABLE
[02:24:24 ERROR]: Stack:
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.EntityHuman.getBukkitEntity(EntityHuman.java:76)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.EntityPlayer.getBukkitEntity(EntityPlayer.java:1583)
[02:24:24 ERROR]: net.citizensnpcs.nms.v1_12_R1.entity.EntityHumanNPC.getBukkitEntity(EntityHumanNPC.java:247)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.EntityLiving.getHealth(EntityLiving.java:803)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.EntityLiving.isAlive(EntityLiving.java:1269)
[02:24:24 ERROR]: org.bukkit.craftbukkit.v1_12_R1.entity.CraftEntity.isValid(CraftEntity.java:384)
[02:24:24 ERROR]: net.citizensnpcs.api.npc.AbstractNPC.isSpawned(AbstractNPC.java:268)
[02:24:24 ERROR]: net.citizensnpcs.npc.CitizensNPC.updateFlyableState(CitizensNPC.java:338)
[02:24:24 ERROR]: net.citizensnpcs.npc.CitizensNPC.isFlyable(CitizensNPC.java:128)
[02:24:24 ERROR]: net.citizensnpcs.nms.v1_12_R1.entity.EntityHumanNPC.a(EntityHumanNPC.java:103)
[02:24:24 ERROR]: net.citizensnpcs.nms.v1_12_R1.entity.EntityHumanNPC.B_(EntityHumanNPC.java:137)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.World.entityJoinedWorld(World.java:1797)
[02:24:24 ERROR]: net.citizensnpcs.nms.v1_12_R1.util.NMSImpl.tick(NMSImpl.java:1007)
[02:24:24 ERROR]: net.citizensnpcs.util.NMS.tick(NMS.java:270)
[02:24:24 ERROR]: net.citizensnpcs.util.PlayerUpdateTask.run(PlayerUpdateTask.java:36)
[02:24:24 ERROR]: pw.yumc.Yum.inject.TaskInjector.run(TaskInjector.java:101)
[02:24:24 ERROR]: org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftTask.run(CraftTask.java:64)
[02:24:24 ERROR]: org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:423)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:840)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:423)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:774)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:666)
[02:24:24 ERROR]: java.lang.Thread.run(Unknown Source)
[02:24:24 ERROR]: ------------------------------
[02:24:24 ERROR]: --- DO NOT REPORT THIS TO PAPER - THIS IS NOT A BUG OR A CRASH ---
[02:24:24 ERROR]: ------------------------------
>
[02:24:24 ERROR]: --- DO NOT REPORT THIS TO PAPER - THIS IS NOT A BUG OR A CRASH ---
[02:24:24 ERROR]: The server has not responded for 14 seconds! Creating thread dump
[02:24:24 ERROR]: ------------------------------
[02:24:24 ERROR]: Server thread dump (Look for plugins here before reporting to Paper!):
[02:24:24 ERROR]: ------------------------------
[02:24:24 ERROR]: Current Thread: Server thread
[02:24:24 ERROR]: PID: 20 | Suspended: false | Native: false | State: RUNNABLE
[02:24:24 ERROR]: Stack:
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.EntityHuman.getBukkitEntity(EntityHuman.java:76)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.EntityPlayer.getBukkitEntity(EntityPlayer.java:1583)
[02:24:24 ERROR]: net.citizensnpcs.nms.v1_12_R1.entity.EntityHumanNPC.getBukkitEntity(EntityHumanNPC.java:247)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.EntityLiving.getHealth(EntityLiving.java:803)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.EntityLiving.isAlive(EntityLiving.java:1269)
[02:24:24 ERROR]: org.bukkit.craftbukkit.v1_12_R1.entity.CraftEntity.isValid(CraftEntity.java:384)
[02:24:24 ERROR]: net.citizensnpcs.api.npc.AbstractNPC.isSpawned(AbstractNPC.java:268)
[02:24:24 ERROR]: net.citizensnpcs.npc.CitizensNPC.updateFlyableState(CitizensNPC.java:338)
[02:24:24 ERROR]: net.citizensnpcs.npc.CitizensNPC.isFlyable(CitizensNPC.java:128)
[02:24:24 ERROR]: net.citizensnpcs.nms.v1_12_R1.entity.EntityHumanNPC.a(EntityHumanNPC.java:103)
[02:24:24 ERROR]: net.citizensnpcs.nms.v1_12_R1.entity.EntityHumanNPC.B_(EntityHumanNPC.java:137)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.World.entityJoinedWorld(World.java:1797)
[02:24:24 ERROR]: net.citizensnpcs.nms.v1_12_R1.util.NMSImpl.tick(NMSImpl.java:1007)
[02:24:24 ERROR]: net.citizensnpcs.util.NMS.tick(NMS.java:270)
[02:24:24 ERROR]: net.citizensnpcs.util.PlayerUpdateTask.run(PlayerUpdateTask.java:36)
[02:24:24 ERROR]: pw.yumc.Yum.inject.TaskInjector.run(TaskInjector.java:101)
[02:24:24 ERROR]: org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftTask.run(CraftTask.java:64)
[02:24:24 ERROR]: org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:423)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:840)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:423)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:774)
[02:24:24 ERROR]: net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:666)
[02:24:24 ERROR]: java.lang.Thread.run(Unknown Source)
[02:24:24 ERROR]: ------------------------------
[02:24:24 ERROR]: --- DO NOT REPORT THIS TO PAPER - THIS IS NOT A BUG OR A CRASH ---
[02:24:24 ERROR]: ------------------------------
>
Minecraft小橙 发表于 2020-7-5 03:05
重置地图可能是由于生物导致的崩服
重置地图可能会恢复正常,如果地图有重要数据建议先备份看看免得仍然会 ...
但是我服务器实体并不多呀 他也不是人多的时候卡顿 一到没人了 就会这样
Minecraft小橙 发表于 2020-7-5 03:16
https://www.mcbbs.net/thread-415779-1-1.html
希望可以帮到你如果插件加载失败建议使用Laggremover(不是 ...
emmm我有用这个 如果没别人回答 给你最佳
PMReward插件的问题
你的PMReward插件没有采用mysql存储而选择了文本存储方式,因为玩家数据太多,导致存储时间超过了paper的最大tick时长限制
考虑安装mysql,设置为sql存储
你的PMReward插件没有采用mysql存储而选择了文本存储方式,因为玩家数据太多,导致存储时间超过了paper的最大tick时长限制
考虑安装mysql,设置为sql存储
疾风暗影 发表于 2020-7-5 03:52
PMReward插件的问题
你的PMReward插件没有采用mysql存储而选择了文本存储方式,因为玩家数据太多,导致存 ...
没想到这个插件 能存那么多数据 感谢 如果不再出报错 就给最佳了 等一天
姜乐乐 发表于 2020-7-5 02:25
然后刚刚又出现这个了
[02:24:24 ERROR]: --- DO NOT REPORT THIS TO PAPER - THIS IS NOT A BUG OR A CRA ...
citizensnpcs插件导致的
线程冲突了 把citizens的自动更新关掉
a1b2c3d4!?@ 发表于 2020-7-5 11:48
线程冲突了 把citizens的自动更新关掉
可以帮我看看是哪个 选项命令吗
Citizens Configuration
general:
authlib:
profile-url: https://sessionserver.mojang.com/session/minecraft/profile/
debug-file: ''
debug-mode: false
debug-pathfinding: false
color-scheme:
message-highlight: <e>
message: <a>
translation:
locale: ''
npc:
chat:
options:
bystanders-hear-targeted-chat: true
max-number-of-targets-to-show: 2
multiple-targets-format: <target>|, <target>| & <target>| & others
range: 5
max-text-range: 500
format:
no-targets: '[<npc>]: <text>'
with-target-to-bystanders: '[<npc>] -> [<target>]: <text>'
to-target: '[<npc>] -> You: <text>'
with-targets-to-bystanders: '[<npc>] -> [<targets>]: <text>'
pathfinding:
default-distance-margin: 2
update-path-rate: 20
new-finder-open-doors: false
attack-range: 3.0625
use-new-finder: false
default:
look-close:
enabled: false
range: 5
pathfinding:
range: 25.0
random-talker: true
realistic-looking: false
stationary-ticks: -1
talk-close:
enabled: false
range: 5
text:
'0': Hi, I'm <npc>!
limits:
default-limit: 10
max-permission-checks: 100
max-packet-entries: 15
max-speed: 100
tablist:
disable: true
chunks:
always-keep-loaded: false
skins:
max-retries: -1
retry-delay: 120
rotation-update-degrees: 90.0
use-latest: true
view-distance: 100.0
packets:
update-delay: 30
selection:
quick-select: false
item: '280'
message: <b>You selected <a><npc><b>!
player:
remove-from-list: true
server-ownership: false
text:
max-talk-cooldown: 5
min-talk-cooldown: 10
talk-item: '340'
teleport-delay: -1
controllable:
use-boat-controls: true
player-scoreboard-teams:
enable: true
advanced:
check-minecraft-version: true
economy:
npc:
cost: 100.0
storage:
save-task:
delay: 72000
file: saves.yml
type: yaml
subplugins:
folder: plugins