www1164
log:[17:29:24] [Render thread/INFO]: Setting user: www1164[17:29:26] [Render thread/INFO]: Backend library: LWJGL version 3.2.2 build 10
[17:29:31] [Render thread/INFO]: Narrator library for x86 successfully loaded
[17:29:31] [Render thread/INFO]: Reloading ResourceManager: Default
[17:29:42] [Render thread/INFO]: OpenAL initialized.
[17:29:42] [Render thread/INFO]: Sound engine started
[17:29:42] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas
[17:29:42] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas
[17:29:42] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[17:29:42] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[17:29:42] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[17:29:42] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[17:29:42] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[17:29:42] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
[17:29:42] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[17:29:42] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[17:30:06] [Render thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
[17:30:06] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[17:30:06] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
[17:30:06] [Render thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
[17:30:06] [Render thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[17:30:06] [Server thread/INFO]: Starting integrated minecraft server version 1.15.2
[17:30:06] [Server thread/INFO]: Generating keypair
[17:30:06] [Server thread/INFO]: Reloading ResourceManager: Default
[17:30:06] [Server thread/INFO]: Loaded 6 recipes
[17:30:06] [Server thread/INFO]: Loaded 825 advancements
[17:30:07] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[17:30:07] [Render thread/INFO]: 准备生成区域中:0%
[17:30:07] [Render thread/INFO]: 准备生成区域中:0%
[17:30:08] [Render thread/INFO]: 准备生成区域中:52%
[17:30:10] [Render thread/INFO]: 准备生成区域中:83%
[17:30:10] [Render thread/INFO]: 准备生成区域中:83%
[17:30:10] [Render thread/INFO]: 准备生成区域中:83%
[17:30:10] [Render thread/INFO]: 准备生成区域中:83%
[17:30:10] [Render thread/INFO]: 准备生成区域中:83%
[17:30:11] [Render thread/INFO]: 准备生成区域中:89%
[17:30:11] [Render thread/INFO]: 准备生成区域中:89%
[17:30:12] [Render thread/INFO]: 准备生成区域中:92%
[17:30:12] [Render thread/INFO]: 准备生成区域中:98%
[17:30:12] [Render thread/INFO]: Time elapsed: 5640 ms
[17:30:12] [Server thread/INFO]: Changing view distance to 7, from 10
[17:30:23] [Server thread/INFO]: www1164[local:E:4d6dec6b] logged in with entity id 145 at (267.4002504915108, 63.0, -39.33954333936049)
[17:30:23] [Server thread/INFO]: www1164加入了游戏
[17:30:24] [Render thread/WARN]: Allocated only 2/4 buffers
[17:30:24] [Server thread/INFO]: Saving and pausing game...
[17:30:24] [Server thread/INFO]: Saving chunks for level '新的世界'/minecraft:the_nether
[17:30:24] [Server thread/INFO]: Saving chunks for level '新的世界'/minecraft:overworld
[17:30:24] [Render thread/INFO]: Loaded 127 advancements
[17:30:25] [Server thread/INFO]: Saving chunks for level '新的世界'/minecraft:the_end
[17:34:16] [Render thread/WARN]: Failed to load texture: minecraft:textures/gui/container/furnace.png
java.io.IOException: Could not load image: Out of memory
        at cxr.a(SourceFile:125) ~[1.15.2.jar:?]
        at cxr.a(SourceFile:99) ~[1.15.2.jar:?]
        at cxr.a(SourceFile:90) ~[1.15.2.jar:?]
        at eaf$a.a(SourceFile:82) ~[1.15.2.jar:?]
        at eaf.b(SourceFile:57) ~[1.15.2.jar:?]
        at eaf.a(SourceFile:28) ~[1.15.2.jar:?]
        at eak.b(SourceFile:85) [1.15.2.jar:?]
        at eak.a(SourceFile:68) [1.15.2.jar:?]
        at eak.d(SourceFile:61) [1.15.2.jar:?]
        at eak.a(SourceFile:51) [1.15.2.jar:?]
        at dgw.a(SourceFile:81) [1.15.2.jar:?]
        at dgv.render(SourceFile:82) [1.15.2.jar:?]
        at dgw.render(SourceFile:63) [1.15.2.jar:?]
        at dqn.a(SourceFile:604) [1.15.2.jar:?]
        at dbn.d(SourceFile:989) [1.15.2.jar:?]
        at dbn.d(SourceFile:619) [1.15.2.jar:?]
        at net.minecraft.client.main.Main.main(SourceFile:204) [1.15.2.jar:?]
[17:34:16] [Render thread/WARN]: Failed to load texture: minecraft:textures/gui/recipe_button.png
java.io.IOException: Could not load image: Out of memory
        at cxr.a(SourceFile:125) ~[1.15.2.jar:?]
        at cxr.a(SourceFile:99) ~[1.15.2.jar:?]
        at cxr.a(SourceFile:90) ~[1.15.2.jar:?]
        at eaf$a.a(SourceFile:82) ~[1.15.2.jar:?]
        at eaf.b(SourceFile:57) ~[1.15.2.jar:?]
        at eaf.a(SourceFile:28) ~[1.15.2.jar:?]
        at eak.b(SourceFile:85) [1.15.2.jar:?]
        at eak.a(SourceFile:68) [1.15.2.jar:?]
        at eak.d(SourceFile:61) [1.15.2.jar:?]
        at eak.a(SourceFile:51) [1.15.2.jar:?]
        at ddd.renderButton(SourceFile:45) [1.15.2.jar:?]
        at dct.render(SourceFile:84) [1.15.2.jar:?]
        at dgb.render(SourceFile:81) [1.15.2.jar:?]
        at dgv.render(SourceFile:87) [1.15.2.jar:?]
        at dgw.render(SourceFile:63) [1.15.2.jar:?]
        at dqn.a(SourceFile:604) [1.15.2.jar:?]
        at dbn.d(SourceFile:989) [1.15.2.jar:?]
        at dbn.d(SourceFile:619) [1.15.2.jar:?]
        at net.minecraft.client.main.Main.main(SourceFile:204) [1.15.2.jar:?]
[17:34:21] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4486ms or 89 ticks behind



xmdhs
尝试分配更多的内存

青蛙的名单
内存不足了,在启动器分配更多内存或者尝试安装64位java(如果是32位的话)

EricZERO4865
过载,尝试增加java运行内存
貌似是某个材质加载错误

www1164
wedfwsd 发表于 2020-3-28 17:48
内存不足了,在启动器分配更多内存或者尝试安装64位java(如果是32位的话)
...

我设置的1024M的内存,如果设置2048的话游戏就直接崩溃打不开了。
关于java我再确认一下。

青蛙的名单
www1164 发表于 2020-3-28 17:52
我设置的1024M的内存,如果设置2048的话游戏就直接崩溃打不开了。
关于java我再确认一下。 ...

如果你是六十四位系统,那么在Program Files(x86)下的JAVA就是32位的

结城希亚
www1164 发表于 2020-3-28 17:52
我设置的1024M的内存,如果设置2048的话游戏就直接崩溃打不开了。
关于java我再确认一下。 ...

64位系统?

卸掉原来的java,安装https://c-t.work/s/b7d9b36f4e3a4d
然后启动器分配4096内存

西亭
内存分配太多了,试试分配到1024内存,如果有用,请点击右下角的最佳答案

xmdhs
www1164 发表于 2020-3-28 17:52
我设置的1024M的内存,如果设置2048的话游戏就直接崩溃打不开了。
关于java我再确认一下。 ...

卸载原有的 java ,安装这个 https://download.mcbbs.net/java/jre_x64.exe

然后,在启动器中分配更多的内存


2370185529
内存要改一下了,分配多一点,应该是你mod装多了

www1164
已经解决了,是java的问题,谢谢大家了

2872031668
www1164 发表于 2020-3-28 17:52
我设置的1024M的内存,如果设置2048的话游戏就直接崩溃打不开了。
关于java我再确认一下。 ...

原版不加mod我才设置524,之前设置1024也崩溃,加辽个整合包设置辽4096

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