This week's snapshot brings you some tweaks, bugfixes, and technical changes!
We also have a survey up so that you can tell us what you think about the Nether Update. You can find it by clicking here. We would very much appreciate if you could take the time and fill it out.
New Features in 20w17a- Added an Entity Distance scale option ranging from 50% to 500%
- Difficulty and game rules can now be changed from "Create World" screen
- Improved Smithing Table UI
- Ruined portals now spawn less frequently
- Renamed "Soul Fire Torch" and "Soul Fire Lantern" to "Soul Torch" and "Soul Lantern"
- Tweaked Bastion Remnant loot
- Walls now create posts under more things, like pressure plates and banners
- The "Singleplayer" button will jump directly to "Create World" screen if there are no worlds to select
- Block storage format in chunks slightly changed to speed up various tasks (rendering, pathfinding, world generation, etc).
- Chat component style can now select font.
- Full range of Unicode characters is supported (some may know what that means ????)
- Added the attribute command
- Saving level.dat now uses randomly-named temporary files (instead of using level.dat_new every time)
- player/*.dat are now saved in a way similar to level.dat (including leaving .dat_old files)
BlockStates in Sections elements no longer contain values stretching over multiple 64-bit fields. If number of bits per block is not power of two (i.e. single 64-bit value can't fill whole number of blockstates) some bits will not be used. For example, if single block state takes 5 bits, highest 4 bits of every 64-bit field will be unused. That also means slight increase in storage size (in case of 5 bits, from 320 to 342 64-bit fields).
CommandsattributeAdds modifies attribute on single entity. Possible syntax: Parameters:
- attribute <target> <attribute> get [<scale>] - get total value of attribute
- attribute <target> <attribute> base set <value> - sets base valye
- attribute <target> <attribute> base get [<scale>] - get base value
- attribute <target> <attribute> modifier add <uuid> <name> <value> add|multiply|multiply_base - adds modifier (fails if modifier is already present)
- attribute <target> <attribute> modifier remove <uuid> - removes modifier
- attribute <target> <attribute> modifier value get <uuid> [<scale>] - get value of modifier
- target - single entity (note: only players, armor stands and mobs have attributes)
- attribute - name of attribute (like minecraft:generic.max_health)
- name - string (in optional quotes) describing human-readable name of modifier
- value - floating point value (note: certain attributes have limits on final value, so your change might not be noticeable)
- style.hoverEvent parameter now has parameter contents, with contents depending on type:
- For show_text - chat component
- For show_item - either item id or object with fields id, count and tag (with last one being serialized NBT)
- For show_entity - object with fields: id (UUID), name (chat component) and type (entity type resource location)
- Old style value argument is now deprecated (but still supported)
color property can now contain RGB value prefixed by #. For example #55ff55 will result in the same color as green.
Custom fontsChat component style now supports font property, which is resource location for font in resource pack. No entry is equivalent to minecraft:default.
Fonts- Force Unicode option now switches between normal and alternative font (called uniform.json) - no reload needed
- MC-5410 In creative mode, flying down is stopped when brushing up against ladders or vines.
- MC-31032 Using only one empty map doesn't increase minecraft.used:minecraft.map
- MC-46417 Sprint particles are generated in spectator mode
- MC-56373 Selector and score text components don't work on hoverEvents
- MC-94535 Flying and holding CTRL really close to the ground, emits walking particles
- MC-96319 Mob pathfinding AI does not regard some blocks as obstructions and is unable to pathfind on top of them
- MC-100195 Player retains 1-block hitbox if entering a minecart/boat while swimming or when flying with elytra or a riptide trident
- MC-114544 Kicked by "Flying is not enabled on this server" while sleeping
- MC-120572 /recipe crashes the game
- MC-126244 '/locate', explorer maps, and treasure maps can cause extreme TPS lag, even leading to a complete server freeze if structure generation is turned off
- MC-149704 Sneaking / crouching twice makes player sprint
- MC-169514 Tamed parrots cannot be renamed unless they are flying
- MC-171561 Only one player can access shulker box at a time
- MC-174359 Piglins prefer using an unenchanted gold item instead of an enchanted gold item
- MC-175113 Rain prevents entities from burning in fire
- MC-175186 Respawning doesn't check if the "respawn block" is the correct one for the dimension
- MC-175998 Striders are moving very fast between two blocks or when diagonally running into blocks
- MC-176029 Right clicking a lodestone with a stack of compasses converts the whole stack
- MC-176060 Recipe book doesn't load the entire empty map recipe anymore
- MC-176104 Dropped compasses always point up
- MC-176116 Saddle texture on Strider is backwards
- MC-176521 Pressing space while the recipe book button is highlighted in crafting interfaces doesn't toggle the recipe book
- MC-177346 Compass in a mob's hand does not point to correct location if mob turns
- MC-177776 Netherite ingots are not sorted properly with other ingots
- MC-177780 Shulkers cannot be opened while playing closing animation anymore
- MC-177796 Blackstone walls are in the "Building Blocks" category instead of "decoration Blocks" category, unlike all other walls
- MC-177862 Polished blackstone button and pressure plate in incorrect area in creative inventory
- MC-177885 Invisible Horses show patterns
- MC-177997 Baby zoglins still use the same attack damage as an adult
- MC-178086 Flying close to the ground with soul speed over soul blocks speeds up player and generates soul particles
- MC-178093 Piglins with full inventories won't pick up gold ingots to barter even though you can still right-click to barter with them
- MC-178259 Game crashes when an iron golem with the attack damage attribute set to 0.5d
- MC-178316 Dispenser plays "dispensed item" sound when attempting to charge a full respawn anchor instead of "dispenser fails"
- MC-178630 TNT eyeheight changed
- MC-178797 Barrier blocks generate in bastion remnant
- MC-178955 Badlands are viewed as a mountainous biome for Ruined Portals
- MC-179542 Basalt Delta Blocks Override Nether Bricks in Fortresses
2021.12 数据,可能有更多内容
This week's snapshot brings you some tweaks, bugfixes, and technical changes!We also have a survey up so that you can tell us what you think about the Nether Update. You can find it by clicking here. We would very much appreciate if you could take the time and fill it out.New Features in 20w17a- Added an Entity Distance scale option ranging from 50% to 500%
- Difficulty and game rules can now be changed from "Create World" screen
- Improved Smithing Table UI
- Ruined portals now spawn less frequently
- Renamed "Soul Fire Torch" and "Soul Fire Lantern" to "Soul Torch" and "Soul Lantern"
- Tweaked Bastion Remnant loot
- Walls now create posts under more things, like pressure plates and banners
- The "Singleplayer" button will jump directly to "Create World" screen if there are no worlds to select
- Block storage format in chunks slightly changed to speed up various tasks (rendering, pathfinding, world generation, etc).
- Chat component style can now select font.
- Full range of Unicode characters is supported (some may know what that means ????)
- Added the attribute command
- Saving level.dat now uses randomly-named temporary files (instead of using level.dat_new every time)
- player/*.dat are now saved in a way similar to level.dat (including leaving .dat_old files)
- attribute <target> <attribute> get [<scale>] - get total value of attribute
- attribute <target> <attribute> base set <value> - sets base valye
- attribute <target> <attribute> base get [<scale>] - get base value
- attribute <target> <attribute> modifier add <uuid> <name> <value> add|multiply|multiply_base - adds modifier (fails if modifier is already present)
- attribute <target> <attribute> modifier remove <uuid> - removes modifier
- attribute <target> <attribute> modifier value get <uuid> [<scale>] - get value of modifier
- target - single entity (note: only players, armor stands and mobs have attributes)
- attribute - name of attribute (like minecraft:generic.max_health)
- name - string (in optional quotes) describing human-readable name of modifier
- value - floating point value (note: certain attributes have limits on final value, so your change might not be noticeable)
- style.hoverEvent parameter now has parameter contents, with contents depending on type:
- For show_text - chat component
- For show_item - either item id or object with fields id, count and tag (with last one being serialized NBT)
- For show_entity - object with fields: id (UUID), name (chat component) and type (entity type resource location)
- Old style value argument is now deprecated (but still supported)
- Force Unicode option now switches between normal and alternative font (called uniform.json) - no reload needed
- MC-5410 In creative mode, flying down is stopped when brushing up against ladders or vines.
- MC-31032 Using only one empty map doesn't increase minecraft.used:minecraft.map
- MC-46417 Sprint particles are generated in spectator mode
- MC-56373 Selector and score text components don't work on hoverEvents
- MC-94535 Flying and holding CTRL really close to the ground, emits walking particles
- MC-96319 Mob pathfinding AI does not regard some blocks as obstructions and is unable to pathfind on top of them
- MC-100195 Player retains 1-block hitbox if entering a minecart/boat while swimming or when flying with elytra or a riptide trident
- MC-114544 Kicked by "Flying is not enabled on this server" while sleeping
- MC-120572 /recipe crashes the game
- MC-126244 '/locate', explorer maps, and treasure maps can cause extreme TPS lag, even leading to a complete server freeze if structure generation is turned off
- MC-149704 Sneaking / crouching twice makes player sprint
- MC-169514 Tamed parrots cannot be renamed unless they are flying
- MC-171561 Only one player can access shulker box at a time
- MC-174359 Piglins prefer using an unenchanted gold item instead of an enchanted gold item
- MC-175113 Rain prevents entities from burning in fire
- MC-175186 Respawning doesn't check if the "respawn block" is the correct one for the dimension
- MC-175998 Striders are moving very fast between two blocks or when diagonally running into blocks
- MC-176029 Right clicking a lodestone with a stack of compasses converts the whole stack
- MC-176060 Recipe book doesn't load the entire empty map recipe anymore
- MC-176104 Dropped compasses always point up
- MC-176116 Saddle texture on Strider is backwards
- MC-176521 Pressing space while the recipe book button is highlighted in crafting interfaces doesn't toggle the recipe book
- MC-177346 Compass in a mob's hand does not point to correct location if mob turns
- MC-177776 Netherite ingots are not sorted properly with other ingots
- MC-177780 Shulkers cannot be opened while playing closing animation anymore
- MC-177796 Blackstone walls are in the "Building Blocks" category instead of "decoration Blocks" category, unlike all other walls
- MC-177862 Polished blackstone button and pressure plate in incorrect area in creative inventory
- MC-177885 Invisible Horses show patterns
- MC-177997 Baby zoglins still use the same attack damage as an adult
- MC-178086 Flying close to the ground with soul speed over soul blocks speeds up player and generates soul particles
- MC-178093 Piglins with full inventories won't pick up gold ingots to barter even though you can still right-click to barter with them
- MC-178259 Game crashes when an iron golem with the attack damage attribute set to 0.5d
- MC-178316 Dispenser plays "dispensed item" sound when attempting to charge a full respawn anchor instead of "dispenser fails"
- MC-178630 TNT eyeheight changed
- MC-178797 Barrier blocks generate in bastion remnant
- MC-178955 Badlands are viewed as a mountainous biome for Ruined Portals
- MC-179542 Basalt Delta Blocks Override Nether Bricks in Fortresses
我试着机翻了一下,大型暴徒产卵现场。
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这是英文过多吗,全是好不好
全是英文,我傻了
中文翻译的wiki:新内容
命令格式
加入了/attribute命令。
常规
加入了实体距离调节选项,范围为50%至500%。
游戏难度和规则现在可以在“创建新的世界”界面进行更改。
标签
加入了pressure_plates方块标签。
包含轻质和重质测重压力板, 以及#wooden_pressure_plates和#stone_pressure_plates方块标签。
加入了stone_pressure_plates方块标签。
包含石头和磨制黑石压力板。
更改
方块
锁链
为锁链添加了新音效。
锻造台
改进了用户界面。
向第二个输入槽添加下界合金锭轮廓。
在输入槽上方添加了一个锤子图标,类似于铁砧的用户界面。
灵魂火把和灵魂灯笼
灵魂火把(Soul Fire Torch)和灵魂灯笼(Soul Fire Lantern)的英文名分别被重命名为“Soul Torch”和“Soul Lantern”。
ID也随之更改。
墙
墙现在可以在更多的方块下呈现柱形结构,比如压力板和旗帜。
世界生成
堡垒遗迹
调整了堡垒遗迹战利品。
远古残骸和下界合金碎片变得更加稀有了。
堡垒遗迹中下界合金装备现在会被钻石装备所替换了。
调整了各种物品的机率和堆叠数。
废弃传送门
废弃传送门现在生成的频率降低了。
常规
如果没有可以选择的世界,如点击“单人游戏”按钮将会直接跳转到“创建新的世界”界面。
现在可以为聊天组件选择字体样式。
区块中方块存储格式略有改变,以加快各种任务(渲染、寻路、世界生成等)。
支持所有统一码字符,使其可支持键入emoji和位于基本多文种平面(BMP)外的统一码字符。
然而在此版本中依然需要使用自定义的资源包以正确显示这些字符,因为默认字体中并不包含这些字符。
标签
更改了wall_post_override方块标签,使其包含banners 和 pressure_plates方块标签。
修复
修复了40个漏洞
1.16前正式版的漏洞
MC-1601 – 破坏熔炉后不会给予熔炉内烧炼物品的经验。
MC-5410 – 在创造模式下攀爬梯子或藤蔓时,飞行会停止。
MC-31032 – 仅使用一张空白地图不会增加 minecraft.used:minecraft.map。
MC-46417 – 疾跑颗粒会在旁观模式中出现。
MC-56373 – 在hoverEvents中,selector和score不起作用。
MC-63020 – 在某些情况下,第一人称的某些角度会无法渲染区块(错误的视截体裁剪)。
MC-94535 – 处于飞行状态且十分靠近地面的时候按住 Ctrl 键会发出走路颗粒。
MC-96319 – 生物寻路AI不会将一些方块视作障碍物并因此无法在其上进行路径寻找。
MC-100195 – 玩家在游泳时或使用鞘翅或三叉戟飞行时进入矿车/船,碰撞箱会保持1格大小。
MC-114544 – 在睡觉时会被以“服务器不允许飞行”为由而踢出服务器。
MC-120572 – 命令/recipe会使游戏崩溃。
MC-126244 – 如果结构生成已经关闭,使用/locate、探险家地图或藏宝图会导致TPS极度延迟,甚至会导致服务器完全卡住。
MC-149704 – 潜行/蹲下两次后玩家会疾跑。
MC-169514 – 驯服后的鹦鹉无法被重命名,除非其正在飞行。
MC-176104 – 掉落的指南针总是指向上方。
MC-177346 – 当生物转向时,生物手中的指南针不会指向正确的方向。
1.16开发版本的漏洞
MC-171561 – 一个潜影盒同一时间只能由一个玩家打开。
MC-174359 – 猪灵更倾向于使用未附魔的金制物品而不是附魔金制物品。
MC-175113 – 下雨阻止实体在火中燃烧。
MC-175186 – 重生时不会检查“重生方块”是否符合所在维度。
MC-175998 – 炽足兽在两个方块之间行走时,或斜向朝着方块前进时,移动速度非常快。
MC-176029 – 手持一组指南针时右键磁石,会使这些指南针全部转换为磁石指针。
MC-176060 – 使用配方表加载空地图的配方时会加载不完整。
MC-176116 – 炽足兽上的鞍材质朝向后方。
MC-176521 – 在合成界面,当配方按钮高亮时,按下空格键无法打开或关闭配方表。
MC-177776 – 下界合金锭与其他金属锭的分类不一致。
MC-177780 – 在播放关闭动画时无法打开潜影盒。
MC-177796 – 与其它墙不同,黑石墙在“建筑方块”而不是“装饰方块”目录下。
MC-177862 – 磨制黑石按钮和压力板在创造模式物品栏的位置不正确。
MC-177885 – 隐身的马会显示图案。
MC-177997 – 幼年僵尸疣猪兽依然能造成与成年相同的伤害。
MC-178050 – 新的下界音乐音量不一致。
MC-178086 – 飞行时接近灵魂沙地面,灵魂疾行附魔可以使玩家速度加快并产生灵魂颗粒效果。
MC-178093 – 物品栏占满时猪灵不会捡起金锭来以物易物,虽然您仍然可以右键猪灵来以物易物。
MC-178259 – 铁傀儡的攻击力属性被设置为0.5d时,游戏崩溃。
MC-178316 – 尝试给能量已满的重生锚补充能量时,发射器播放发射物品的声音而不是发射失败的声音。
MC-178630 – 更改了TNT眼睛高度。
上个开发版本的漏洞
MC-178797 – 堡垒遗迹内会生成屏障方块。
MC-178955 – 生成废弃传送门时,恶地被视为多山的生物群系。
MC-179542 – 玄武岩三角洲的方块会替代下界要塞中的地狱砖块。
命令格式
加入了/attribute命令。
常规
加入了实体距离调节选项,范围为50%至500%。
游戏难度和规则现在可以在“创建新的世界”界面进行更改。
标签
加入了pressure_plates方块标签。
包含轻质和重质测重压力板, 以及#wooden_pressure_plates和#stone_pressure_plates方块标签。
加入了stone_pressure_plates方块标签。
包含石头和磨制黑石压力板。
更改
方块
锁链
为锁链添加了新音效。
锻造台
改进了用户界面。
向第二个输入槽添加下界合金锭轮廓。
在输入槽上方添加了一个锤子图标,类似于铁砧的用户界面。
灵魂火把和灵魂灯笼
灵魂火把(Soul Fire Torch)和灵魂灯笼(Soul Fire Lantern)的英文名分别被重命名为“Soul Torch”和“Soul Lantern”。
ID也随之更改。
墙
墙现在可以在更多的方块下呈现柱形结构,比如压力板和旗帜。
世界生成
堡垒遗迹
调整了堡垒遗迹战利品。
远古残骸和下界合金碎片变得更加稀有了。
堡垒遗迹中下界合金装备现在会被钻石装备所替换了。
调整了各种物品的机率和堆叠数。
废弃传送门
废弃传送门现在生成的频率降低了。
常规
如果没有可以选择的世界,如点击“单人游戏”按钮将会直接跳转到“创建新的世界”界面。
现在可以为聊天组件选择字体样式。
区块中方块存储格式略有改变,以加快各种任务(渲染、寻路、世界生成等)。
支持所有统一码字符,使其可支持键入emoji和位于基本多文种平面(BMP)外的统一码字符。
然而在此版本中依然需要使用自定义的资源包以正确显示这些字符,因为默认字体中并不包含这些字符。
标签
更改了wall_post_override方块标签,使其包含banners 和 pressure_plates方块标签。
修复
修复了40个漏洞
1.16前正式版的漏洞
MC-1601 – 破坏熔炉后不会给予熔炉内烧炼物品的经验。
MC-5410 – 在创造模式下攀爬梯子或藤蔓时,飞行会停止。
MC-31032 – 仅使用一张空白地图不会增加 minecraft.used:minecraft.map。
MC-46417 – 疾跑颗粒会在旁观模式中出现。
MC-56373 – 在hoverEvents中,selector和score不起作用。
MC-63020 – 在某些情况下,第一人称的某些角度会无法渲染区块(错误的视截体裁剪)。
MC-94535 – 处于飞行状态且十分靠近地面的时候按住 Ctrl 键会发出走路颗粒。
MC-96319 – 生物寻路AI不会将一些方块视作障碍物并因此无法在其上进行路径寻找。
MC-100195 – 玩家在游泳时或使用鞘翅或三叉戟飞行时进入矿车/船,碰撞箱会保持1格大小。
MC-114544 – 在睡觉时会被以“服务器不允许飞行”为由而踢出服务器。
MC-120572 – 命令/recipe会使游戏崩溃。
MC-126244 – 如果结构生成已经关闭,使用/locate、探险家地图或藏宝图会导致TPS极度延迟,甚至会导致服务器完全卡住。
MC-149704 – 潜行/蹲下两次后玩家会疾跑。
MC-169514 – 驯服后的鹦鹉无法被重命名,除非其正在飞行。
MC-176104 – 掉落的指南针总是指向上方。
MC-177346 – 当生物转向时,生物手中的指南针不会指向正确的方向。
1.16开发版本的漏洞
MC-171561 – 一个潜影盒同一时间只能由一个玩家打开。
MC-174359 – 猪灵更倾向于使用未附魔的金制物品而不是附魔金制物品。
MC-175113 – 下雨阻止实体在火中燃烧。
MC-175186 – 重生时不会检查“重生方块”是否符合所在维度。
MC-175998 – 炽足兽在两个方块之间行走时,或斜向朝着方块前进时,移动速度非常快。
MC-176029 – 手持一组指南针时右键磁石,会使这些指南针全部转换为磁石指针。
MC-176060 – 使用配方表加载空地图的配方时会加载不完整。
MC-176116 – 炽足兽上的鞍材质朝向后方。
MC-176521 – 在合成界面,当配方按钮高亮时,按下空格键无法打开或关闭配方表。
MC-177776 – 下界合金锭与其他金属锭的分类不一致。
MC-177780 – 在播放关闭动画时无法打开潜影盒。
MC-177796 – 与其它墙不同,黑石墙在“建筑方块”而不是“装饰方块”目录下。
MC-177862 – 磨制黑石按钮和压力板在创造模式物品栏的位置不正确。
MC-177885 – 隐身的马会显示图案。
MC-177997 – 幼年僵尸疣猪兽依然能造成与成年相同的伤害。
MC-178050 – 新的下界音乐音量不一致。
MC-178086 – 飞行时接近灵魂沙地面,灵魂疾行附魔可以使玩家速度加快并产生灵魂颗粒效果。
MC-178093 – 物品栏占满时猪灵不会捡起金锭来以物易物,虽然您仍然可以右键猪灵来以物易物。
MC-178259 – 铁傀儡的攻击力属性被设置为0.5d时,游戏崩溃。
MC-178316 – 尝试给能量已满的重生锚补充能量时,发射器播放发射物品的声音而不是发射失败的声音。
MC-178630 – 更改了TNT眼睛高度。
上个开发版本的漏洞
MC-178797 – 堡垒遗迹内会生成屏障方块。
MC-178955 – 生成废弃传送门时,恶地被视为多山的生物群系。
MC-179542 – 玄武岩三角洲的方块会替代下界要塞中的地狱砖块。