这就是Seanxu
用的是paper端,草方块不能蔓延
bukkit.yml内的grass-spread-tick-rate已经从1改成6了
装的插件有:
ColorMOTD,CoreProtect,CS-CoreLib,Essentials,EssentialsChat,EssentialsProtect,
EssentialsSpawn,GroupManager,GSit,HeadDatabase,HolographicDisplays,
LightAPI,Multiverse-Core,PlaceholderAPI,PluginConstructorAPI,PlugMan,ProtocolLib, ScriptBlockPlus,Shopkeepers,SQLibrary,UltimateTimber,Vault,VexView

世界的规则
doFireTick: false, maxCommandChainLength:65536, fireDamage: true, reducedDebugInfo: false, disableElytraMovementCheck: false,announceAdvancements: true, drowningDamage: true, commandBlockOutput: false, doMobSpawning:true, maxEntityCramming: 24, disableRaids: false, doWeatherCycle: true, doDaylightCycle:true, showDeathMessages: true, doTileDrops: true, doInsomnia: true, doImmediateRespawn:false, naturalRegeneration: true, doMobLoot: true, fallDamage: true, keepInventory:false, doEntityDrops: true, doLimitedCrafting: false, mobGriefing: false, randomTickSpeed:3, spawnRadius: 10, doTraderSpawning: true, logAdminCommands: false, spectatorsGenerateChunks:true, sendCommandFeedback: true, doPatrolSpawning: true


Salt_lovely
grass-spread-tick-rate应该是在paper.yml里面的吧。。而且数字越,蔓延速度越。。。

插件列表和世界规则没看出什么问题,农作物照常生长吗?

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