spawnLocation:
==: MVSpawnLocation
x: 0.0
y: 64.0
z: 0.0
pitch: 0.0
yaw: 0.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: THE_END
seed: '27594263'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
autoLoad那项有没有大佬给讲解下
我想让玩家使用命令方块mv load ** 然后mv tp @p **先加载然后进去
但是现在是没有玩家在那个世界也会加载300左右区块
有没有办法叫玩家离开一段时间就unload
==: MVSpawnLocation
x: 0.0
y: 64.0
z: 0.0
pitch: 0.0
yaw: 0.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: THE_END
seed: '27594263'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
autoLoad那项有没有大佬给讲解下
我想让玩家使用命令方块mv load ** 然后mv tp @p **先加载然后进去
但是现在是没有玩家在那个世界也会加载300左右区块
有没有办法叫玩家离开一段时间就unload
屏蔽字..... 分开再打一次
In the config change keepSpawnInMemory: 'true' to keepSpawnInMemory: 'false'
Doing that could lower memory, you could also make autoLoad: 'true' to autoLoad: 'false' and that would make it so the world will only load when you want it to.
If you dont want to do that you could look for a plugin that listens to player events and make it so when a player leaves the world then the world is unloaded.
把keepspawninmemory弄成false试试
wjwrh 发表于 2020-4-18 15:01
把keepspawninmemory弄成false试试
谢谢大佬 可以了