伍雨柒_听雨
本帖最后由 242121899 于 2020-6-20 14:12 编辑

还是不行


2021.12 数据,可能有更多内容还是不行


夜叉:
Type: IRON_GOLEM
Display: '&b夜叉'
Health: 5000
Damage: 30
Armor: 5000
Faction: super_zombies
Drops:
- money 5000 0.9
- 1 1 0.4
KillMessages:
- '&7[&b<target.name>&7]&6被&c<mob.name>&6砍死了'
Options:
    Anger: true
    PreventRenaming: true
    PreventRandomEquipment: true
    PreventLeashing: true
AIGoalSelectors:
    - 0 lookatplayers
    - 1 leapattarget
AITargetSelectors:
    - 0 players
    - 1 attacker
DamageModifiers:
    - ENTITY_ATTACK 0.2
Equipment:
    - 夜叉镰:0
BossBar:
    Enabled: true
    Title: 血量
    Range: 2
    Color: RED
    Style: SEGMENTED_10
    Title: '&c世界BOSS'&l<mob.name> &7 [&a&l血量:&d&l<mob.hp> /&b&l<mob.mhp> &7]&b&l目标:&f[&c&l<mob.tt.top>&f]'
Skills:
- potion{type=FIRE_RESISTANCE;duration=200;level=4} @Self ~onTimer:10
- skill{s=夜叉出场} @self ~onSpawn
- skill{s=夜榴弹} @PIR{r=30} =70%
- skill{s=夜榴弹} @PIR{r=30} =55%
- skill{s=夜榴弹} @PIR{r=30} =30%
- skill{s=雷击} @PIR{r=50} ~onSpawn
- skill{s=雷击1} @PIR{r=50} =80%
- skill{s=雷击1} @PIR{r=50} =75%
- skill{s=雷击1} @PIR{r=50} =25%
- skill{s=雷击1} @PIR{r=50} =5%
- skill{s=夜叉强化第一阶段} @self ~onSpawn
- skill{s=黑色粒子} @self ~onTimer:5
- equip{item=夜叉强化第一阶段防御:4} @self =40%
- equip{item=夜叉强化第一阶段防御:4} @self =30%
- skill{s=游龙} @PIR{r=50} =90%
- skill{s=游龙} @PIR{r=50} =60%
- skill{s=游龙} @PIR{r=50} =30%
- skill{s=游龙} @PIR{r=50} =20%
- skill{s=游龙} @PIR{r=50} =15%
- skill{s=千军破} @PIR{r=50} =65%
- skill{s=千军破} @PIR{r=50} =35%
- skill{s=千军破} @PIR{r=50} =15%
- skill{s=千军破} @PIR{r=50} =5%
- skill{s=龙胆} @PIR{r=50} =10%
- skill{s=喷火} @PIR{r=50} =88%
- skill{s=喷火} @PIR{r=50} =48%
- skill{s=夜叉死亡} @self ~onDeath
- message{m="&e&l系统:&b&l夜叉:&a血量剩余99%"} @server =99%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余95%"} @server =95%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余90%"} @server =90%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余85%"} @server =85%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余80%"} @server =80%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余75%"} @server =75%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余70%"} @server =70%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余60%"} @server =60%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余50%"} @server =50%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余40%"} @server =40%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余30%"} @server =30%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余20%"} @server =20%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余10%"} @server =10%
- message{m="&e&l系统:&b&l夜叉:&a血量剩余5%"} @server =5%

CubeCraft_
Title: '&c世界BOSS'&l<mob.name> &7 [&a&l血量:&d&l<mob.hp> /&b&l<mob.mhp> &7]&b&l目标:&f[&c&l<mob.tt.top>&f]'

世界BOSS后面多了一个'

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