| - v1.2.13-b2 [F] Fixed Link Receiver signal modes (issue #48, ty graywaren).
 [F] Updated Forge/gradle.
 
 - v1.2.13-b1
 [U] Initial 1.18.1 port.
 
 - v1.2.12
 [U] Mappings ported, updated to Forge 1.16.5-36.2.0.
 
 - v1.2.11
 [F] Lang file fixes.
 
 - v1.2.10
 [A] Dimmer Switch can be used as analog Switch Link source.
 [A] Industrial Analog Switch Link Receiver added.
 [A] Industrial Analog Switch Link Transmitter added.
 [F] Comparator Switch link triggering bug fixed.
 
 - v1.2.9
 [F] Lang file update zh_cn (PR#41, ty kappa-maintainer).
 [F] Fixed Power Plant documentation (issue#42, ty Artin).
 
 - v1.2.9-b1
 [F] Fixed Stained Redstone Sensitive Glass recipe (issue #40).
 
 
 - v1.2.8
 [R] Release build.
 [U] MC1.16.5 enabled.
 [M] Block materials unified.
 
 - v1.2.7
 [R] Release build v1.2.7.
 [F] Opt-out config pack level based.
 
 
 - v1.2.6
 [R] Release build  1.2.6.
 
 
 - v1.2.6-b2
 [A] Gauges can be explicitly set to Comparator-Input mode (click with a Redstone Torch).
 [A] Auto switch buttons only display the current configurations on first click.
 
 
 - v1.2.5
 [R] Release build 1.2.5.
 
 
 
 - v1.2.4
 [U] Updated to Forge 1.16.3-34.1.0.
 [A] Indicators and Gauges are invertible (input from Vallen while Forgecraft'ing).
 [F] Ambient occlusion and GUI lightning fixes.
 
 - v1.2.4-b8
 [U] Ported to MC1.16.3.
 
 
 
 - v1.2.5-b2
 [F] Added placement checks to circumvent crashes (PR#33 by IceDragon200).
 
 - v1.2.5-b1
 [M] Modified global switch power placement default setting to strong.
 [F] Fixed gauge/indicator placement (issue #27, thx Bobcat64)
 
 
 
 - v1.2.4
 [R] Release build v1.2.4. Release-to-release changes:
 * Gauges are comparator output sensitive.
 * Comparator Switch mode "Redstone Signal Strength" added.
 * Config handling update.
 * Bug fixes.
 
 - v1.2.4-b2
 [!] Forge update, requires Forge 1.15.2-31.2.20.
 [F] Gauges explicitly tell adjacent blocks that they can connect Redstone.
 [F] Fixed Indicator/Siren placement crash (issue #24, thx Jamzs3).
 
 
 - v1.2.4-b1
 [A] Gauges are also comparator output sensitive and can directly show e.g. how full chests are.
 [F] Industrial Machine Switch texture size fixed.
 [U] Forge/mappings updated.
 [M] JEI integration updated.
 [M] Models updated to circumvent too dark GUI representations.
 [M] Config handling updated.
 [!] Mod config moved from 'common' to 'server' config, in case
 of applied setting please double check.
 
 
 - v1.2.3-b1
 [A] Added Door Sensor switch.
 [M] Lang file zh_cn updated (PR#19, scikirbypoke).
 
 - v1.2.2
 [R] Release build v1.2.2. Release-to-release changes:
 * Valve Switch added.
 * Elevator Button added.
 * Minor fixes.
 
 - v1.2.2-b2
 [A] Added Elevator Button.
 
 - v1.2.2-b1
 [A] Added Valve Switch (idea and model by Jack M).
 
 - v1.2.1
 [R] Release build v1.2.1. Release-to-release changes:
 * Industrial Comparator Switch added.
 
 - v1.2.1-b1
 [A] Added Industrial Comparator Switch.
 
 - v1.2.0-b2
 [A] Added GIT version logging.
 [M] Lang en_us: Sensitive Glass block names adapted (issue #15, thx Dimentive).
 
 - v1.2.0-b1
 [A] Added JEI integration.
 [M] Model "vanillafication" rework, part 2.
 [D] Removed obsolete switches (registry not affected).
 [M] Recipes simplified, recipe conditions unified.
 [M] Code updates for version compatibility.
 [A] All block are waterloggable (including Sensitive glass).
 
 - v1.1.10-b4
 [F] Removed tag reference to minecraft:dirts, which prevented any recipes from being craftable.
 
 - v1.1.10-b3
 [A] Initial port.
 
 
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