我在mod对应的配置文件里面 几率全部调高了
但是现在有两个问题,一个是刷怪几率低,离主城远的地方 刷怪几率超级超级低
下面是一部分修改后的文件数值(附件上传了,改成txt才能上传):
# Maximum level Pokémon will spawn at when Spawn Levels By Distance enabled.
maxLevelByDistance=60
# The maximum distance from the player that entities may spawn.
maximumDistanceFromCentre=64
# The maximum number of Pokémon that can be naturally spawned in at once. This does not count fishing, external moves, commands, or legendary spawning.
maximumSpawnedPokemon=6000
# Chance for a Meltan to spawn when smelting a metal ore block. 1/x
meltanSpawnChance=4096
# Percentage chance for a Meltan to transform into Ditto on capture.
meltanTransformChance=0.0
# The minimum number of blocks between a spawned entity and an existing living entity.
minimumDistanceBetweenSpawns=15
# The minimum distance from the player that entities may spawn. The lower this is, the closer entities will spawn to players.
minimumDistanceFromCentre=18
# Replaces Minecraft's villagers with Pixelmon NPCs.
replaceMCVillagers=true
# Shiny calculation uses 1/(Shiny rate) to get odds of becoming Shiny.
shinySpawnRate=4096
# The number of spawn passes made per minute. Decrease for better performance.
spawnFrequency=120
但是现在有两个问题,一个是刷怪几率低,离主城远的地方 刷怪几率超级超级低
下面是一部分修改后的文件数值(附件上传了,改成txt才能上传):
# Maximum level Pokémon will spawn at when Spawn Levels By Distance enabled.
maxLevelByDistance=60
# The maximum distance from the player that entities may spawn.
maximumDistanceFromCentre=64
# The maximum number of Pokémon that can be naturally spawned in at once. This does not count fishing, external moves, commands, or legendary spawning.
maximumSpawnedPokemon=6000
# Chance for a Meltan to spawn when smelting a metal ore block. 1/x
meltanSpawnChance=4096
# Percentage chance for a Meltan to transform into Ditto on capture.
meltanTransformChance=0.0
# The minimum number of blocks between a spawned entity and an existing living entity.
minimumDistanceBetweenSpawns=15
# The minimum distance from the player that entities may spawn. The lower this is, the closer entities will spawn to players.
minimumDistanceFromCentre=18
# Replaces Minecraft's villagers with Pixelmon NPCs.
replaceMCVillagers=true
# Shiny calculation uses 1/(Shiny rate) to get odds of becoming Shiny.
shinySpawnRate=4096
# The number of spawn passes made per minute. Decrease for better performance.
spawnFrequency=120